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Search: sdl · Language: C++ · clear

ankushKun / 3dsDL

Download files straight onto your Nintendo 3DS from a URL or QR code

▲ ~140/7d ★ 110 C++ today
SpeedBreakerProject / speedbreaker

Unofficial static recompilation of the Xbox 360 version of Need for Speed: Most Wanted (2005): a native port for Steam Deck, Steam Machine, Steam Frame, Linux and Mac (iPhone/iPad: sideload the experimental IPA or build it yourself). Bring your own disc: no game files included. Not affiliated with EA or Valve.

▲ ~74/7d ★ 468 C++ 1d ago
kunkundi / crossdesk

A lightweight, cross-platform remote desktop software with support for Web Client access | 一款支持 Web 客户端访问的轻量级跨平台远程桌面软件。

▲ ~52/7d ★ 4.6k C++ today
Odrannnn / MetroidPrimePort

Native port of Metroid Prime (GameCube) for Linux, Windows and Android, built from the PrimeDecomp decompilation. No emulator, no game assets included: bring your own disc image.

▲ ~51/7d ★ 509 C++ today
TeamGDB / Yakumo

Static recompilation of a PSP game into a native executable. Vulkan and SDL3. Bring your own copy of the game.

▲ ~46/7d ★ 516 C++ today
OpenRCT2 / OpenRCT2

An open source re-implementation of RollerCoaster Tycoon 2 🎢

▲ ~40/7d ★ 16k C++ today
vcmi / vcmi

Open-source engine for Heroes of Might and Magic III

▲ ~24/7d ★ 6.0k C++ today
tmcleroy / cps2recomp

CPS-2 Recomp: unofficial native PC ports of Capcom CPS-2 arcade games (Street Fighter Alpha 2, Super Puzzle Fighter II Turbo, Vampire Savior) via static recompilation, with training modes, in one launcher: macOS, Linux, Steam Deck, Windows. Requires your own ROM sets. Beta.

▲ ~24/7d ★ 70 C++ today
bkaradzic / bgfx

Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.

▲ ~19/7d ★ 18k C++ today
mr-finster / vf1-recomp

Virtua Fighter (Sega Model 1, 1993) statically recompiled for Mac, Windows and Steam Deck: up to 6x, widescreen, smooth 120 fps. Bring your own vf.zip.

▲ ~19/7d ★ 61 C++ today
NeverCookFirst / DimensionsRecomp

Proof that a toys-to-life game can be recompiled. A native PC build of LEGO Dimensions, made by statically recompiling the Xbox 360 release: unlocked FPS, mod's, DLC's, SDL_GameControllerDB, multilingual support and a real or emulated Toy Pad. Public demo build.

▲ ~18/7d ★ 228 C++ 5d ago
The-Powder-Toy / The-Powder-Toy

Written in C++ and using SDL, The Powder Toy is a desktop version of the classic 'falling sand' physics sandbox, it simulates air pressure and velocity as well as heat.

▲ ~14/7d ★ 5.4k C++ 3d ago
OpenLoco / OpenLoco

An open source re-implementation of Chris Sawyer's Locomotion

▲ ~14/7d ★ 2.0k C++ 9d ago
Kelsidavis / WoWee

World of Warcraft Engine Experiment - a custom opensource client.

▲ ~12/7d ★ 986 C++ 1d ago
OpenXRay / xray-16

Improved version of the X-Ray Engine, the game engine used in the world-famous S.T.A.L.K.E.R. game series by GSC Game World. Join OpenXRay! ;)

▲ ~10/7d ★ 3.6k C++ 4d ago
wivi514 / Dead_Rising_2_Case_West_Xenon_Recomp

Native PC port of the Xbox 360 XBLA game Dead Rising 2: Case West, by static recompilation. Windows and Linux, Vulkan, keyboard/mouse and controller. You supply your own copy of the game.

▲ ~9/7d ★ 97 C++ 4d ago
pablocpas / OpenCMR2

Native SDL3 port of Colin McRae Rally 2.0 built from the CMR2Decomp decompilation. No game data included.

▲ ~9/7d ★ 81 C++ 1d ago
trzy / Supermodel

Official repository of the Sega Model 3 arcade emulator.

▲ ~7/7d ★ 671 C++ today
scarsty / kys-cpp

《金庸群侠传》c++复刻版,已完工

▲ ~5/7d ★ 3.0k C++ 17d ago
pablocpas / CMR2Decomp

Matching decompilation of Colin McRae Rally 2.0 (PC, 2000), rebuilt with MSVC6 and verified byte-for-byte with reccmp. Playable; SDL3 port planned.

▲ ~5/7d ★ 27 C++ 2d ago
CytopiaTeam / Cytopia

:deciduous_tree::house_with_garden::office::evergreen_tree: A city building simulation game

▲ ~4/7d ★ 2.2k C++ 14d ago
afwbkbc / glsmac

Unofficial open-source OpenGL/SDL2 reimplementation of Sid Meier's Alpha Centauri ( + Alien Crossfire )

▲ ~4/7d ★ 646 C++ 2d ago
whylurking / IsaacRecomp

Native C++ recompilation of The Binding of Isaac (Flash) — 60 fps, 1080p, Windows/Linux/Switch. Requires the original game from Steam

▲ ~4/7d ★ 53 C++ 3d ago
YuutaTsubasa / ChaotixRecompiled

Static recompilation of the Sega 32X game Knuckles' Chaotix into native C++ (Windows/Linux/macOS/Android), with true widescreen. Bring your own ROM; no game data included.

▲ ~4/7d ★ 47 C++ today
NBlood / NBlood

Reverse-engineered ports of Build games using EDuke32 engine technology and development principles (NBlood/Rednukem/PCExhumed)

▲ ~2/7d ★ 816 C++ 22d ago
wivi514 / Dead_Rising_2_Case_Zero_Xenon_Recomp

Native PC port of the Xbox 360 XBLA game Dead Rising 2: Case Zero, by static recompilation. Windows and Linux, Vulkan, keyboard/mouse and controller. You supply your own copy of the game.

▲ ~2/7d ★ 102 C++ 4d ago
kwstasg / Unreal-Revived

Playable on desktop or in native VR. Modernized Unreal Gold for Windows with DirectX 12, refreshed UI, 4K and gamepad support.

▲ ~2/7d ★ 35 C++ 24d ago
mosra / magnum

Lightweight and modular C++11 graphics middleware for games and data visualization

▲ ~0/7d ★ 5.2k C++ today
KranX / Vangers

The video game that combines elements of the racing and role-playing genres.

▲ ~0/7d ★ 740 C++ today
pedrocatalao / pinball-fantasies-encore

Pinball Fantasies: Encore! A native remake of the 1994 DOS pinball game for macOS, Linux and Windows, in C++20 with SDL3 and OpenGL, with remastered artwork