RenderDoc is a stand-alone graphics debugging tool.
One stop solution for all Vulkan samples
Safe and rich Rust wrapper around the Vulkan API
A modern cross-platform low-level graphics library and rendering framework
Tutorial for the Vulkan graphics and compute API
a programming library with geometric algorithms
A new, render-graph based 3D game engine for Linux and Windows using C++20 and Vulkan API 1.3 (in early development)
C++ 3D Game Tutorial Series (DirectX) - Learn to code a DirectX 3D Game in C++ from scratch
an extensive Qt5 & Qt6 Plotter framework (including a feature-richt plotter widget, a speed-optimized, but limited variant and a LaTeX equation renderer!), written fully in C/C++ and without external dependencies
π² Modern 3D graphics made simple with C++20 cross-platform framework and rendering abstraction API on top of DirectX 12, Vulkan & Metal
A JavaScript library for creating real-time 2D and 3D shaders. JS -> Shader. https://shaderpark.com/ https://twitter.com/shaderpark
Aero Glass For Windows 10+
Vulkan, OptiX and CUDA Interoperation Modular Rendering Library and Framework for PC/Linux/Android
Minimalist tutorial and code for doing something meaningful with Vulkan in 2026
A wrapper component that allows you to utilise P5 sketches within React apps.
Image-processing software for cryo-electron microscopy
A tiny physics-aware animation engine for remarkably fluid GUIs. Written in single-header C