Windows tool for downloading, managing, and swapping DLSS, FSR, and XeSS DLL files in installed games.
OptiScaler bridges upscaling/frame gen across GPUs. Supports DLSS2+/XeSS/FSR2+ inputs, replaces native upscalers, enables FSR-FG/XeFG on non-FG titles. Supports Nukem mod for DLSSG-to-FSR3 FG.
Oh my God, it's free for everyone; we won't sell this.
Addon Manager for Lossless Scaling (LSFG): DLSS 5 Neural Rendering, DLSS, XESS and FSR upscalers with motion measured from the frames, one-click installer, addons you install and tune in one window, live GPU and frame-time view. Tested with World of Warcraft: Forever.
DLSS 5 Neural Rendering on AMD GPUs, built into OptiScaler: model interleave, residual composition, XeSS frame generation up to 6X, FSR Ray Regeneration. Discord: https://discord.gg/AMDNR Β· Ko-fi: https://ko-fi.com/3zinr
Radiance is rebuilt of Minecraft renderer on a Vulkan C++ backend, featuring native Hardware Ray Tracing on Windows & Linux. Break free from OpenGL limits for Minecraft.
ReShade add-on: DLSS, FSR and XeSS anti-aliasing with built-in optical flow, on every graphics API
A game engine with a fully bindless, GPU-driven renderer featuring real-time path-traced global illumination, hardware ray tracing, and a physics simulation running at 200Hz, built over 12+ years of R&D
OptiScaler β Open-source graphics middleware allowing users to swap, configure, and enable DLSS, XeSS, FSR, and Frame Generation technologies across various GPUs in modern PC games.
Decky Loader plugin to install, configure and monitor OptiScaler per game from the Game Mode on SteamOS/Bazzite/Etc. With live in-game frame generation and upscaler control.