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Noniv / web-ocean

Real-time WebGPU ocean renderer written from scratch, no engine. FFT waves, whitecaps, sun glitter, physically based sunset sky with clouds, free camera. Built with Claude Code (Opus 5.5). Opens from a single 61 KB HTML file in Chrome.

β–² 805/7d β˜… 805 HTML 4d ago
sgoudelis / ground-station

Browser-based ground station suite for celestial body, mission and satellite tracking, SDR reception, hardware control, and telemetry decoding

β˜… 4.9k JavaScript today
gqrx-sdr / gqrx

Software defined radio receiver powered by GNU Radio and Qt.

β˜… 3.7k C++ 3d ago
FFTW / fftw3

DO NOT CHECK OUT THESE FILES FROM GITHUB UNLESS YOU KNOW WHAT YOU ARE DOING. (See below.)

β˜… 3.1k C 3d ago
mborgerding / kissfft

a Fast Fourier Transform (FFT) library that tries to Keep it Simple, Stupid

β˜… 2.0k C today
kfrlib / kfr

Fast, modern C++ DSP framework, FFT, Sample Rate Conversion, FIR/IIR/Biquad Filters (SSE, AVX, AVX-512, ARM NEON, RISC-V RVV)

β˜… 1.9k C++ 8d ago
cpmech / gosl

Linear algebra, eigenvalues, FFT, Bessel, elliptic, orthogonal polys, geometry, NURBS, numerical quadrature, 3D transfinite interpolation, random numbers, Mersenne twister, probability distributions, optimisation, differential equations.

β˜… 1.9k Go 22d ago
aiXander / Realtime_PyAudio_FFT

Realtime audio analysis in Python to extract audio features from streaming audio and send them over OSC to any client app.

β˜… 1.1k Python 12d ago
ejmahler / RustFFT

RustFFT is a high-performance FFT library written in pure Rust.

β˜… 949 Rust today
YoungCan-Wang / WyckoffTradingAgent

Open-source Wyckoff trading agent and AI stock screener for volume-price analysis, A-share screening, CLI workflows, and MCP tools.η΅ζ„Ÿζ₯θ‡ͺη§‹η”Ÿtrader @Hoyooyoo

β˜… 753 Python today
fkodom / fft-conv-pytorch

Implementation of 1D, 2D, and 3D FFT convolutions in PyTorch. Much faster than direct convolutions for large kernel sizes.

β˜… 524 Python 4d ago
Aureliengmz / clearwater

Real-time, photoreal shallow water in a single HTML file. WebGL2, no libraries, no build step.

β˜… 515 HTML 27d ago
Token-Gremlin / natural-disasters

Fully procedural cinematic ocean and extreme weather simulation in the browser. Multi-cascade FFT waves, volumetric clouds, hurricanes and tsunamis - every pixel generated on the GPU at runtime, zero external assets. Three.js / WebGL2 / GLSL3.

β˜… 289 JavaScript 1mo ago
Jorge262007 / FFTARecomp

Native Windows port of Final Fantasy Tactics Advance with widescreen, video/audio options and a one-click installer.

β˜… 160 Rust 2d ago
squall01337 / abyssal-ocean

Real-time spectral FFT ocean in a single HTML file β€” WebGL2 + three.js, JONSWAP/TMA spectrum, 3 cascades, physical foam, caustics and underwater. No build step.

β˜… 55 HTML 2mo ago
2600th / web-ocean-3d

A real-time spectral ocean and tropical island in Three.js, WebGPU and TSL: FFT waves, water optics, shore break, foam, caustics, buoyancy, wakes, underwater transitions and a volumetric sky, with a WebGL2 fallback.

β˜… 53 TypeScript 2mo ago
ronitgupta138 / Vox-Intel-Engine

πŸŽ™οΈ Real-Time Multi-Modal Speech Telemetry & Acoustic DSP Engine (FastAPI, Python 3.11, Autocorrelation Pitch, FFT Spectral Energy & Lexical Pacing Analytics).

β˜… 43 Python 3d ago
iamtechartist / ocean-simulation

An interactive real-time ocean simulation combining FFT/JONSWAP waves, depth-aware coastal behavior, foam, caustics, refraction and dynamic weather around a tropical island.

β˜… 41 HTML 1mo ago
DanRWilloughby / snifftest

A prose linter that sniffs out AI writing tells. Zero dependencies, countable rules plus one judgment model.

β˜… 35 TypeScript 8d ago
ranshufang55 / sonascope

A local audio visualization workbench and TypeScript DSP library with waveform, spectrum, spectrogram, Web Audio, WAV interchange and streaming analysis.

β˜… 34 TypeScript 1mo ago
james2doyle / ffta-recomp

Native recompilation of Final Fantasy Tactics Advance built on the mstan/gbarecomp framework

β˜… 33 Python 1d ago
adamrt / fft_decomp

Decompilation of North American PlayStation Final Fantasy Tactics