Google's open-source SDK for building natively compiled mobile, web, and desktop apps from a single Dart codebase.
A C library for videogame programming with 2D/3D graphics, input, audio, and windowing across desktop, mobile, web, and embedded platforms.
Framework for building small native desktop apps with a txiki.js JavaScript backend and a system webview frontend.
Sandboxed execution system that runs untrusted code on Windows, Linux, and macOS using OS-native sandboxes or VMs behind one policy model.
Cross-platform C library for low-level access to graphics, input, audio, and windowing, used to build games and multimedia software.