Experimental Xbox 360 emulator for PlayStation 5, built on Xenia Canary with native audio, DualSense input and RADV Vulkan graphics.
Super Street Fighter II Turbo HD Remix native PC port via static recompilation, with TRG launcher, local achievements and experimental Linux support
2014 FIFA World Cup Brazil (Xbox 360) running natively on Windows. An unofficial recompilation, played from your own copy of the game.
Unofficial PC port of the Xbox 360 version of Army of Two (2008). Online co-op supported.
Gears of War 2 native PC port: the Xbox 360 game statically recompiled to x64 (not an emulator). 1440p/4K, FSR, 4K texture packs, keyboard & mouse, Android in progress. Bring your own copy.
GTA IV, The Lost and Damned and The Ballad of Gay Tony running natively on a jailbroken PS5. Built on Liberty Recompiled by OZORDI.
OMORI for PSP, PSV, 3DS, Wii, PS3, PS2, 360. A from-scratch C++ engine plus a builder
Recomp of Asura's Wrath using RexGlue for PC (wip)
Unofficial native PC port of WWE SmackDown vs. Raw 2011 (Xbox 360). Bring your own disc.
Crackdown native PC port via static recompilation, with high frame rates, 4K rendering, ultrawide support, offline achievements, language selection, TRG launcher, and experimental Linux/Steam Deck support
Estacado: a native PC recompilation of The Darkness (Xbox 360). Unofficial fan port; bring your own copy of the game.
Wet [Xbox360] game static recompilation project based on RexGlue-SDK
A static recompilation of Condemned 2: Bloodshot done with RexGlue.
Army of Two (Army of 2) 2008 [Xbox360] game static recompilation project based on RexGlue-SDK
Geometry Wars: Retro Evolved 2 native PC port via static recompilation, with TRG launcher, high frame rates, local achievements and offline leaderboards
Unofficial Windows version of WWE All Stars (Xbox 360), recompiled with ReXGlue. Bring your own disc image.
Xbox 360 titles recompiled to native Linux - launchers only. You import your own copy of each game; releases carry no game data.
Native PC port of Tony Hawk's Project 8 (Xbox 360) by static recompilation.
Perfect Dark Zero [Xbox360] game static recompilation project based on RexGlue-SDK
Native PC port of Halo: Reach (Xbox 360) via static recompilation with ReXGlue. No game code or assets included - bring your own copy.
Perfect Dark Remaster 2010 [Xbox360] game static recompilation project based on RexGlue-SDK
Unofficial static recompilation of Sonic Free Riders for Windows, Linux and Android, with controller/keyboard support, custom VRM avatars, and Kinect v1, Kinect v2 (experimental) and webcam motion controls on Windows.
Prototype and Prototype 2 (Xbox 360) for Nintendo Switch: static recompilation with ReXGlue, native Vulkan renderer. Free, not for sale. No game files.
Xbox 360 DashLaunch plugin: brings the console online after BadAvatar/XeUnshackle by swapping the live DNS