Experimental Windows x64 native porting toolkit for Super Smash Bros. Ultimate: static AArch64 recompilation, a D3D11 runtime, and Local Wireless relay netplay.
Native Nintendo 3DS port of Paper Mario (N64), built from the decompilation. Bring your own ROM.
LVGL is a free, full-featured embedded UI library for devices from small MCUs to 3D-capable MPUs, enhanced by LVGL Pro, a professional editor and tooling.
Klipper is a 3d-printer firmware
Nintendo 3DS "Custom Firmware"
Box3D is a 3D physics engine for games
Graphics Creation Tools
Fork of VKD3D. Development branches for Proton's Direct3D 12 implementation.
Xash3D FWGS engine
An OpenGL RTS game engine written in C
GodMode9 Explorer - A full access file browser for the Nintendo 3DS console :godmode:
Vulkan Quake port based on QuakeSpasm
Configurations for Marlin Firmware
3D CAD application
Fixes compatibility issues with older games running on Windows 10/11 by wrapping DirectX dlls. Also allows loading custom libraries with the file extension .asi into game processes.
FW for ESP8266/ESP8285/ESP32 used with 3D printer
3D Maps & Terrain SDK (C++)
Firmware for the Original Prusa MINI, Original Prusa MK4, Original Prusa XL and Prusa CORE One 3D printers by Prusa Research.
Universal controller firmware for building adapters, dongles, and custom controllers.
Boot an nds file
An implementation of OpenGL 3.x-ish in clean C
.NET bindings for Direct3D12, Direct3D11, WIC, Direct2D1, XInput, XAudio, X3DAudio, DXC, Direct3D9 and DirectInput.
A theme and boot splash manager for the Nintendo 3DS console
An animated 3D fetch tool for your terminal. Takes your distro's ASCII logo, turns it into a spinning 3D object, and displays live system info alongside it.
OO C++ RepRap Firmware
A Virtual Boy emulator for the 3DS
Homebrew development library for Nintendo 3DS/Horizon OS user mode (Arm11)
A parametric aircraft geometry tool
The *cutest* framework out there for creating 2D and 3D games in C++!
Official mirror of libplacebo
3D Printed Microscope
ESP32βS3 airβquality station with LVGL UI, MQTT, Home Assistant
Native Nintendo 3DS port of The Legend of Zelda: The Minish Cap based on Project Picori
Official DirectX headers available under an open source license
ET: Legacy is an open source project based on the code of Wolfenstein: Enemy Territory which was released in 2010 under the terms of the GPLv3 license.
PET Bottle To 3D Filament
Nintendo 3DS dual-screen port of Zelda A Link to the Past based on zelda3
The cross-platform, open-source SDK to develop for original Xbox: *new* xdk
MESA GL/3Dfx Glide pass-through for QEMU
Cone Programming Language
Native PokΓ©mon Emerald port for Nintendo 3DS, featuring dual-screen gameplay, stereoscopic 3D, and a fully 3D world.
PC port of Dragon Ball Z: Budokai Tenkaichi 3, built on the BT3-Decompiled project.
Open-source acoustic drone detection. It hears the propellers, not the radio, so it works against fibre-optic FPV aircraft that emit no signal at all.
Native Windows port of Dead or Alive Xtreme Beach Volleyball (Xbox), built by static recompilation with a hand-written runtime. Requires your own copy of the game.
OpenTricky is an unofficial PC port of SSX Tricky, made by static recompilation. Bring your own disc.
Play your GeForce NOW games on the New Nintendo 3DS. A native, unofficial cloud gaming client with hardware video decoding, gyro aim, custom button mapping and a calm OLED-black design.
Community firmware and tools for the ELEGOO Centauri Carbon 2 (CC2) β SSH/root, LAN/WAN coexistence, Object Exclusion, bed leveling, local MQTT/webcam, OrcaSlicer and PandaBreath integration.
A from-scratch Windows 98 display driver with hardware Direct3D OpenGL & Glide on the Intel GMA 950 and S3 ViRGE/DX and Trio3D/2X, 2D on S3 Trio32/64, and a VESA fallback.
Static recompilation of Command & Conquer: Red Alert 2 / Yuri's Revenge (Westwood, 2000-01) to native C, with the remaster the engine never got: a D3D11 presenter, 720p to 4K, HD voxel units. Built on pcrecomp.
Control Spotify from your 3DS
AuroraOS for the 3DS
Headless WebGL 1 & 2 for Node.js, powered by ANGLE (Metal, D3D11, Vulkan). Render any WebGL or three.js scene without a browser.
Pokemon Emerald in 3D (in WebAssembly)
Unofficial bilibili client for Nintendo 3DS β MVD hardware decoding, scrolling danmaku, stereoscopic 3D, built-in pinyin IME. Not affiliated with bilibili or Nintendo. For personal study only.
Open-source AMD Fluid Motion Frames (AFMF) for Linux: a Vulkan implicit layer that doubles the frame rate of any game, Proton or native, with FidelityFX Optical Flow. Tuned on RDNA4/RDNA3 with RADV; no game integration, no kernel module, no driver patch.
Native VR mod for Virtua Cop 2 (1997 PC) - reconstructs the real 3D scene from the game's renderer and plays it through OpenXR with a motion-controller light gun.
Play Windows games from your Steam library on Apple Silicon Macs. Open source: native arm64 Wine, FEX and Metal, no Rosetta.
Native PC port of Conker's Bad Fur Day (N64) via Static MIPS Recompilation. SDL2 engine with 3D UV texturing, N64 audio, EEPROM save system, and ROM drag-and-drop launcher. No copyrighted assets included.
A native NetEase Cloud Music homebrew client for Nintendo 3DS with dual-screen playback, lyrics, search, and SD card caching.
Animated 3DS official-like logo boot wrapper.