原生 JavaScript + Canvas 2D 的机械蜘蛛可视化 UI。普通演示零依赖;可选 MCP 接入自己的 Agent,实时展示任务,支持三套布局、主题定制、JSON 回放与独立项目导出。 | Canvas spider UI with live Agent visualization via MCP.
Community-built comprehensive 2D content creation appplication for graphic design, digital art, and interactive real-time motion graphics powered by a node-based procedural graphics engine
p5.js is a client-side JS platform that empowers artists, designers, students, and anyone to learn to code and express themselves creatively on the web. It is based on the core principles of Processing. Looking for p5.js 2.0? http://beta.p5js.org
openFrameworks is a community-developed cross platform toolkit for creative coding in C++.
A growing collection of viral videos made with Claude Opus 5.5 and the prompts behind them. Watch each original next to a live remake on Skillry. Updated regularly.
A web component for visual art and creative coding
A library for visualization and creative-coding
A library of creative canvas components. Real HTML with WebGL effects running over it. React, Vue, Svelte, vanilla.
Claude Code skill for short films with no video model: 51 film styles, each a style prompt plus a demo film made entirely in code by Claude Opus 5.5 (incl. OPUSCAR 98 and the new Evidence Films). By Lemomo. · Opus5.5 x 51 种影片风格:风格提示词 + 纯代码样片 + 导演与技术指南(新增「实证影像」)
An agent skill for building premium, immersive, scroll-driven websites. Works with Codex, Claude Code, and other coding agents. Also available as a Claude Code plugin.
A collection of awesome-lists for AI, creativity and art. AI、创意和艺术领域的精选合集。https://latentbox.com
ossia score, an interactive sequencer for the intermedia arts
An interactive five-chapter night walk through a Kyoto mountain temple, rendered live in Three.js.
Interactive Python & C++ apps for desktop, mobile, and web - powered by Dear ImGui. Stop fighting GUI frameworks. Start building.
WebGL effects made easy.
Art and animation, written as code. Illustrations, loops, interactive web art, launch-videos and scored films in dozens of styles, identical on every render.
OPENRNDR. A Kotlin/JVM library for creative coding, real-time and interactive graphics
[alpha] A modern toolkit for creative coding
Generative Art in Go
Dear ImGui apps made simple: desktop, mobile, and web from one codebase. Minimal code. Maximally readable.
A JavaScript library for creating real-time 2D and 3D shaders. JS -> Shader. https://shaderpark.com/ https://twitter.com/shaderpark
An agent skill that builds award-caliber websites from one line
A powerful toolkit to create, stack, and animate shaders.
An original single-file Three.js library of seven interactive clothbound hardcovers.
Node Creative Coding / 3D / Image Processing tool inspired by Quartz Composer
Creative coding skills for Claude Code, claude.ai and Cowork. Motion, micro-interactions and design systems across Web (GSAP, Motion, Three.js, CSS), Android (Jetpack Compose) and Apple (SwiftUI). Proposes an interaction thesis you approve before it writes any code. Anti-AI-slop.
A wrapper component that allows you to utilise P5 sketches within React apps.
Source code for Processing, the software sketchbook and Java-based programming language for students, artists, designers, educators, hobbyists, and creative coders. Includes the core library, and editor (PDE)
A free, open-source framework for cinematic, interactive 3D websites with AI-generated assets (Nano Banana 2 + Meshy 7.1 on fal). 20 example sites.
world.execute(me); — an unofficial fan-made lyric MV told as a chat with Claude, rendered frame by frame from code. Prompts included; no music or lyrics. 非官方同人歌詞 MV:以程式碼逐幀渲染,附完整提示詞,不含歌曲與歌詞。
An interactive Three.js landscape study with a procedural, pointer-responsive moss world.
Procedural risograph films in single HTML files (Window Seat, Roost and more), with the Claude Code skills, docs and tools to make your own.
Infinite is a free, open-source node-based audiovisual workstation by Naman Soni (n1m21n): real-time GPU compositing, 3D, modular synths, VST3/AU hosting.
VibeGame: Vibe Your Dream Game -- An open-source self-evolving multi-agent framework with an AI-Native game engine that turns your natural language into a fully playable 2D web game and edit it any way you want, built on Claude Code & Codex.
Building beautiful websites used to be gatekept. Not anymore. So I built all of them.
用代码生成 15 秒动态图形成片 · Agent Skill。交付 1920×1080 / 30fps。自研渲染引擎:2× 超采样矢量/文字 + 真 3D 点云 + 丝网印四色分色 + 代码合成配乐,不用任何外部美术素材、不用 AE。15 张风格牌,已做过暗色科技 / riso 印刷 / 纸艺 / 银盐暗房 / 恒星普朗克配色 / 氰版蓝图 / 紫外光刻,成片见 docs/films/
Generative art skill for Claude Code — deterministic, hash-seeded, onchain-ready
Build a cinematic click-driven video website: LTX footage, image/video prompts, coding-agent build spec, workflow and seam-safe playback guide.
Turn photos into source-faithful editorial artworks with an Agent Skill — adaptive layouts, controlled abstraction, and a Strict Fidelity composition path.
A professional and creative text-based adventure game in Rust, showcasing memory safety and idiomatic patterns.
Give your AI agent a face. Four full-screen visualizers. A living circuit board with a cinematic fly-through, a particle-orb starburst, Matrix rain that looks back, and a constellation brain. All driven live by your voice agent's signal bus. Zero dependencies: a browser and one tiny Python server. Pairs with backtalk out of the box.
❴ ● ❵ GSS — GPU Style Sheets. A CSS-like language for 3D scenes: selectors, the cascade, nesting, keyframes and transitions, compiled into one raymarching shader for WebGPU and WebGL2. No Three.js, no meshes. Playground, VS Code extension, and a <gss-scene> tag for any page.
160+ experimental visualization studies across 25+ categories, built with javascript. explore waveform animations, spectrum-inspired displays, matrix patterns, particle fields, rhythm, memory, and mechanical motion. study the drawing code and adapt the live examples for your own creative-coding projects.
A boat journey through a Japanese river valley, in four seasons and at any hour, rendered live in the browser with three.js.
Browser-based procedural machine-vision graphics for local video.
Local music analysis and deterministic video tooling for creators and coding agents.
Best Open WHEN/DO Rule Engine for Web micro:bit Roblox 2026
A single-file Three.js studio concept with an interactive Kyoto lobby, arcade, portfolio CRTs, and editorial case studies.
A growing collection of videos people made with Claude Fable 5.5, with the prompts creators shared. Every video credited and linked to its post. Updated regularly.
Claude Opus 5.5 video prompts for motion graphics, explainers, 3D scenes and interactive demos. Browse by use case, with previews, required inputs and tools.
霓虹天頂 — a rain-soaked vertical cyberpunk city you can fly through in the browser. three.js WebGPU + TSL, a Blender-baked Hong Kong night market, procedural megacity, time trials.
Agentic loop image generation without diffusion or autoregressive image models. Coding agents draw in p5.js, using iterative refinement and adversarial visual review for high-fidelity art and method figures. Skills for Claude Code and Codex.
Claude paints with code: a Claude Code skill for procedural illustration in 74 styles, from ink wash (水墨), watercolour and ukiyo-e to stained glass, Roman mosaic, Art Deco, shadow puppets, X-ray, VHS tape, pastel UI, dry-brush blocks, hatched nocturnes, a note-app UI and Flexoki paper. No image model: numpy + Pillow on a CPU, draw-on GIFs.
Interactive Japanese koi pond garden rendered in real time with Three.js — one HTML file, no build step, no assets.
A continuous interactive walk through a Kyoto residence, with procedural Three.js architecture, gardens, seasons and responsive photography.
Agent skills that turn a song and its lyrics into a hand-painted watercolour music video (p5.brush + headless Chrome + ffmpeg), following PDoomVideo's pipeline
A procedural cinematic short film with a Higgsfield-generated score, sound effects, and narration.
Sound generates the terrain, tilt shapes the world, real-world time and weather shape the sky — a tiny living world for M5Stack Cardputer ADV.
An interactive 3D memory of my childhood home in a bamboo grove, built with Three.js and Blender. Explore changing light, weather and natural soundscapes. 竹海里的故乡。
A Codex skill for clean upper-photo/lower-abstraction travel artworks with source-readable soft visual distillation