WebGPU components for React, Vue, Svelte, Solid, JS & Framer
AI-native design editor. Open-source Figma alternative.
Code-first video, rendered natively on WebGPU.
从 Vibe Coding 到 Vibe World:AI原生的可编程三维世界,面向元宇宙、Science、世界模型的开源底座
WebGPU physically based path tracer for the web
3D Gaussian Splat Editor
Grida — Open Canvas
Modular cross-runtime WebGPU library for shaders, 3D scenes, GPU tensors, neural networks, and math viz
Babylon.js is a powerful, beautiful, simple, and open game and rendering engine packed into a friendly JavaScript framework.
Lightweight (7MB) terminal-first AI-native development environment
A modular and open-ended toolkit for WebGPU, with advanced type inference and the ability to write shaders in TypeScript
FreeCut is a professional-grade video editor that runs entirely in your browser. Professional video editing, zero installation. Create stunning videos with multi-track editing, keyframe animations, real-time preview, and high-quality exports.
Browser-based visual editor for building WebGL, WebGPU, WebXR apps
React Native WebGPU powered by Dawn
High-performance Lottie & dotLottie web player powered by Rust + WASM, with React, Vue, Svelte, Solid & Web Components.
❴ ● ❵ GSS — GPU Style Sheets. A CSS-like language for 3D scenes: selectors, the cascade, nesting, keyframes and transitions, compiled into one raymarching shader for WebGPU and WebGL2. No Three.js, no meshes. Playground, VS Code extension, and a <gss-scene> tag for any page.
Tarayıcıda çalışan Türkçe konuşma tanıma ve altyazı aracı. Otomatik noktalama, canlı transkript ve altyazılı video dışa aktarma. Tamamen yerel, WebGPU destekli.
High-performance In-browser LLM Inference Engine
Orillusion is a pure Web3D rendering engine which is fully developed based on the WebGPU standard.
Beautiful, open source, WebGPU-based charting library
LayaAir is a fully platform rendering engine with rich 2D/3D rendering capabilities and a mature integrated development platform
WebGPU Samples
The Fastest DNN Running Framework on Web Browser
Local-first browser editor for Word, Excel, PowerPoint and PDF, with an experimental AI assistant. No Office installation or account required.
💥 A flexible rendering engine for visualization.
A tutorial on infinite canvas
JAX in JavaScript – ML library for the web, running on WebGPU & Wasm
实时 WebGPU 液态玻璃球编辑器,支持 Web 与 SwiftUI/Metal 导出,使用 OpenAI Codex 辅助开发与验证 | Real-time WebGPU liquid-glass orb editor with Web and SwiftUI/Metal export, built and verified with OpenAI Codex.
Professional video editing, right in your browser. Made with Rust, WebGPU, WASM, and Tanstack Start.
A powerful toolkit to create, stack, and animate shaders.
A fast 2D and 3D game engine — TypeScript SDK, C++/WebAssembly core, visual editor. Ship one project to web, desktop, WeChat MiniGames, playable ads, and native Android / iOS.
🎮 A modern Web graphics engine for production 2D and 3D experiences.
Build 3D apps with React
♠️ A typography engine for web graphics.
Beautiful shader components, built on vgpu and TypeGPU. 100% Free, Zero config, one command setup.
Augmented Vertex Block Descent (SIGGRAPH 2025) in TypeScript, Three.js and WebGPU
Subtitle any video without uploading it. Whisper, translation, styling and burn-in — all local, in the browser, on the desktop, or from the command line.
Standalone raw WebGPU Tethys ocean, shoreline, and underwater sand renderer
GT-VBAO ambient occlusion for three.js WebGPU and WebGL2 (TSL)
three.js WebGPU + TSL port of Uber Stylized Water
A dishwasher-loading game on a physical simulation of one real machine, built to benchmark language models and playable in a browser. The game inside is called Spotless.
A Three.js (TSL / WebGPU) port of OpenDLSS-NR, the open-source reimplementation of NVIDIA's DLSS 5 neural rendering network
A standalone raw WebGPU procedural sand and snow surface renderer for Inkwell.
A real-time spectral ocean and tropical island in Three.js, WebGPU and TSL: FFT waves, water optics, shore break, foam, caustics, buoyancy, wakes, underwater transitions and a volumetric sky, with a WebGL2 fallback.
A cinematic floating miniature diorama of Middle-earth rendered with three.js WebGPU + TSL: terrain from community GIS data, atmosphere, vegetation, effects and 24 landmarks, captured deterministically for the film Journey Through Middle-Earth. Non-commercial fan project.
Swap the personal details out of your AI prompts before they are sent. On-device detection, no server, no account.
The visual layer of your agent harness. Renders React components and Three.js scenes from source, with structure and evidence behind every frame — so agents can see, verify, and fix what they built.
A Jellyfin plugin that adds a WebGPU based player to the web client.
Raw WebGPU procedural flower field renderer from Inkwell
ScaleDP-TS processes PDFs and images entirely in the browser: PDF rendering, text detection, OCR and named-entity recognition, composed as a pipeline. Inference runs on onnxruntime-web over WebAssembly or WebGPU.
A browser-only research agent powered by Liquid AI's LFM2.5-2.6B model, Transformers.js, and WebGPU.
Turn orbit videos (including AI-generated ones) into Gaussian Splats, 100% locally in the browser with WebGPU.
Open-source React QR code generator and Web Component with deterministic 3D Tree and Terrain effects, powered by WebGPU.
A slider drawn by shaders: WebGPU, or WebGL 2 where there is none. A 4.7 KB core, everything else a plugin.
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The open-source Three.js-based modern LLM Engine that runs in your browser via WebGPU compute.
Open-source, privacy-first PDF, Word, Excel, PowerPoint, image & audio tools that run 100% in your browser. Merge, compress, edit, OCR & convert PDFs; remove image, GIF & video backgrounds; compress images; cut MP3; transcribe with Whisper. No uploads, works offline. 72 free tools, 16 languages.
Standalone raw WebGPU procedural grass renderer and benchmark lab