Syclus123 / Awesome-Interactive-Model
git clone https://github.com/Syclus123/Awesome-Interactive-Model.git
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LanguagePython
LicenseCC0-1.0
Created2026-10-16 (6d ago)
Last push1d ago
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README excerpt
# Awesome Interactive Model A curated map of voice / Omni interactive models organized by how interaction is realized —timing, think/speak scheduling, and effect scope—not by a cascade→E2E→dual-system “evolution ladder”. 540 curated entries (🔓 open weights: 155, 🧩 code / runtime: 145, 🔒 closed API / product: 75, 📄 paper only / unreleased: 165). Verified sources as of 2026-10-19. --- ## 📰 News & Updates - **2026-10-19** 🎉 **Our work, Jarvis**, gives coordination a brain of its own through a dedicated harness that keeps realtime dialogue and background reasoning in sync for full-duplex Audio/Omni agents. Paper · Code · Demo - **2026-10-15/16** — OpenAI **GPT-Live-1.1** rolls out with new voices; API adds native **Decisions** delegation and **prompt-to-voice**. - **2026-10-14** — xAI **Grok Voice 3.0** (`grok-voice-latest` now routes here; 2.0 deprecated). - **2026-10** — Research wave: RUBATO, D2, DiffuPlex / Diffuplex, SteerablePlex, DuplexAgent-RSI, DuplexAct, VoxTurn, Tyger, ELLSA 2, PERSIST, and more. - **2026-10-06** — Sesame agentic voice assistants with updated CSM; Hume announces EVI/TTS API sunset (access ends 2026-11-13). - **2026-10-05** — Amazon **Nova 2.5 Sonic** GA (speech-to-speech realtime). - **2026-09-10** — OpenAI **GPT-Live** API GA; **gpt-realtime** / **gpt-realtime-mini** announced for deprecation. - **2026-09** — SeedRealtime, Grok Voice Think Fast, Hibiki-Zero, MiniCPM-o 4.5, PersonaPlex, and many duplex / dual-system papers. --- ## 📑 Contents - 📚 Surveys & Position Papers - Spoken Language / Speech LLMs - Full-Duplex & Turn-Taking - Omni, Streaming & Proactive Agents - Position & Perspective Papers - Influential Blogs & Announcements - Tutorials & Primers - Related Awesome Lists - 🎙️ 1. Turn-based Speech & Omni LLMs - Early Speech–Language Models - End-to-End Spoken Dialogue Models - Omni Models with Speech Generation - 🔄 2. Full-Duplex Interaction Models - 2.1 Engineered Sync (Controller / Cascade) - 2.2 Learned Sync: Multi-Stream / Dual-Channel - 2.3 Learned Sync: Time-Division / Chunk / State Tokens - 🧠 3. Brain–Cerebellum Dual Systems - 3.1 Concepts & Frameworks - 3.2 Open Dual-System Models - 3.3 Fast–Slow Cascades & Speculative Handoff - 3.4 Closed Dual-System Products - 💭 4. Think-while-Listening / Speaking - 🛠️ 5. Agentic Interactive Models & Harness - 5.1 Native Tool / RAG / Action Channels - 5.2 Interaction Harness & Runtimes - 5.3 Voice Agent Frameworks & SDKs - 5.4 Memory for Interactive Agents - 👁️ 6. Streaming Omni & Proactive Vision - 6.1 Streaming / Duplex Omni Assistants - 6.2 When-to-Speak Video LLMs - 🤖 7. Embodied Interaction - 7.1 Full-Duplex Embodied Models - 7.2 Dual-System VLAs with Interjections - 🔬 8. Cross-Cutting Technical Themes - 8.1 Turn-Taking, Backchannel & Interruption - 8.2 Interaction Alignment & RL - 8.3 Expressive, Empathetic & Persona Control - 8.4 Simultaneous Speech Translation - 8.5 Multi-Party Interaction - 8.6 Low-Latency Decoding & Systems - 🏢 Ind