A generic post-processing injector for games and video software.
ReShade HDR Installer
A collection of post-processing shaders written for ReShade.
One-click setup of the leaked DLSS 5 neural-rendering build for any DX11/DX12 game on RTX 20โ50, with or without DLSS. ReShade + RenoDX add-on (or OptiScaler engine); DLSS5-Feeder + LumeniteFX for games without DLSS; dlss5-bridge for DX11. Rust, single exe.
DLSS 5 neural rendering in D3D11/D12/Vulkan games that ship without any DLSS โ feeds a synthetic DLAA contract (ReShade depth + motion vectors) to the DLSS 5 add-on via a private D3D12 device.
Puts DLSS 5 neural rendering into games that never shipped it, and brings the game's own DLSS up to date - super resolution, ray reconstruction, frame generation. Scans your library, picks one of eight routes, fetches every part from its publisher at run time, then says what happened. One exe, no admin; uninstall puts the game back.
Luma is DX11 games modding framework based on the ReShade Addon system. Multiple mods are currently included, the biggest one being Prey (2017), which refactors its post processing rendering phase (e.g. adding HDR support, DLSS). Mod list here: https://github.com/Filoppi/Luma-Framework/wiki
GShade is a highly modified ReShade fork & utility package with numerous improvements and settings autodetection for over 300 games.
DLSS 5 Neural Rendering in DirectX 11 and Vulkan games, and optionally in games with no DLSS via NVIDIA Optical Flow (lower quality). A ReShade add-on.
Universal Steam-style Game Center & 1-Click Neural DLSS 5 Injector for ALL PC Games (DX11/DX12/Vulkan) & All NVIDIA GeForce RTX 20, 30, 40 & 50 Series. Featuring 100% Native DLAA Feeder Mode, OptiScaler Bridge & Direct Injection.
Windows player that runs video, photos or GIFs through NVIDIA's DLSS 5 neural renderer, then compares the result with the original frame by frame. Local files or YouTube. Needs an RTX card and driver 610.47+. Community project, unsigned runtime. C++20, D3D12.
Addon Manager for Lossless Scaling (LSFG): DLSS 5 Neural Rendering, DLSS, XESS and FSR upscalers with motion measured from the frames, one-click installer, addons you install and tune in one window, live GPU and frame-time view. Tested with World of Warcraft: Forever.
Neural-coprocessor *MGPU Bridge* ReShade add-on that runs DLSS Neural Rendering on a second GPU while the first renders the game. Not SLI โ neural post-processing is a terminal stage, so it can be executed on another device entirely. Measured on dual RTX 5060 Ti, with the method and the mistakes published.
All In One DLSS5 integration for reshade. Supports DX12, DX11, DX9 and Vulkan
One-click ReShade installer bundling the RenoDX DLSS addon and updated Streamline/DLSS DLLs
AMD Neural Rendering: a ReShade add-on that runs neural rendering on Radeon. RDNA3/RDNA4, Direct3D 11 and emulators. Vulkan, OpenGL and 32-bit games experimental.
ReShade add-on that removes DLSS and FSR ghosting from glass cockpit displays (PFD, ND, ECAM) in Microsoft Flight Simulator 2024, on a monitor and in VR
Finds your games, fetches and verifies the payloads, installs ReShade and the DLSS-NR add-on
DLSS MFG on Ada โ unlocks 3x/4x/6x frame generation on RTX 40-series cards and corrects the temporal midpoint. In-memory only.
RobloxShadeHost 2026: Enhance Roblox Graphics with ReShade Presets
VKIntox 2026: Advanced Depth Resolve Modes for VKBasalt Vulkan Post-Processing
A virtual photography focused version of the DLSS 5 mod: NVIDIA DLSS Neural Rendering through ReShade, with greater flexibility, ease of use, stability and hassle-free compatibility across APIs.
Universal post-processing without injection. Previously named RobloxShadeHost.
Pile graphique des jeux : DLSS 5, Multi Frame Generation, HDR RenoDX et ReShade - installes en un clic, verifies, retirables en un clic.
DLSS 5 (Neural Rendering) em qualquer jogo, emulador ou video que apareca na tela - sem injetar nada no processo do jogo. Precisa de uma GeForce RTX.
ReShade add-on: DLSS, FSR and XeSS anti-aliasing with built-in optical flow, on every graphics API
ReShade add-on that makes DLSS 5 Neural Rendering cheaper: peripheral compression before the model and model passes every N frames with motion-vector reprojection
ไธบๅ็ฅๆไพไธ้ฎ DLSS5 ๆฏๆ๏ผ ๅๆถๆฏๆDLSS่ถ ๅ๏ผ unlockfps๏ผ reshade hdr็ปไปถ
DLSS 5 AIO โ official NVIDIA DLSS DLLs (310.7.129) + DLSS 5 Neural Rendering runtime + DLSS5-Swapper & DLSS5-Feeder: DLSS 5 on any game (64/32-bit, D3D9, Vulkan)
This reshade addon enables asynchronous reprojection through reshade, leveraging motion vectors and depth buffers when available and estimating them when they aren't. this allows the camera to always move at the display's refresh rate, no matter the game's framerate
Superseded from DLSS 5 Neural Rendering v3.3.5, which handles mipped outputs itself. For earlier versions: supplies a single-mip DLSS output in D3D12 games whose output has a mip chain
Native OpenXR VR mod and guarded one-file installer for Scrap Mechanic Survival on Meta Quest 3.
DLSS 5 Neural Rendering for World of Warcraft (WoW) on NVIDIA RTX 40/50 โ a safe overlay with no DLL injection, no hooks and no ReShade next to Wow.exe. Free and open source.