Unity MCP acts as a bridge between AI assistants and your Unity Editor. Give your LLM tools to manage assets, control scenes, edit scripts, and automate tasks within Unity.
A free, open source C# framework for making games, or your own game engine. Direct access to native APIs and Vulkan, with the low-level libraries around them. The foundation under Kitten Space Agency and RimWorld's Waylith engine.
Bitmap & tilemap generation from a single example with the help of ideas from quantum mechanics
Stride (formerly Xenko), a free and open-source cross-platform C# game engine.
One framework for creating powerful cross-platform games.
AI Skills, MCP Tools, and CLI for Unity Engine. Full AI develop and test loop. Use cli for quick setup. Efficient token usage, advanced tools. Any C# method may be turned into a tool by a single line. Works with Claude Code, Gemini, Copilot, Cursor and any other absolutely for free.
An Open Source C# 3D Game Engine under MIT license, inspired by Unity and featuring a complete editor
FNA - Accuracy-focused XNA4 reimplementation for open platforms
A high-performance C# based Archetype & Chunks Entity Component System (ECS) with optional multithreading.
Drop-in design system for Unity 6 UI Toolkit (UIDocument + PanelRenderer, UXML + USS): tokens, fx shader material support, 42 components, 120 icons, mobile-responsive, dark-themed. One stylesheet, zero dependencies. Battle-tested in a shipping cross-play game.
Murder is a pixel art ECS game engine.
UI Library for MonoGame, FNA and Stride
The official Unity integration for Yarn Spinner, the friendly dialogue tool.
High-performance C# ECS
The core compiler and engine-agnostic components for Yarn Spinner, the friendly dialogue tool.
DotRecast - a C# port of Recast & Detour, Industry-standard navigation mesh toolset for .NET, Unity3D, games, servers
Basis is an open-source social framework for VR and Desktop usage.
A modular, extensible 2D game framework for .NET.
The Most Advanced MCP Server for Unity Editor
C# bindings for raylib, a simple and easy-to-use library to learn videogames programming
A small C# game framework
Manage Godot versions and addons from the command line on Windows, macOS, and Linux.
Cross-platform 2D game engine focused on ultimate productivity built in .NET
s&box is a modern game engine, built on Valve's Source 2 and the latest .NET technology, it provides a modern intuitive editor for creating games
First & Only Text Engine for Unity. Every language. Every emoji. Every style. Production-grade, extensible, high-performance, built on industry standards.Windows, macOS, Linux, Android, iOS, WebGL
The Chickensoft Game Demo — a fully tested, third-person 3D game built with Godot and C#. Now with saving and loading!
Unity双端开发工具,UnityGameFramework+ET+Luban+HybridCLR+UniTask,努力提供方便开发的工具
An idiomatic C# binding for Box3D, Erin Catto's 3D physics engine. No managed allocations on the simulation hot path, NativeAOT- and trimming-ready, with native binaries for Windows, Linux and macOS on x64 and arm64.
Production-ready modular Unity framework: UE-inspired Gameplay Ability System, zero-GC core, HybridCLR hot-update, Luban config pipeline, data-driven build & atlas workflows. DI-friendly, deterministic, cross-platform, CI-ready. 生产级模块化 Unity 框架:类虚幻引擎 GAS 玩法能力系统 · 零 GC 核心 · HybridCLR 热更新 · Luban 配置管线 · 数据驱动构建与图集工作流。DI 友好 · 确定性构建 · 跨平台 · CI 就绪。