A set of small, composable agent skills for software engineering workflows, taken from the author's own .agents directory.
A routing pack that tells AI coding agents which reverse-engineering or pentest methodology and tools to use for APKs, binaries, JS crypto, PCAPs, and CTFs.
A free, MIT-licensed course of 542 lessons on AI engineering, implementing model internals, retrieval, and agent runtimes from scratch.
A set of production-grade engineering skills and slash commands that guide AI coding agents through spec, plan, build, test, review, and ship phases.
An interactive Jupyter notebook course teaching prompt engineering techniques for Anthropic's Claude models.
A curated reference of Claude Code best practices covering subagents, commands, skills, hooks, memory, and workflows.
Companion repository for Chip Huyen's book AI Engineering, with chapter summaries, study notes, prompt examples, and case studies.
Work-in-progress C++ decompilation of The Legend of Zelda: Breath of the Wild v1.5.0 for Nintendo Switch.
A study guide and interview-prep curriculum for AI/ML technical roles at big tech, covering coding, ML breadth, system design, and behavioral rounds.
Jupyter notebooks and code accompanying Ed Donner's 8-week LLM engineering course, from local models through building LLM applications.
A free, cohort-based course teaching ML engineering: training models, exposing them via APIs, and deploying with Docker, Kubernetes, and AWS Lambda.
A curated collection of prompts, video-generation techniques, and API guides for ByteDance's Seedance 2.0 AI video model.