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img2threejs / img2threejs

Rebuild the object in a reference image as a code-only, procedural, quality-gated, animation-ready Three.js model. Token-efficient image-to-3D.

β–² ~133/7d β˜… 19k Python today
Shimingyi / awesome-animation-datasets

Every motion dataset in one place: 3D previews, measured hours, quality red flags. Human bodies, hands, interaction, animals, objects and robots.

β–² 33/7d β˜… 33 Python today
MrNeRF / LichtFeld-Studio

Train, inspect, edit, automate, and export 3D Gaussian Splatting scenes from a single native application.

β–² ~21/7d β˜… 3.9k C++ today
isl-org / Open3D

Open3D: A Modern Library for 3D Data Processing

β–² ~7/7d β˜… 14k C++ 21d ago
mkeeter / fidget

blazing fast implicit surface evaluation

β–² ~7/7d β˜… 507 Rust 5d ago
matsuoka-601 / Particles4All

Unified particle solver for fluid and rigid bodies based on Position Based Dynamics

β–² ~7/7d β˜… 106 JavaScript 1mo ago
taichi-dev / taichi

Productive, portable, and performant GPU programming in Python.

β–² ~0/7d β˜… 28k C++ 16d ago
AcademySoftwareFoundation / MaterialX

MaterialX is an open standard for the exchange of rich material and look-development content across applications and renderers.

β–² ~0/7d β˜… 2.3k C++ 5d ago
pypose / pypose

A library for differentiable robotics on manifolds.

β–² ~0/7d β˜… 1.6k Python today
jayin92 / Skyfall-GS

[ECCV 2026] Skyfall-GS: Synthesizing Immersive 3D Urban Scenes from Satellite Imagery

β–² ~0/7d β˜… 1.0k Python 25d ago
shader-park / shader-park-core

A JavaScript library for creating real-time 2D and 3D shaders. JS -> Shader. https://shaderpark.com/ https://twitter.com/shaderpark

β–² ~0/7d β˜… 828 JavaScript 16d ago
EricLee0224 / awesome-nerf-editing

πŸ§™πŸ»β€β™‚οΈA list of papers curated for you to dive into the Awesome Radiance Field-based 3D Editing.

β–² ~0/7d β˜… 505 today
2600th / web-ocean-3d

A real-time spectral ocean and tropical island in Three.js, WebGPU and TSL: FFT waves, water optics, shore break, foam, caustics, buoyancy, wakes, underwater transitions and a volumetric sky, with a WebGL2 fallback.

β–² ~0/7d β˜… 53 TypeScript 2mo ago
earthwalker17 / map-of-middle-earth

A cinematic floating miniature diorama of Middle-earth rendered with three.js WebGPU + TSL: terrain from community GIS data, atmosphere, vegetation, effects and 24 landmarks, captured deterministically for the film Journey Through Middle-Earth. Non-commercial fan project.

β–² ~0/7d β˜… 50 TypeScript 15d ago
iamNCJ / RenderFormer-Studio

Official data, training, and inference code for RenderFormer (SIGGRAPH2025) and RenderFormer-V2 (ECCV2026)