Inference engine for running AI models locally inside apps, with Rust core and Swift, Python, and TypeScript bindings.
Rust GUI component library and framework for building cross-platform desktop apps on the GPUI rendering engine.
A data-driven, ECS-based game engine written in Rust, supporting both 2D and 3D games.
Sandboxed execution system that runs untrusted code on Windows, Linux, and macOS using OS-native sandboxes or VMs behind one policy model.