Desktop and CLI tool that trains 3D Gaussian Splatting models from photos or video, then exports splats and textured meshes, using Vulkan compute.
One open-source modeler for structures, heat and fluids, built from scratch in pure Rust: parametric part in, verified results out. Automatic all-hex and tet meshing, our own nonlinear implicit and explicit FEA, heat transfer and lattice Boltzmann CFD β every result checked against theory. For engineers and AI agents alike. Free, forever.
a programming library with geometric algorithms
2D/3D simplicial mesh generator interface for Python (Triangle, TetGen, gmsh)
Fast, parallel 2D Delaunay triangulation using exact integer predicates
Unity 6 URP editor tool for procedural VFX mesh authoring, modifiers, diagnostics, and safe reference-preserving updates.
Photographs to a textured mesh on one 8 GB NVIDIA card, offline. Built on TRELLIS.2, with a four view path, and the photographs' own pixels projected onto the texture so printed text stays readable.
Turn images into smooth detailed 3D bas-relief meshes