BrinooTk / PS5X360
git clone https://github.com/BrinooTk/PS5X360.git
v0.6.0 · 9d ago
Experimental Xbox 360 emulator for PlayStation 5, built on Xenia Canary with native audio, DualSense input and RADV Vulkan graphics.
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Star history starts 2026-10-20; the chart appears after the second daily snapshot.
LanguageC++
LicenseMIT
Created2026-10-03 (17d ago)
Last push9d ago
Watchers8
OwnerUser
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README excerpt
Download a release · Installation guide · Compatibility · Report an issue # PS5X360 An **Xbox 360 emulator for PlayStation 5**, built on Xenia Canary with native DualSense input, audio output and RADV Vulkan graphics. **Games already run on the development PS5. Compatibility varies, and development is ongoing.** Expect crashes, visual errors and uneven performance in some titles. There is no promise of full-library compatibility or 60 FPS. ## Latest release: v0.6.0 Frame generation that keeps working at uneven frame rates (ps5-framegen by Swordpdf, FSR3 optical flow, modes up to 4x), title updates and DLC from the game sheet, Kinect with a phone and no PC, several games past their loading screens and fewer shader hitches. Read the release notes, including what was and was not seen on a console. ## What is included - A cover-flow game library with folders, ISO images and GOD/STFS packages. - Player profiles, saved games and a cover downloader powered by XboxUnity. - An in-game guide opened with the touchpad, revealing from the center outward. - Noto Sans typography and an interface in **English, Portuguese and Spanish**. - Automatic PS5 language detection, with **English as the interface fallback**. - Community Xenia Canary patches, matched to the game's executable version and disabled by default. - Optional FPS display, CAS sharpening and FSR image upscaling. - Per-game log files and configurable game folders, including external locations visible to the application. ## Quick installation 1. Download `PPSA50011.zip` from Releases. 2. Extract it on your computer. 3. Using FTP, copy the complete `PPSA50011` folder to **`/data/homebrew/PPSA50011`** on your PS5. 4. Let ShadowMountPlus register the title, then open **PS5X360** from the PS5 home screen. 5. Put each game in its own folder under `PPSA50011/assets/roms/`. Reopen the emulator or select **Settings → Refresh game list**. The development setup uses **PS5 firmware 13.60 with homebrew access, etaHEN, ShadowMountPlus and kstuff**. Other setups have not been verified. This application requires an already working homebrew environment. Read the full installation and usage guide → ## Organize your games [code] Keep all extracted game data together. Use **Settings → Game folders** to add multiple locations, including accessible external mounts. See the folder configuration guide. **No games, console BIOS or keys are included.** ## Controls | DualSense button | Library action | | --- | --- | | D-pad / stick | Choose a game | | Cross | Launch | | Triangle | Game details and patches | | Square | Settings | | L1 / R1 | Change library filter | | Circle | Close the current panel | | Touchpad, during a game | Open the emulator guide | The guide offers resume, return to the library, Xbox BACK and exit. To use the touchpad as Xbox BACK instead, change **Settings → Touchpad click**; the guide then opens with **OPTIONS + touchpad**. ## Compatibility and bug reports Booting into a menu is not the same as c