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Leonxlnx / golden-temple

A golden-hour Japanese temple built entirely in code with three.js. No models, no textures, no HDRIs. Rendered offline into a 70s 1080p60 film

β–² 79/7d β˜… 79 JavaScript 5d ago
yichuanH / InfiniDream

InfiniDream: Open-Ended Photorealistic 3D Worlds through Procedural Generation

β–² 25/7d β˜… 25 1d ago
RodZill4 / material-maker

A procedural textures authoring and 3D model painting tool based on the Godot game engine

β–² 24/7d β˜… 6.0k GDScript πŸ”₯ today
PixelGuys / Cubyz

Voxel sandbox game with a large render distance, procedurally generated content and some cool graphical effects.

β–² 23/7d β˜… 3.7k Zig πŸ”₯ today
nim-lang / Nim

Nim is a statically typed compiled systems programming language. It combines successful concepts from mature languages like Python, Ada and Modula. Its design focuses on efficiency, expressiveness, and elegance (in that order of priority).

β–² 14/7d β˜… 18k Nim πŸ”₯ today
GraphiteEditor / Graphite

Community-built comprehensive 2D content creation appplication for graphic design, digital art, and interactive real-time motion graphics powered by a node-based procedural graphics engine

β˜… 28k Rust today
img2threejs / img2threejs

Rebuild the object in a reference image as a code-only, procedural, quality-gated, animation-ready Three.js model. Token-efficient image-to-3D.

β˜… 19k Python 3d ago
louis-e / arnis

Generate any location from the real world in Minecraft with a high level of detail.

β˜… 18k Rust today
veloren / veloren

[mirror of https://gitlab.com/veloren/veloren] An open world, open source voxel RPG inspired by Dwarf Fortress and Cube World. This repository is a mirror. Please submit all PRs and issues on our GitLab page.

β˜… 7.6k Rust 1d ago
Auburn / FastNoiseLite

Fast Portable Noise Library - C# C++ C Java HLSL GLSL JavaScript Rust Go

β˜… 3.5k Rust 3d ago
jasonwebb / morphogenesis-resources

Resources on the topic of digital morphogenesis (creating form with code). Includes links to major articles, code repos, creative projects, books, software, and more.

β˜… 2.3k 6d ago
plv8 / plv8

V8 Engine Javascript Procedural Language add-on for PostgreSQL

β˜… 2.1k C++ 1d ago
ring-lang / ring

A simple, lightweight, flexible, embeddable, portable and multi-paradigm dynamic programming language for developing applications, tools, and domain-specific languages

β˜… 1.5k C today
Auburn / FastNoise2

Modular node graph based noise generation library using SIMD, C++17 and templates

β˜… 1.4k C++ 1d ago
vengi-voxel / vengi

free and open source voxel art tools - editor, thumbnailer and format converter

β˜… 1.4k C 1d ago
summer-rs / summer-rs

πŸƒspring-rs is a application framework written in rust inspired by java's spring-boot

β˜… 1.0k Rust 3d ago
alexgreensh / anidoodle

Art and animation, written as code. Illustrations, loops, interactive web art, launch-videos and scored films in dozens of styles, identical on every render.

β˜… 1.0k TypeScript 3d ago
IceCreamYou / THREE.Terrain

A procedural terrain generation engine for use with the Three.js 3D graphics library for the web.

β˜… 913 JavaScript 5d ago
cth9191 / animate

Procedural animation in any style for Claude Code: short single-file canvas videos with story, look and storyboard check-ins. 7 built-in styles or one matched from your references, your own music (beat-mapped), real product screenshots, every format from one piece.

β˜… 868 JavaScript 15d ago
qLab / qLib

A procedural asset library for SideFX Houdini. https://www.facebook.com/qLibHoudini

β˜… 841 Python 12d ago
markusmoenig / Eldiron

Create cross-platform classic RPGs in 2D and 3D with powerful built-in world editing tools.

β˜… 826 Rust 6d ago
njbrown / texturelab

Free, Cross-Platform, GPU-Accelerated Procedural Texture Generator

β˜… 813 C++ 1d ago
xr843 / insect-world

Interactive 3D insect field guide: 63 species across 14 orders, every body procedurally generated in the browser with TypeScript + Three.js β€” no model or texture files in the repo. Eight species step through a full life cycle; the hoverers beat their wings.

β˜… 793 TypeScript 3d ago
smcameron / space-nerds-in-space

Multi-player spaceship bridge simulator game. Captain your starship through adventures with your friends. See https://smcameron.github.io/space-nerds-in-space

β˜… 782 C 1d ago
RareSense / Nova3D

Design workspace for programmable 3D. Nova builds assets and worlds as editable, versioned programs: parametric, articulated and simulation-ready, compiled to CAD tools, 3D applications and robotics simulators.

β˜… 733 2d ago
PCGEx / PCGExtendedToolkit

The missing pieces for Unreal's PCG. Graph theory, advanced pathfinding, spatial ops, filtering, asset management, and more.

β˜… 704 C++ today
Farama-Foundation / Procgen2

Fast and procedurally generated side-scroller-game-like graphical environments (formerly Procgen)

β˜… 658 C++ 16d ago
ZyFou / ProceduralTerrains

Three.js procedural terrain generator with tile, infinite world, planet mode, volumetric clouds, realistic water and GLB export.

β˜… 637 JavaScript today
Noniv / snowflow_demo

A real-time procedural snow rendering demo built with WebGPU, Babylon.js and hand-written WGSL. Features GPU-generated terrain, snow deformation, procedural characters, cloth, surf wakes, water spells, atmosphere and post-processingβ€”without textures, meshes, HDRIs or animation assets.

β˜… 592 JavaScript 2mo ago
kuhnhomeuk-cell / procedural-film

Agent skill: turn a topic into a 30s vertical film drawn and scored entirely in JavaScript. Reference film: the life of a monarch butterfly.

β˜… 513 JavaScript 26d ago
Kevin-Liu-01 / Claude-of-Tanks

A World of Tanks-style armored combat simulator built directly with Three.js and Vite: 220 vehicles, 33 destructible battlefields, and 13 modes, with plate-level armor, ballistics, modules, spotting, and physics. Play in your browser on desktop or mobile. Built end-to-end by a multi-agent Claude/Codex pipeline.

β˜… 492 TypeScript today
SpatiaOS / Procedura

Agentic 3D Modeling with Procedural Control β€” turns a text prompt into an editable parametric program, with optional per-part materials and articulation.

β˜… 408 TypeScript today
msk1039 / nagomi

Interactive, procedurally animated koi pond that runs in your browser.

β˜… 400 TypeScript 21d ago
MengTo / sylva

An interactive Three.js landscape study with a procedural, pointer-responsive moss world.

β˜… 348 HTML 2mo ago
StarKnightt / jungle-trail

A fully procedural first-person jungle in Three.js. Zero external art assets - every texture, mesh and sound generated in code.

β˜… 305 JavaScript 2mo ago
sevenevesai / riso-windowseat

Procedural risograph films in single HTML files (Window Seat, Roost and more), with the Claude Code skills, docs and tools to make your own.

β˜… 298 HTML 26d ago
Token-Gremlin / natural-disasters

Fully procedural cinematic ocean and extreme weather simulation in the browser. Multi-cascade FFT waves, volumetric clouds, hurricanes and tsunamis - every pixel generated on the GPU at runtime, zero external assets. Three.js / WebGL2 / GLSL3.

β˜… 289 JavaScript 1mo ago

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