Open-source plugins that specialize Claude for knowledge-work roles like sales, legal, finance, and support, for use in Claude Cowork.
Google's open-source SDK for building natively compiled mobile, web, and desktop apps from a single Dart codebase.
MCP server and Unity Editor package that lets AI assistants control scenes, scripts, assets, tests, and builds in Unity.
Python library and SDK that builds a hierarchical tree index of documents so an LLM can reason through it for retrieval, without vector databases or chunking.
A C library for videogame programming with 2D/3D graphics, input, audio, and windowing across desktop, mobile, web, and embedded platforms.
JavaScript library for creating and rendering 3D scenes in the browser via WebGL and WebGPU renderers.
Cross-platform C++ framework for building desktop and mobile apps and VST, VST3, AU, AUv3, LV2 and AAX audio plug-ins and hosts.
Inference code, checkpoints, and notebooks for Meta's Segment Anything Model (SAM), which produces object masks from points, boxes, or automatically for whole images.
PyTorch library for audio generation research, providing inference and training code for MusicGen, AudioGen, and EnCodec.
Open-source SDK for building and running AI agents in Python and TypeScript, with a fully assembled harness and a model-agnostic agent loop.
Swift SDK running open-source speech models (ASR, TTS, VAD, speaker diarization) locally on Apple devices via CoreML and the Neural Engine.
Cross-platform C library for low-level access to graphics, input, audio, and windowing, used to build games and multimedia software.
Source for Firebase's open-source Apple platform libraries, covering auth, Firestore, messaging, storage, and more for iOS and macOS apps.
Python library providing GPU-accelerated tensor computation like NumPy, plus a tape-based autograd system for building deep neural networks.