Source code for Plain Craft Launcher (PCL), a Visual Basic .NET launcher for Minecraft, including its UI, animation, download, and launch modules.
PCL 社区版是基于 PCL 开源代码二次开发的 Minecraft Java 版启动器(Windows,.NET 10 WPF/C#)。
A community-maintained, alphabetized list of video game decompilation projects gathered from across the internet.
A C# desktop launcher that downloads, updates, and runs applications distributed through GitHub Releases, configured via an apps.json file.
Static recompilation runtime libraries and analysis tools for translating PlayStation 3 binaries into native C/C++ executables.
Open source video game library manager and launcher that unifies games from Steam, Epic, GOG, EA App, Battle.net and other sources.
A Minecraft server written in Rust, supporting Java and Bedrock editions with a plugin API.
Static recompiler toolkit that translates original Xbox XBE game binaries into native C code buildable as Windows, Linux, or macOS executables.
Open-source real-time strategy engine that runs early Westwood classics like Command & Conquer: Red Alert on modern systems.
Patched continuation of the NetherSX2 PlayStation 2 emulator for Android, removing ads and fixing RetroAchievements notifications.
Work-in-progress tool that reverses Unity's IL2CPP build output back into managed .NET DLLs.
A collection of 352 HTML games, each packaged as a single file that runs without an internet connection.
A proxy that lets Minecraft Bedrock Edition players join Minecraft Java Edition servers by translating network packets between the two.