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drakolordx7 / KillzoneRecomp

Native PC port of Killzone (PS2) via static recompilation. Mouse and keyboard, 120+ fps, upscaling. Bring your own disc.

β–² ~63/7d β˜… 103 C++ 1d ago
Waffle565 / God-Of-War-Native-Port

A native PC port of God of War (PS2, NTSC-U SCUS-97399): the game's code is statically recompiled to C++, and the PS2 hardware it talked to is replaced by native code, not emulated.

β–² ~35/7d β˜… 33 C++ 5d ago
tmcleroy / cps2recomp

CPS-2 Recomp: unofficial native PC ports of Capcom CPS-2 arcade games (Street Fighter Alpha 2, Super Puzzle Fighter II Turbo, Vampire Savior) via static recompilation, with training modes, in one launcher: macOS, Linux, Steam Deck, Windows. Requires your own ROM sets. Beta.

β–² ~30/7d β˜… 69 C++ 1d ago
z3xox / BT3-Recomp

Dragon Ball Z: Budokai Tenkaichi 3 PC port via static recompilation (PS2Recomp fork) β€” bring your own disc image

β–² ~14/7d β˜… 111 C++ 22d ago
HenryKun55 / celosia

Native port of Shadow of the Colossus (PS2) to macOS and PS Vita: static recompilation with PS2Recomp, a native Metal/OpenGL renderer, and a decompilation in progress

β–² ~7/7d β˜… 31 C++ today