Official implementation for "DK-VLM: Geometry as Position for Spatial Reasoning in Vision-Language Models"
simulation-ready chemistry lab instruments: part-level geometry, joints, executable behaviour models and machine-readable contracts
Python library for loading and using triangular meshes.
An agent skill that finds where a photo was taken — OpenStreetMap geometry, elevation skylines, satellite imagery and street view — and shows its work. Works with Claude Code, Codex, Cursor, Gemini CLI, OpenCode and GitHub Copilot.
Constraint-based geometry sketcher for blender
Cartopy - a cartographic python library with matplotlib support
Computations and statistics on manifolds with geometric structures.
Toolbox for molecular animations in Blender, powered by Geometry Nodes.
Riemannian Adaptive Optimization Methods with pytorch optim
Machine learning for multivariate data through the Riemannian geometry of positive definite matrices in Python
RoMa: A lightweight library to deal with 3D rotations in PyTorch.
[arxiv'26] GAE: Learning a Geometry-Native Latent Space for 3D-Consistent World Generation
Inclusive model of expression dynamics with conventional or metabolic labeling based scRNA-seq / multiomics, vector field reconstruction and differential geometry analyses
[ICML'26] PointDiT: Pixel-Space Diffusion for Monocular Geometry Estimation
Marionette: Predicting World States, Rendering Geometry, Painting Appearance
Code for SM4RT: Learning Structured Motion Geometry for 4D Reconstruction
Camera-only closed-loop driving agent for Forza Horizon 6, with geometry as the control interface.
Official repository for “Shared Geometry As A Rosetta Stone: Cross-Modal Alignment Without Paired Data”
NACA 4-digit airfoil geometry generator and analysis utilities.
[CORL2026] Official implementation of the paper: "OptiGeo: Efficient Monocular Geometry for Embodied Perception in Optically Challenging Scenes"
Official implementation of the paper "VGGT-Diff: Visual Geometry Meets Diffusion for Sparse-View Novel View Synthesis."
git diff for CAD assemblies — two STEP files in, a picture of what changed plus a machine-readable change list out.
AWSM — Agentic World Simulation and Mapping. Turning visual observations into geometry-grounded, editable 3D worlds simulation-ready for robots.
A causal reasoning world model for embodied intelligence, predicting future video through explicit chain-of-thought over motion and geometry with flexible multimodal conditioning.
One learned latent for geometry + physics + manufacturability: give it a box and a load, get a solver-certified bracket. SE(3)-equivariant field model, immersed FEA, live 3D designer.
Independent Jumper geometry recovery and assembly references: STL, faceted STEP, Blender exploded views, and pilot-fit 3MF. Physical replica not yet validated.
2026 高教社杯全国大学生数学建模竞赛 A/B/C 三题合集:完整建模、求解、多方法检验与一键复现(含三份 PDF 说明文档、全部源码/结果与复现脚本)
[Emergent Multi-View Geometry Through Self-Distillation]: 3D SSL through multi-view self-distillation, called Poincar3
Open-source, evidence-gated pipeline from one concept image to a rigged, textured, animation-ready UE5 character: Hunyuan3D geometry and PBR, Blender retopo/UV/rig, UE 5.8 import verification and a playable gallery. Rigs with or without Auto-Rig Pro.
Community ai-toolkit extension for training Krea 2 identity-edit LoRAs — the training code behind krea2-identity-edit, geometry-matched to the comfyui-krea2edit nodes. Not affiliated with Krea.ai.
Machining process planning for motor shafts - input shaft geometry, RAG-grounded operations, machine tools, cutting tools, heat treatment, exported as a process-card Excel.
Blender neural rendering demo built with GPT-6 Astra + H3 Max. One gray ship, four AI styles, updating as geometry grows.
[ICML 2026] Official implementation of "PVDepth: Panoramic Video Depth Estimation via Geometry-Aware Spatiotemporal Adaptation".
4Director: Controlling Video World Models with Rigid 3D Geometry
Publication-quality astronomy sky plots in Python — WCS frames for any projection, spherical-geometry regions, tilted globes, cone frames, images/HEALPix, and a plotly backend.
AutoLens is an experimental NukeX tool from DeadCow VFX that estimates lens distortion, solves camera motion, reconstructs rough 3D scene geometry, and creates artist-guided projection surfaces directly from production footage using COLMAP.
Any-to-any geometry portal between Houdini, ZBrush, Blender and Maya over USD — vertex color, textures, visibility, correct units
Official implementation of GeoNeXt: Video Generative Models as Geometry Learner (ECCV 2026).