A C library for videogame programming with 2D/3D graphics, input, audio, and windowing across desktop, mobile, web, and embedded platforms.
JavaScript library for creating and rendering 3D scenes in the browser via WebGL and WebGPU renderers.
Cross-platform C++ framework for building desktop and mobile apps and VST, VST3, AU, AUv3, LV2 and AAX audio plug-ins and hosts.
PyTorch library for audio generation research, providing inference and training code for MusicGen, AudioGen, and EnCodec.
Swift SDK running open-source speech models (ASR, TTS, VAD, speaker diarization) locally on Apple devices via CoreML and the Neural Engine.
Cross-platform C library for low-level access to graphics, input, audio, and windowing, used to build games and multimedia software.