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SpeedBreakerProject / speedbreaker

Unofficial static recompilation of the Xbox 360 version of Need for Speed: Most Wanted (2005): a native port for Steam Deck, Steam Machine, Steam Frame, Linux and Mac (iPhone/iPad: sideload the experimental IPA or build it yourself). Bring your own disc: no game files included. Not affiliated with EA or Valve.

▲ ~14/7d ★ 433 C++ 4d ago
pablocpas / OpenCMR2

Native SDL3 port of Colin McRae Rally 2.0 built from the CMR2Decomp decompilation. No game data included.

▲ ~7/7d ★ 77 C++ 1d ago
ryancampbell / kart-royale

A kart racing game in the browser with zero art assets — every texture, mesh, material and sound is generated in code. Built by a fleet of Claude agents in four days.

▲ ~0/7d ★ 68 TypeScript 2mo ago
mr-finster / stunts-hd

Stunts / 4D Sports Driving (DOS, 1990) recompiled for your browser and desktop: HD 3D, widescreen, smooth at any refresh rate, the original's own physics. Bring your own copy.

▲ ~0/7d ★ 30 JavaScript today
pablocpas / CMR2Decomp

Matching decompilation of Colin McRae Rally 2.0 (PC, 2000), rebuilt with MSVC6 and verified byte-for-byte with reccmp. Playable; SDL3 port planned.