A 2D horror-survival and escape game built from scratch in C++. Navigate unsettling levels, survive the glitches, and escape the nightmare. Features a custom C++ game core, robust asset management, and comprehensive system architecture documentation.
A ultra-lightweight, high-performance Windows desktop and taskbar enhancement utility with a native C++ Windhawk mod and a standalone tray daemon.
Experimental native PC port of Lost Odyssey using static recompilation. No game assets included.
Super Mario Bros. Wonder static recompilation (NVN on Vulkan/MoltenVK), macOS, Android and Windows. No game assets.
EDR evasion uses stealth injection via SendMessage with WM_SETTEXT to effective bypass EDR (Endpoint Detection and Response)
Experimental native PC recompilation runtime for Ocarina of Time 3D. Windows x64, NRI/Vulkan, single-screen UI and ROM-only setup.
Bloodborne on Apple Silicon Macs: the PS4 game's own code under Rosetta 2, rendered natively with Metal (MetalFX, FSR 3.1). Work in progress.
Native port of Metroid Prime (GameCube) for Linux, Windows and Android, built from the PrimeDecomp decompilation. No emulator, no game assets included: bring your own disc image.
Unofficial native Windows x64 PC port of Spider-Man: Web of Shadows (Xbox 360) created through static recompilation. No game assets included.
Experimental first-person D2R PCVR: native OpenXR, Proton/SteamVR, Steam Frame and Quest 3 setup
A native PC port of The Darkness (Xbox 360) for Windows, featuring DirectX 11 graphics, mouse and keyboard controls, and customizable settings.
CPS-2 Recomp: unofficial native PC ports of Capcom CPS-2 arcade games (Street Fighter Alpha 2, Super Puzzle Fighter II Turbo, Vampire Savior) via static recompilation, with training modes, in one launcher: macOS, Linux, Steam Deck, Windows. Requires your own ROM sets. Beta.
WinUI: a modern UI framework with a rich set of controls and styles to build dynamic and high-performing Windows applications.
Portfolio Optimization in Python
A 1:1 fan port of Bully: Scholarship Edition to Unreal Engine 5 — 1080p, 45 FPS, playable anywhere. Bring your own copy: 100% original code, zero game assets. Built with AI on a Mac in days. Talk to any NPC by voice; fight anyone. Not affiliated with Rockstar/Take-Two — buy the game, it rules.
Flexible level editor
Asset extraction tool for unity games, supports many encrypted titles including all Hoyoverse ones (*゚∀゚*)
Unofficial native PC port of Crackdown (Xbox 360) via static recompilation - beta releases and setup guide. No game data included.
Cataclysm - Dark Days Ahead. A turn-based survival game set in a post-apocalyptic world.
ASTRO BOT Rescue Mission (PS4, PlayStation VR) in virtual reality on Meta Quest 3: on the headset alone, or from a Windows PC through Virtual Desktop or SteamVR. A PS4 emulator (shadPS4) with the PlayStation VR it needs. Bring your own copy of the game.
Open-source image editor focused on PSD compatibility and workflows familiar to Adobe Photoshop users.
The 18 Tekken Tag Tournament characters in Tekken 3: playable in every mode and fought by the CPU. Tekken 3's cast can use their TTT movesets. Built from your own Tekken 3 disc and arcade ROMs.
RadeonTuner is an easy to use alternative for the AMD Adrenalin Software for users that just want the basics and use the driver only software install type.
A set of performant RDNA/HIP patches against llama.cpp focusing on high speed inferencing with numerics assurance
Native PC port of Halo: Reach (Xbox 360) via static recompilation with ReXGlue. No game code or assets included - bring your own copy.
The Linux OpenXR streaming application to standalone headsets
Offline documentation browser. Your personal reference library, searchable in an instant.
CLI11 is a command line parser for C++11 and beyond that provides a rich feature set with a simple and intuitive interface.
Cross-platform advanced subtitle editor
👁️ UltraVNC Server, UltraVNC Viewer, UltraVNC Repeater and UltraVNC SC | Official repository: https://github.com/ultravnc/UltraVNC
Set custom FPS in Nintendo Switch games
Strata fork: Qwen3.8-Flash-Next 125B MoE in NVFP4 on one RTX 20-50 card (12 GB+) and 64 GB of RAM or more. Setup installs our GPTQ quants (huihui abliterated, OrcaRouter) from Hugging Face. CPU experts on AVX-512 or AVX2 (+AVX-VNNI), all experts in RAM from 92 GB, a low-RAM mode below, vision, W4A8 prompts. Windows / CUDA 13.
The official Open-Asset-Importer-Library Repository. Loads 40+ 3D-file-formats into one unified and clean data structure.
No!! MeiryoUI is Windows system font setting tool on Windows 8.1/10/11.
The Free and Open Source Cross Platform YUV Viewer with an advanced analytics toolset
OpenVR Advanced Settings Dashboard Overlay
Original algorithmic contest problems and lecture notes — NOIP to NOI & ACM-ICPC level
코딩테스트 대비 문제집(Baekjoon Online Judge)
Memory hacking library for Dwarf Fortress and a set of tools that use it
Sidetone and Battery status for Logitech G930, G533, G633, G933 SteelSeries Arctis 7/PRO 2019 and Corsair VOID (Pro) in Linux and MacOSX
MilkDrop 3.0, supports any audio source, double-preset (.milk2), loading presets based on beat detection and much more...
Vulkan Bootstrapping Iibrary
A Modular Optimization framework for Localization and mApping (MOLA)
[ICLR 2026] The offical Implementation of "Soft-Prompted Transformer as Scalable Cross-Embodiment Vision-Language-Action Model"
The missing pieces for Unreal's PCG. Graph theory, advanced pathfinding, spatial ops, filtering, asset management, and more.
The fastest Direct2D-powered image viewer for Windows. Features multi-threaded JXL/AVIF decoding, GPU acceleration, and a borderless geek UI. Supports WebP, RAW, & QOI with visual settings and auto-updates. Portable & SIMD-optimized.
Set of nice spinners for imgui
Synchronizes Lighthouse devices with SLAM headsets using a Follow SLAM HMD mode that keeps the headset pose authoritative and continuously aligns Lighthouse tracking to it.
Proof of Concept for Process Code Injection Without Using WriteProcessMemory
Tekken 3 hybrid recompilation preview with Jun Kazama, widescreen, custom skins and local asset import tools.
Headset-safe OpenXR capture for OBS with recording-only FOV overscan, camera smoothing, D3D11/D3D12 support, and a WinUI 3 Control Center.
Hybrid native Fate/unlimited codes project: PS2 static-recompilation/gameplay base with PSP assets and controls in development. No game files included.
The Compute Library is a set of computer vision and machine learning functions optimised for both Arm CPUs and GPUs using SIMD technologies.
Widelands is a free, open source real-time strategy game with singleplayer campaigns and a multiplayer mode. The game was inspired by Settlers II™ (© Bluebyte) but has significantly more variety and depth to it.
Polygon Clipping, Offsetting & Triangulation in C++, C# and Delphi
A set of AI-enabled effects, generators, and analyzers for Audacity®.
A set of C++ classes that provide a common API for realtime audio input/output across Linux (native ALSA, JACK, PulseAudio and OSS), Macintosh OS X (CoreAudio and JACK), and Windows (DirectSound, ASIO, and WASAPI) operating systems.
Build vector tilesets from large collections of GeoJSON features.
U++ is a C++ cross-platform rapid application development framework focused on programmer's productivity. It includes a set of libraries (GUI, SQL, Network etc.), and integrated development environment (TheIDE).
The smallest public printf implementation for its feature set.