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dashdogy / MFG-Unlocker

Experimental DLSS Multi Frame Generation controls for any supported MFG title on RTX 40 series GPUs

▲ ~270/7d ★ 1.7k C++ 5d ago
SpeedBreakerProject / speedbreaker

Unofficial static recompilation of the Xbox 360 version of Need for Speed: Most Wanted (2005): a native port for Steam Deck, Steam Machine, Steam Frame, Linux and Mac (iPhone/iPad: sideload the experimental IPA or build it yourself). Bring your own disc: no game files included. Not affiliated with EA or Valve.

▲ ~74/7d ★ 468 C++ 2d ago
Jetsku / KytyPS5

Experimental KytyPS5 U59 with merged shader and renderer fixes; complete sanitized main history and Windows releases.

▲ ~74/7d ★ 455 C++ 4d ago
freefrank / LostOdysseyRecomp

Experimental native PC port of Lost Odyssey using static recompilation. No game assets included.

▲ ~70/7d ★ 794 C++ 2d ago
BrinooTk / PS5X360

Experimental Xbox 360 emulator for PlayStation 5, built on Xenia Canary with native audio, DualSense input and RADV Vulkan graphics.

▲ ~65/7d ★ 366 C++ 2d ago
saulob / ssf2t-hd-remix-recompiled

Super Street Fighter II Turbo HD Remix native PC port via static recompilation, with TRG launcher, local achievements and experimental Linux support

▲ 58/7d ★ 58 C++ 1d ago
coccofresco / TriAevum

Experimental native PC recompilation runtime for Ocarina of Time 3D. Windows x64, NRI/Vulkan, single-screen UI and ROM-only setup.

▲ ~54/7d ★ 554 C++ 2d ago
Odrannnn / MetroidPrimePort

Native port of Metroid Prime (GameCube) for Linux, Windows and Android, built from the PrimeDecomp decompilation. No emulator, no game assets included: bring your own disc image.

▲ ~51/7d ★ 509 C++ 1d ago
bearstonem / d2r-pcvr

Experimental first-person D2R PCVR: native OpenXR, Proton/SteamVR, Steam Frame and Quest 3 setup

▲ ~37/7d ★ 134 C++ today
rime / weasel

【小狼毫】Rime for Windows

▲ ~32/7d ★ 8.2k C++ 5d ago
cs2-dma / CS2-DMA

Open-source, low-level Direct Memory Access (DMA) research framework for Counter-Strike 2, focused on memory acquisition, entity-state parsing, synchronization, PCIe experimentation, and reverse-engineering research. Intended strictly for educational and research purposes.

▲ ~30/7d ★ 225 C++ 9d ago
HANsoA-KevinO / overglaze

釉光 · Overglaze — an experimental third-party tool that runs NVIDIA's NR (Neural Rendering) model in DX12 single-player games, with an in-game control panel. Not affiliated with NVIDIA.

▲ ~28/7d ★ 69 C++ 3d ago
mx3353672833-debug / moto-gps-waveshare

MOTO GPS · Waveshare ESP32-S3 1.75C 圆屏导航 + iPhone App | Author: Maler X | Noncommercial, attribution required | Experimental

▲ ~24/7d ★ 477 C++ 11d ago
saulob / crackdown-xbox360-recompiled

Crackdown native PC port via static recompilation, with high frame rates, 4K rendering, ultrawide support, offline achievements, language selection, TRG launcher, and experimental Linux/Steam Deck support

▲ ~24/7d ★ 53 C++ 1d ago
NspxMiguel / NXbox

Eden (Nintendo Switch emulator) port for Xbox Series X|S with its own Direct3D 12 renderer, developed almost entirely by an autonomous AI agent (Claude). Experimental. Ships no games, keys or firmware.

▲ ~23/7d ★ 53 C++ today
rime / librime

Rime Input Method Engine, the core library

▲ ~21/7d ★ 4.7k C++ 5d ago
nicoverbruggen / kobalt

An experimental (DRM-free) EPUB reader with a CREngine renderer and a Qt reading interface, with a focus on speed and an excellent user experience.

▲ ~21/7d ★ 151 C++ 6d ago
Vita3K / Vita3K

Experimental PlayStation Vita emulator

▲ ~19/7d ★ 5.9k C++ today
sandlbn / polyend-tracker-re

Reverse engineering, documentation, and experimental firmware development for the original Polyend Tracker.

▲ ~19/7d ★ 59 C++ today
carbon-language / carbon-lang

Carbon Language's main repository: documents, design, implementation, and related tools. (NOTE: Carbon Language is experimental; see README)

▲ ~14/7d ★ 34k C++ today
Kelsidavis / WoWee

World of Warcraft Engine Experiment - a custom opensource client.

▲ ~12/7d ★ 986 C++ 2d ago
Coder787-source / KytyPlus

KytyPS5-based PS5 emulator with extra compatibility/HLE work. Experimental crash/boot-reach improvements — not a playability claim.

▲ ~7/7d ★ 97 C++ 1d ago
linkssy2 / RoadRash64Recompiled

Unofficial Road Rash 64 PC recompilation with 60 FPS presentation, MAX LOD, widescreen, custom music and experimental multiplayer. Requires your own ROM.

▲ ~7/7d ★ 77 C++ 8d ago
aenu1 / aps3e

An experimental Android PS3 emulator, ported and optimized based on RPCS3.

▲ ~5/7d ★ 748 C++ 19d ago
zmodelerlover / OpenNR-ReShade

AMD Neural Rendering: a ReShade add-on that runs neural rendering on Radeon. RDNA3/RDNA4, Direct3D 11 and emulators. Vulkan, OpenGL and 32-bit games experimental.

▲ ~5/7d ★ 116 C++ 1d ago
KoreanSeats1 / Theft4

Experimental static AOT recompilation of GTA IV's Xbox 360 build for ARM64 iOS and iPadOS. No game files included.

▲ ~5/7d ★ 94 C++ 9d ago
Lil-House / Pyarmor-Static-Unpack-1shot

✅ No execution ✅ Pyarmor 8.0 - 9.2.x (latest) ✅ Universal ✅ Statically convert obfuscated Python scripts to disassembly and (experimentally) source code.

▲ ~4/7d ★ 697 C++ 24d ago
YuutaTsubasa / Free-Riders-Recompiled

Unofficial static recompilation of Sonic Free Riders for Windows, Linux and Android, with controller/keyboard support, custom VRM avatars, and Kinect v1, Kinect v2 (experimental) and webcam motion controls on Windows.

▲ ~4/7d ★ 99 C++ 1d ago
guchang233 / EndCraft

Experimental Minecraft × Arknights Endfield bridge: native scene rendering, Minecraft character and building prototype.

▲ ~4/7d ★ 43 C++ 9d ago
HoppouAI / Breeze-TTS-2.cpp

Bilingual English and Mandarin text to speech in C++ and GGUF. Voice design, cloning, direction and experimental voice conversion. Vulkan backend, streaming HTTP and WebSocket server, web UI and a C API.

▲ ~4/7d ★ 35 C++ 4d ago
alechurri / nx-on-orbis

Experimental port of the Eden Switch emulator to a jailbroken PS4 Pro (closed experiment, open for anyone to continue). Not affiliated with Eden; built with AI. No keys, firmware or games.

▲ ~4/7d ★ 33 C++ 17d ago
Celine-audio / Celine

Céline (Circuit Emulation Layer for Integrated Nonlinear Equation Solving) is an audio plugin for building and emulating circuits in real time. This tool is aimed at musicians who want to emulate analog hardware, and keeps the experimentation safe and portable.

▲ ~4/7d ★ 29 C++ 1d ago
nasa / fprime

F´ - A flight software and embedded systems framework

▲ ~2/7d ★ 12k C++ 1d ago
tgfrerer / island

🌋🐎 Project Island is an experimental, hot-reloading Vulkan Renderer for Linux and Windows, written in C/C++.

▲ ~2/7d ★ 1.3k C++ 2d ago
magiblot / turbo

An experimental text editor based on Scintilla and Turbo Vision.

▲ ~2/7d ★ 691 C++ 20d ago
shonumi / gbe-plus

DMG/GBC/GBA emulator and experimental NDS emulator.

▲ ~2/7d ★ 600 C++ 23d ago
luki-1 / ArkWeb

Spider-Man Remastered's web swinging in Batman: Arkham Knight's Gotham (experimental mod)

▲ ~2/7d ★ 179 C++ 21d ago
nikamigaming-create / MGS5VR

Experimental native OpenXR VR mod for Metal Gear Solid V: The Phantom Pain. Same-frame stereo; first-person rig and arm HUD in development.

▲ ~2/7d ★ 37 C++ 1d ago
GamingWithGravy / OptiShade

Image effects, presets and supported performance controls for MSFS 2020/2024 and experimental X-Plane 12. NVIDIA + AMD image effects; optional RTX Neural Rendering. Created by gravy, powered by Fusion Engine.

▲ ~2/7d ★ 31 C++ 21d ago
mawww / kakoune

mawww's experiment for a better code editor

▲ ~0/7d ★ 11k C++ 13d ago
rbfx / rbfx

Lightweight Game Engine/Framework in C++17 with WYSIWYG Editor. Experimental C# bindings.

▲ ~0/7d ★ 1.0k C++ today
ktprime / emhash

Fast and memory efficient c++ flat hash table/map/set

▲ ~0/7d ★ 737 C++ 7d ago
swiftol / Rime_Config

Windows 中日混合输入法:中文拼音与日语罗马字无前缀直输,支持翻译注释、GUI 设置与一键安装。 / Direct Chinese–Japanese input for Windows.

▲ ~0/7d ★ 71 C++ 5d ago
qewer33 / whittle

an experimental homebrew low-poly 3D modelling app for the 3DS

▲ ~0/7d ★ 51 C++ 2mo ago

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