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bevyengine / bevy

A refreshingly simple data-driven game engine built in Rust

β˜… 49k Rust πŸ”₯ today
emilk / egui

egui: an easy-to-use immediate mode GUI in Rust that runs on both web and native

β˜… 32k Rust 1d ago
Pumpkin-MC / Pumpkin

Empowering everyone to host fast and efficient Minecraft servers

β˜… 13k Rust πŸ”₯ today
mun-lang / mun

Source code for the Mun language and runtime.

β˜… 2.1k Rust 1d ago
djeedai / bevy_hanabi

πŸŽ† Hanabi β€” a GPU particle system plugin for the Bevy game engine.

β˜… 1.4k Rust 5d ago
leudz / shipyard

Entity Component System focused on usability and flexibility.

β˜… 892 Rust 16d ago
dimforge / parry

2D and 3D collision-detection library for Rust.

β˜… 885 Rust 14d ago
markusmoenig / Eldiron

Create cross-platform classic RPGs in 2D and 3D with powerful built-in world editing tools.

β˜… 826 Rust 5d ago
gschup / ggrs

GGRS is a reimagination of GGPO, enabling P2P rollback networking in Rust. Rollback to the future!

β˜… 698 Rust 1d ago
ludovic111 / horizon

Minecraft: Java Edition 26.3 rewritten from scratch in Rust, checked against vanilla with 281 differential harnesses. Get it with the Horizon launcher.

β˜… 205 Rust 1d ago
renew-engine / renew

renew engine: an AI-first game engine in Rust, built to be operated. Bit-deterministic fixed-timestep simulation in Q47.16 fixed point, Vulkan rendering through ash, and every capability driven from the CLI with schema-versioned JSON. 29 modular crates, desktop and mobile. Apache-2.0. Early development.