Playstation 2 Static Recompiler & Runtime Tool to make native PC ports
Native PC port of Killzone (PS2) via static recompilation. Mouse and keyboard, 120+ fps, upscaling. Bring your own disc.
Native PC port of God of War (PS2) via static recompilation with PS2Recomp
A native PC port of God of War (PS2, NTSC-U SCUS-97399): the game's code is statically recompiled to C++, and the PS2 hardware it talked to is replaced by native code, not emulated.
CPS-2 Recomp: unofficial native PC ports of Capcom CPS-2 arcade games (Street Fighter Alpha 2, Super Puzzle Fighter II Turbo, Vampire Savior) via static recompilation, with training modes, in one launcher: macOS, Linux, Steam Deck, Windows. Requires your own ROM sets. Beta.
Dragon Ball Z: Budokai Tenkaichi 3 PC port via static recompilation (PS2Recomp fork) β bring your own disc image
Native port of Shadow of the Colossus (PS2) to macOS and PS Vita: static recompilation with PS2Recomp, a native Metal/OpenGL renderer, and a decompilation in progress
Def Jam Vendetta (PS2) recompiled for PC with PS2Recomp β source only, build from your own disc