.NET bindings for Direct3D12, Direct3D11, WIC, Direct2D1, XInput, XAudio, X3DAudio, DXC, Direct3D9 and DirectInput.
Easy to integrate memory allocation library for Direct3D 12
DirectStorage for Windows is an API that allows game developers to unlock the full potential of high speed NVMe drives for loading game assets.
Windows player that runs video, photos or GIFs through NVIDIA's DLSS 5 neural renderer, then compares the result with the original frame by frame. Local files or YouTube. Needs an RTX card and driver 610.47+. Community project, unsigned runtime. C++20, D3D12.
Play Nintendo Switch games natively on Xbox Series X: an Eden port with its own Direct3D 12 renderer, a console-style library, one-button mods and cheats, and self-updating signed releases. Beta.