Learn AI Engineering! Learn it. Build it. Ship it for others.
Personal AI, On Personal Devices
π Geometric Computer Vision Library for Spatial AI
Unlimited OCR Works: Welcome the Era of One-shot Long-horizon Parsing.
Build and run agents you can see, understand and trust.
Build resilient agents.
The agent engineering platform.
Build Real-Time Knowledge Graphs for AI Agents
The batteries-included agent harness.
Tensors and Dynamic neural networks in Python with strong GPU acceleration
AgenticX is a unified, production-ready multi-agent platform β Python SDK + CLI (agx) + Studio server + Machi desktop app. Features Meta-Agent orchestration, 15+ LLM providers, MCP Hub, hierarchical memory, avatar & group chat, skill ecosystem, safety sandbox, and IM gateway (Feishu/WeChat).
WhisperX: Automatic Speech Recognition with Word-level Timestamps (& Diarization)
Build AI text detectors whose decisions are mechanistically grounded and human-auditable (EMNLP 2026)
Wan: Open and Advanced Large-Scale Video Generative Models
Jev-like family of decision models built on top of Qwen3.5/3.8 you can train and run on your own
A lightweight, powerful framework for multi-agent workflows
scikit-learn: machine learning in Python
"RAG-Anything: All-in-One RAG Framework"
A practical hardware and software setup for a compact RL-powered biped robot.
Graph-Native Infrastructure for Context and Accountable AI Systems
How Python does AI. Agents, realtime voice, image generation, embeddings. Every model, every interface, typed end to end.
Whole-body motion tracking for the Unitree G1 in under 3 minutes on average on one GPU: return 0.82 with 0/40 clips failed, held from 2.74 min (mean of 15 seeds, range 2.21-3.61, fine checkpoints), 11.87 it/s (world model + Muon + overlapped CUDA streams, mjlab)
1 min voice data can also be used to train a good TTS model! (few shot voice cloning)
π€ smolagents: a barebones library for agents that think in code.
This is the official repo for paper InteractiveWorld A Verifiable Human-Centric Environment for Building Better Interactive MLLM Assistants
π§± Experimental library for building inference engines
Official PyTorch implementation of VisionHOPE: Visual Backbones as Self-Modifying Learning Systems.
RL training environments for Microduck (mjlab)
Medical LLM agent and MRI segmentation workspace built on PharmaLLM, with LangGraph, vLLM, and BEU-Net.
TokenSpeed is a speed-of-light LLM inference engine.
A scalable generative AI framework built for researchers and developers working on Large Language Models, Multimodal, and Speech AI (Automatic Speech Recognition and Text-to-Speech)
Official Hi3D v1.0: high-resolution 3D geometry refinement built on Sparc3D. Inference code, model weights, and documentation.
Batched NVIDIA MotionBricks: generate the motion of hundreds of characters in one model call.
WorldPlay2: Extending Real-Time Interactive World Models in Control and Horizon
Fault-injected tool environments with side-effect grading for evaluating and post-training LLM agents