A C library for videogame programming with 2D/3D graphics, input, audio, and windowing across desktop, mobile, web, and embedded platforms.
Static recompilation runtime libraries and analysis tools for translating PlayStation 3 binaries into native C/C++ executables.
General-purpose toolkit implementing TLS, DTLS, and QUIC protocols on top of a standalone cryptographic library and CLI.
Cross-platform C library for low-level access to graphics, input, audio, and windowing, used to build games and multimedia software.
A C library implementing X.509 certificate handling and the TLS and DTLS protocols, with a small footprint for embedded systems.