Windows tool for downloading, managing, and swapping DLSS, FSR, and XeSS DLL files in installed games.
OptiScaler bridges upscaling/frame gen across GPUs. Supports DLSS2+/XeSS/FSR2+ inputs, replaces native upscalers, enables FSR-FG/XeFG on non-FG titles. Supports Nukem mod for DLSSG-to-FSR3 FG.
Drop-in FSR 3.1 upscaler for Direct3D 12 that runs DLSS's network (Model E) on AMD GPUs
A general-purpose window upscaler for Windows 10/11.
Oh my God, it's free for everyone; we won't sell this.
Addon Manager for Lossless Scaling (LSFG): DLSS 5 Neural Rendering, DLSS, XESS and FSR upscalers with motion measured from the frames, one-click installer, addons you install and tune in one window, live GPU and frame-time view. Tested with World of Warcraft: Forever.
Windows x64 recompilation with up to 4K, 60/120/144/240 FPS targets and uncapped mode, FSR/FXAA, gamepad intro skip and offline menu fixes. Builds locally from your own Xbox 360 ISO.
SMW: Super Mario Bros. Wonder Recomp on jailbroken PS4 (GoldHEN). Native static recomp, RADV Vulkan, FSR 1, L3+R3 quick menu, 4 players. Bring your own dump.
Gears of War 2 native PC port: the Xbox 360 game statically recompiled to x64 (not an emulator). 1440p/4K, FSR, 4K texture packs, keyboard & mouse, Android in progress. Bring your own copy.
Shadow of the Colossus (PS4) native PC port with DLSS-G / FSR 3 frame generation: 30 FPS locked, 60 shown. F7 uncaps live. Bring your own game files.
Neural frame generation for PS5 homebrew: beats FSR 3.1 on unseen game frames, in about 2 ms on the console.
Faster FSR 4.1.1 upscaling on Radeon RX 6000 and RX 7000 graphics cards, on Windows and Linux: drop-in DLLs and shader overrides. Exact version keeps AMD's picture byte for byte; optional lossy version is faster still.
Bloodborne on Apple Silicon Macs: the PS4 game's own code under Rosetta 2, rendered natively with Metal (MetalFX, FSR 3.1). Work in progress.
DLSS 5 Neural Rendering on AMD GPUs, built into OptiScaler: model interleave, residual composition, XeSS frame generation up to 6X, FSR Ray Regeneration. Discord: https://discord.gg/AMDNR · Ko-fi: https://ko-fi.com/3zinr
NVIDIA DLSS Super Resolution and AMD FSR 3.1 / FSR 4 for Bloodborne on shadPS4 (Windows)
Unofficial VR fixes for Elite Dangerous: Odyssey - per-eye brightness, black void around the on-foot panel, adjustable panel distance
Decky Loader plugin for Steam Deck and other SteamOS/Bazzite handhelds: download, build and install HelixSR (a DLSS-based FSR 3.1 replacement) per game, directly or through OptiScaler, and check that it's working.
ReShade add-on that removes DLSS and FSR ghosting from glass cockpit displays (PFD, ND, ECAM) in Microsoft Flight Simulator 2024, on a monitor and in VR
【egg rolls】JLPT N1~N5 一万词 Anki 牌组【简/繁】【语音&例句】;Anki,日语,日文,日本語,牌组,卡组,牌組,卡組,能力考,日檢
Radiance is rebuilt of Minecraft renderer on a Vulkan C++ backend, featuring native Hardware Ray Tracing on Windows & Linux. Break free from OpenGL limits for Minecraft.
ts-fsrs is a versatile package written in TypeScript that supports ES modules, CommonJS, and UMD.
A curated list of awesome FSRS implementations, papers and resources
Z次方输入法,打字同时学习英语!
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ReShade add-on: DLSS, FSR and XeSS anti-aliasing with built-in optical flow, on every graphics API
CARE: corrective data generation and FSR-Bench evaluation for robotic manipulation
AMDLSS5 MOD: the DLSS 5 neural network on AMD Radeon RDNA 4 cards (DX12 + FSR 3.1 or newer). Tested only on the RX 9070 XT: Resident Evil Requiem, Onimusha: Way of the Sword (demo), Cyberpunk 2077, Monster Hunter Wilds and The Witcher 3 (DX12). Based on Daniel's DLSS-NR-on-AMD.
OGSR Project - Evolution of X-Ray Engine
The Operative: No One Lives Forever source code
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OptiScaler — Open-source graphics middleware allowing users to swap, configure, and enable DLSS, XeSS, FSR, and Frame Generation technologies across various GPUs in modern PC games.
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Decky Loader plugin to install, configure and monitor OptiScaler per game from the Game Mode on SteamOS/Bazzite/Etc. With live in-game frame generation and upscaler control.
Nightjar: a low-latency Android client for streaming games from your PC. Works with Sunshine, Apollo, Vibepollo, Rubylight and GeForce Experience, and adapts to each host. PyroWave, FSR/GSR upscaling, DualSense over USB.