Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
Flutter on Windows, MacOS and Linux - based on Flutter Embedding, Go and GLFW.
Console-based GLSL Sandbox for 2D/3D shaders
The high-speed OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, WebGPU, and DirectX bindings library your mother warned you about.
Lightweight and modular C++11 graphics middleware for games and data visualization
JNI based binding for Dear ImGui
A libretro frontend written in golang
GLFW3 bindings and idiomatic wrapper for Rust.
Free machine embroidery software supporting a variety of formats.