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Nycolazs / WindWakerHD-Android-Plus

The Legend of Zelda: The Wind Waker HD natively on Android (static recompilation, Vulkan). Built-in Brazilian Portuguese translation, HUD editor, .wua support, controller gyro, and more. Bring your own game.

β–² ~28/7d β˜… 68 C++ 1d ago
mr-finster / vf3-recomp

Virtua Fighter 3 (Sega Model 3, 1996) for Mac, Windows and Steam Deck: the arcade's PowerPC program recompiled to native code, up to 6x, widescreen, smooth 120 fps. Bring your own vf3.zip.

β–² 26/7d β˜… 30 C++ 1d ago
DrummingBird1 / gow-psp-recomp

Unofficial native PC ports of God of War: Chains of Olympus and Ghost of Sparta (PSP) by static recompilation. Bring your own disc.

β–² 26/7d β˜… 27 C 1d ago
new-coke / strikers

Super Mario Strikers for PC, Mac, Linux & Nintendo Switch. Ported from decompiled code. Not a recompilation.

β–² ~21/7d β˜… 349 C++ today
Dyotson / ForzaHorizon1-ReImagined

Forza Horizon (Xbox 360) natively on PC, rebuilt around the modern Horizon experience: shared online free roam, leaderboards and rivals, 120/144 fps, and a self-hostable online server.

β–² ~21/7d β˜… 256 Python today
holdmysocks / mcla-recomp

Static recompilation of Midnight Club: Los Angeles (Xbox 360) for PC and PS5. No game data included.

β–² ~21/7d β˜… 127 C++ 3d ago
PaulCombal / mw2-recompiled

Call of Duty: Modern Warfare 2 (2009) for Xbox 360 recompiled for Windows & Linux

β–² ~21/7d β˜… 116 C++ today
soyjxck / dod3-recomp

Drakengard 3 (PS3) static recompilation using ps3recomp

β–² ~21/7d β˜… 107 C++ 2d ago
tmcleroy / cps2recomp

CPS-2 Recomp: unofficial native PC ports of Capcom CPS-2 arcade games (Street Fighter Alpha 2, Super Puzzle Fighter II Turbo, Vampire Savior) via static recompilation, with training modes, in one launcher: macOS, Linux, Steam Deck, Windows. Requires your own ROM sets. Beta.

β–² ~21/7d β˜… 67 C++ today
TK22-26 / JetForceGemini-Recomp

Native Windows PC recompilation of Jet Force Gemini with modern mouse/keyboard and controller controls, high-refresh rendering, and easy setup. Playable release available. Requires your own game ROM; no game assets included.

β–² ~21/7d β˜… 61 Python today
mahmoud-mess / tekken6-recomp

Original open-source static recompilation of Tekken 6 (Xbox 360) for native execution on PC. This project provides the recompilation foundation used by downstream projects including Tekken6 Native Online.

β–² ~21/7d β˜… 37 C++ 6d ago
SpeedBreakerProject / speedbreaker

Unofficial static recompilation of the Xbox 360 version of Need for Speed: Most Wanted (2005): a native port for Steam Deck, Steam Machine, Steam Frame, Linux and Mac (iPhone/iPad: sideload the experimental IPA or build it yourself). Bring your own disc: no game files included. Not affiliated with EA or Valve.

β–² ~14/7d β˜… 433 C++ 4d ago
FrankHUN88453 / CoD3Recomp

Call of Duty 3 (Xbox 360) static recompilation: host runtime, tools and notes

β–² ~14/7d β˜… 313 C++ 1d ago
centollOS / SwitchWakerHD

Wind Waker HD (Wii U) static recompilation for Nintendo Switch, deko3d renderer. Requires your own game dump.

β–² ~14/7d β˜… 172 C++ today
RetroPortingToolKit / Retro-Launcher

RetComM Launcher β€” A Retro Compilation Manager - A frontend for updating, managing, and distributing static recompilations

β–² ~14/7d β˜… 130 C++ 2d ago
bailo167 / awesome-game-mashups

Curated list of games rebuilt inside other games β€” cross-game mechanics, engine/runtime mashups, playable ports, and verified viral projects.

β–² ~14/7d β˜… 120 Python today
Alexbeav / fm4-recomp

Experimental static recompilation of Forza Motorsport 4 using ReXGlue. No game files included.

β–² ~14/7d β˜… 113 PowerShell 6d ago
elforeign / nfs-most-wanted-mac

Need for Speed: Most Wanted (2005), native on Apple Silicon Macs by static recompilation. Bring your own PC game.

β–² ~14/7d β˜… 109 C++ 5d ago
codepdbh / NFS-CARBON-360-ANDROID-RECOMP

Experimental static recompilation of Need for Speed Carbon for Xbox 360 using ReXGlue. Windows x64 prototype, analysis fixes and build instructions.

β–² ~14/7d β˜… 82 JavaScript 10d ago
nikolaygorb / WetRecomp

Wet [Xbox360] game static recompilation project based on RexGlue-SDK

β–² ~14/7d β˜… 43 C++ 2d ago
james2doyle / ffta-recomp

Native recompilation of Final Fantasy Tactics Advance built on the mstan/gbarecomp framework

β–² ~14/7d β˜… 36 Python today
vasist15-source / nfs-carbon-mac

Need for Speed: Carbon (PC) natively on Apple Silicon Macs via static recompilation. Bring your own game.

β–² ~14/7d β˜… 33 C++ 2d ago
sonicnext-dev / MarathonRecomp

An unofficial PC port of the Xbox 360 version of Sonic the Hedgehog (2006) created through the process of static recompilation

β–² ~7/7d β˜… 697 C++ 2d ago
snuri00 / psp-web-recomp

PSP games in the browser, static recompilation to WebAssembly, an HLE kernel and a WebGL2 renderer

β–² ~7/7d β˜… 380 C++ 7d ago
elliotttate / DKC1Recomp

Static recompilation of Donkey Kong Country (SNES USA v1.0) with native widescreen presentation and deterministic debugging tools

β–² ~7/7d β˜… 258 C 1mo ago
NoRain211 / doaxvb-re

Native Windows port of Dead or Alive Xtreme Beach Volleyball (Xbox), built by static recompilation with a hand-written runtime. Requires your own copy of the game.

β–² ~7/7d β˜… 202 C 1d ago
faligame / Parasite-Eve-HD-Remaster

Native PC port of PARASITE EVE via static recompilation β€” true 4K rendering, 60 fps, HD Remaster Not an emulator. Work in progress.

β–² ~7/7d β˜… 194 6d ago
elliotttate / DKC3Recomp

Native recompilation of Donkey Kong Country 3 (SNES), built the DKC2Recomp way on snesrecomp

β–² ~7/7d β˜… 134 C 1mo ago
z3xox / BT3-Recomp

Dragon Ball Z: Budokai Tenkaichi 3 PC port via static recompilation (PS2Recomp fork) β€” bring your own disc image

β–² ~7/7d β˜… 109 C++ 21d ago
DahSidiAbdallah / ConkerBFDReloaded

Conker's Bad Fur Day running natively on PC: an N64 recompilation with a Classic mode true to the N64 and a Modern mode (widescreen, smooth frame rate, free camera).

β–² ~7/7d β˜… 107 C++ today
dorPXP / driftdroid

A native Android port of Mario Kart Wii and Retro Rewind. Fast, easy.

β–² ~7/7d β˜… 104 C++ 12d ago
wivi514 / Dead_Rising_2_Case_Zero_Xenon_Recomp

Native PC port of the Xbox 360 XBLA game Dead Rising 2: Case Zero, by static recompilation. Windows and Linux, Vulkan, keyboard/mouse and controller. You supply your own copy of the game.

β–² ~7/7d β˜… 102 C++ 2d ago
omarma / tekken3-expanded

The 18 Tekken Tag Tournament characters in Tekken 3: playable in every mode and fought by the CPU. Tekken 3's cast can use their TTT movesets. Built from your own Tekken 3 disc and arcade ROMs.

β–² ~7/7d β˜… 101 C++ 7d ago
wivi514 / Dead_Rising_2_Case_West_Xenon_Recomp

Native PC port of the Xbox 360 XBLA game Dead Rising 2: Case West, by static recompilation. Windows and Linux, Vulkan, keyboard/mouse and controller. You supply your own copy of the game.

β–² ~7/7d β˜… 95 C++ 2d ago
nikolaygorb / ArmyOfTwoRecomp

Army of Two (Army of 2) 2008 [Xbox360] game static recompilation project based on RexGlue-SDK

β–² ~7/7d β˜… 80 C++ 4d ago
danisandoval / fukami

Fukami: native macOS / Steam Deck port of Ridge Racer V (USA) by static recompilation. No game data.

β–² ~7/7d β˜… 80 C++ 8d ago
linkssy2 / RoadRash64Recompiled

Unofficial Road Rash 64 PC recompilation with 60 FPS presentation, MAX LOD, widescreen, custom music and experimental multiplayer. Requires your own ROM.

β–² ~7/7d β˜… 74 C++ 5d ago
GenryTheFox0 / Project-2099

Unofficial Windows recompilation of Spider-Man: Edge of Time with PC controls, settings, localization, achievements and mod support.

β–² ~7/7d β˜… 73 C# 1d ago
Gumpolas / TooTawersRecomp

A native Windows PC port of The Lord of the Rings: The Two Towers (Xbox, USA, 2002), made by static recompilation. It needs your own copy of the game, either the disc image (ISO) or an extracted folder. No game data is included.

β–² ~7/7d β˜… 73 C 1d ago
christianortel / skate2-recompile-pc

Community Windows PC port of Skate 2, built with ReXGlue. Controller support, adjustable rendering quality, and unlocked FPS. Original game files required.

β–² ~7/7d β˜… 72 PowerShell 10d ago
riseio / TWIPE_00Sheven

A static recompilation project of the N64 game The World Is Not Enough

β–² ~7/7d β˜… 65 C++ 5d ago
sp00nznet / redalert2-recomp

Static recompilation of Command & Conquer: Red Alert 2 / Yuri's Revenge (Westwood, 2000-01) to native C, with the remaster the engine never got: a D3D11 presenter, 720p to 4K, HD voxel units. Built on pcrecomp.

β–² ~7/7d β˜… 62 C 1d ago

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