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Search: 3d · Language: C# · clear

CoderGamester / mcp-unity

Model Context Protocol (MCP) plugin to connect with Unity Editor — designed for Cursor, Claude Code, Codex, Windsurf and other IDEs

▲ ~44/7d ★ 2.0k C# 12d ago
BepInEx / BepInEx

Unity / XNA game patcher and plugin framework

▲ ~28/7d ★ 8.9k C# 3d ago
MonoGame / MonoGame

One framework for creating powerful cross-platform games.

▲ ~21/7d ★ 15k C# 1d ago
Unity-Technologies / ml-agents

The Unity Machine Learning Agents Toolkit (ML-Agents) is an open-source project that enables games and simulations to serve as environments for training intelligent agents using deep reinforcement learning and imitation learning.

▲ ~16/7d ★ 20k C# 2d ago
ProwlEngine / Prowl

An Open Source C# 3D Game Engine under MIT license, inspired by Unity and featuring a complete editor

▲ ~14/7d ★ 1.3k C# today
bepu / bepuphysics2

Pure C# 3D real time physics simulation library, now with a higher version number.

▲ ~7/7d ★ 3.0k C# 12d ago
Alex-Rachel / TEngine

Unity 商用级别开发框架,原生内置 AI 工作流支持,集成 HybridCLR 高性能热更、Obfuz 代码混淆加固、YooAssets 企业级资源管理方案,构建高效、安全、可扩展的工业化开发底座。

▲ ~7/7d ★ 2.4k C# 1d ago
Unity-Technologies / com.unity.netcode.gameobjects

Netcode for GameObjects is a high-level netcode SDK that provides networking capabilities to GameObject/MonoBehaviour workflows within Unity and sits on top of underlying transport layer.

▲ ~7/7d ★ 2.3k C# today
qq362946 / Fantasy

C # Game Framework, but not limited to games. Can be used for non game business development

▲ ~7/7d ★ 1.5k C# 4d ago
Lachee / discord-rpc-csharp

C# custom implementation for Discord Rich Presence. Not deprecated and still available!

▲ ~7/7d ★ 694 C# 6d ago
potatobeanradio / circuitRF

Full featured, cross-platform RF circuit + electromagnetic simulator. DC, S-parameters, harmonic balance, loadpull, envelope. Also supports 2D and 3D layout and design and electromagnetic MoM, FEM, FDTD + thermal FEM.

▲ ~7/7d ★ 238 C# today
nautilusbits / mdk-sdl

Port of MDK (Shiny Entertainment, 1997) to C# and SDL3, based on reverse engineering: stereo 3D, VR viewer (Cardboard) on Android and desktop, gamepads - work in progress

▲ ~7/7d ★ 50 C# today
vrm-c / UniVRM

UniVRM is a gltf-based VRM format implementation for Unity. English is here https://vrm.dev/en/ . 日本語 はこちら https://vrm.dev/

▲ ~5/7d ★ 3.4k C# 4d ago
hadashiA / VContainer

The extra fast, minimum code size, GC-free DI (Dependency Injection) library running on Unity Game Engine.

▲ ~5/7d ★ 3.1k C# 17d ago
YarnSpinnerTool / YarnSpinner

The core compiler and engine-agnostic components for Yarn Spinner, the friendly dialogue tool.

▲ ~5/7d ★ 2.9k C# 9d ago
icosa-foundation / open-brush

Open Brush is the open source, community led evolution of Tilt Brush! Forked from https://github.com/googlevr/tilt-brush

▲ ~5/7d ★ 1.1k C# 1d ago
VoidXH / Cavern

Object-based audio engine and codec pack with Dolby Atmos rendering, room correction, HRTF, one-click Unity audio takeover, and much more.

▲ ~5/7d ★ 602 C# 2d ago
arloopa / UnitySplats

Cross-platform Unity 6 package for importing, loading, and rendering 3D Gaussian Splats. Supports Built-in, URP, HDRP, PLY/SOG/SPZ/GLB formats, runtime loading, GPU and CPU sorting, XR, mobile, desktop, and WebGL 2.

▲ ~5/7d ★ 52 C# 2d ago
drJhonatan00 / 3DS-EB

3DS-EB is a complete ground-up C# re-engineering of Asia81's HackingToolkit9DS, built to deliver maximum speed, a clean interface, and seamless 3DS ROM extraction/rebuilding without the performance bottlenecks of the original toolchain.

▲ ~5/7d ★ 45 C# 7d ago
drJhonatan00 / PKMN-ED

A lightweight C# utility built on top of pk3DS.Core to seamlessly extract Gen 6 and Gen 7 Pokémon 3D models, textures, and animations directly from Nintendo 3DS ROMs. Designed specifically to generate .bch and .bcmot files that are 100% compatible with the SPICA emulator/visualizer.

▲ ~5/7d ★ 45 C# 7d ago
tixl3d / tixl

TiXL is an open source software to create realtime motion graphics.

▲ ~2/7d ★ 5.2k C# 1d ago
qiankanglai / LoopScrollRect

These scripts will make your UGUI ScrollRect reusing cells, to improve performance, loading time and draw calls.

▲ ~2/7d ★ 2.8k C# 3d ago
sn4k3 / UVtools

MSLA/DLP, file analysis, calibration, repair, conversion and manipulation

▲ ~2/7d ★ 1.6k C# 7d ago
moonsharp-devs / moonsharp

An interpreter for the Lua language, written entirely in C# for the .NET, Mono, Xamarin and Unity3D platforms, including handy remote debugger facilities.

▲ ~2/7d ★ 1.6k C# 9d ago
ikpil / DotRecast

DotRecast - a C# port of Recast & Detour, Industry-standard navigation mesh toolset for .NET, Unity3D, games, servers

▲ ~2/7d ★ 955 C# 20d ago
mcneel / rhino3dm

Libraries based on OpenNURBS with a RhinoCommon style

▲ ~2/7d ★ 766 C# 3d ago
chickensoft-games / GameDemo

The Chickensoft Game Demo — a fully tested, third-person 3D game built with Godot and C#. Now with saving and loading!

▲ ~2/7d ★ 634 C# 2d ago
cherry9001 / tiktok-live-bar

Biến phiên TikTok LIVE thành sàn nhảy 3D tương tác — Người xem gửi gift, chat, like, follow sẽ xuất hiện trên sàn nhảy với avatar TikTok thật, hiệu ứng ánh sáng, DJ booth và pháo hoa.

▲ ~2/7d ★ 99 C# 2mo ago
DevoLutioner / SomaDynamics

Soma Dynamics — unified full-body flesh physics controller for Koikatu / Koikatsu Party and CharaStudio

▲ ~2/7d ★ 40 C# 4d ago
wlytsgd2 / JiggleForge

A configurable world-space deformation framework for XXMI/3DMigoto replacement Mods

▲ ~2/7d ★ 37 C# 2d ago
So2K / UltraExplorer

Native Windows file manager with a zoomable filesystem canvas. C#/.NET, Direct3D 11, colour Tags and split view.

▲ ~2/7d ★ 30 C# 3d ago
dotnet / Silk.NET

The high-speed OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, WebGPU, and DirectX bindings library your mother warned you about.

▲ ~0/7d ★ 5.2k C# 5d ago
WooshiiDev / HierarchyDecorator

Lightweight Unity Plugin transforming the Hierarchy into what it should be. Adds headers, styles, icons and more.

▲ ~0/7d ★ 1.4k C# 6d ago
AnyRPG / AnyRPGCore

Open source Role Playing Game engine for Unity 3D written in C#.

▲ ~0/7d ★ 1.0k C# 26d ago

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