Community Blender addon and MCP server that lets an LLM client like Claude control Blender scenes, objects, and modeling via prompts.
AI assistant and MCP server for Blender: visual chat, scene tools, multi-agent workflows. Works with OpenAI, ChatGPT, Claude, Gemini, Ollama, OpenCode. Blender AI addon and plugin, copilot for 3D, bpy Python scripting, MCP integration.
Android app and setup scripts that run a full Linux desktop environment on a phone via Termux, Termux:X11, and Proot or chroot.
Professional Blender 5.2 workflows as Agent Skills for Claude Code, Codex, Gemini CLI, Copilot and Cursor: modeling, UVs, PBR, baking, rigging, animation, export and QA.
DSH × Blender 直连实时插件:15 个模型工具让 AI 驱动 GUI Blender;v2.5 活动状态置顶并可一键暂停 AI,原生选中/集合/子元素直送 DSH,随包建模 skill,支持 WSL / Windows / macOS。
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Loopcut: an AI agent that works inside Blender. A fork of Blender (GPL).
Personal project: where shoppers look, estimated from an ordinary security camera and open source AI (YOLO11, Gaze-LLE, Depth Anything V2)
Type a motion, watch a rigged character perform it: fast video model + GVHMR + live Mixamo retargeting
Production interior authoring and interactive Three.js delivery plugin for img2.
Scenario for Blender: AI images, video, 3D and PBR materials in the viewport, plus a local MCP server for agents. Blender 5.0+ extension, GPL-3.0-or-later.
Official mirror of Blender
AssetFurnace: the most complete open-source image-to-3D pipeline (Oct 2026). Prompt or picture → textured, rigged, animated game character, locally on Apple Silicon or NVIDIA. Pixal3D, TRELLIS.2, Hunyuan3D, SF3D, auto-rig and 21 moves. For indie game devs and 3D artists. Free, Apache-2.0.
A free, open-source framework for cinematic, interactive 3D websites with AI-generated assets (Nano Banana 2 + Meshy 7.1 on fal). 20 example sites.
Fast image-guided structure building tools for Blender
Agent skill for creative 3D visualization: turn an idea into a Three.js/Blender scene worth exploring. Claude Code + Codex plugin, 223 recipes, 440 knowledge records, 22 proved kits, 37 runnable studies.
Skills for semi-autonomous 3D asset creation in Blender with Codex and Claude Code: visual self-review, iterative fixes, and verified exports.
Agent tooling for generative LEGO models building, built with Astra and Opus 5.5, powered by Jev
Spend fewer tokens on the same work. A local CLI that finds wasted tokens in Claude Code, Codex, opencode and your own API calls.
Create and refine Blender product scenes in DSH: editable recipes, model imports, real previews, saved revisions and PNG/MP4 delivery.
A high-performance, 100% client-side tool for removing Gemini AI image & video watermarks. Built with pure JavaScript using mathematically precise Reverse Alpha Blending. / 基于 JavaScript 的纯浏览器端 Gemini AI 图像和视频无损去水印工具,使用数学精确的反向 Alpha 混合算法
Get production-ready images, video, audio, and 3D from any AI agent: skills that pick the right model, price before spending, and keep characters and brands consistent through the Scenario MCP, plus expert teams that drive Blender, Maya, ZBrush, Unreal, and Unity.
A comprehensive open-source 3A game-generation skill and asset framework.
Open source previs software in the browser: block a scene, pose characters, author camera moves and cuts, then take the same shots to an AI video model.
Production pipeline and Claude Code skill for Vocaloid-style hand-drawn (手書き) lyric music videos: deterministic Canvas2D/WebGL2 animation engine, JIZURA lyric motion, AI illustration, Blender toon 3D, headless rendering to 16:9 and 9:16.
A refined WhiteSur icon theme blending its polished look with the clean, native feel of Adwaita.
Ultra realistic stuff from Blender Minecraft renders!
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MPFB2 is a free and open source human generator for Blender
A suite of retopology tools for Blender
zenoh unifies data in motion, data in-use, data at rest and computations. It carefully blends traditional pub/sub with geo-distributed storages, queries and computations, while retaining a level of time and space efficiency that is well beyond any of the mainstream stacks.
Ucupaint is Blender addon to manage texture layers for Eevee and Cycles renderer.
VRM Importer, Exporter and Utilities for Blender 2.93 to 5.2
Blender glTF 2.0 importer and exporter
3DGS Render by KIRI Engine
Experience timeless melodies with a music player that blends classic design with modern technology.
Curated, CC0 reference hub for 3D, VFX, and game dev. 3,400+ tools, assets, and tutorials across 12 sections. Searchable, filterable, free.
SourceIO is an Blender(4.0+) addon for importing source engine textures/models/maps
Transform your 3D texturing workflow with the power of generative AI, directly within Blender!
Markerless kinematics with any cameras — From 2D Pose estimation to 3D OpenSim motion
AI-powered 3D suite built on Blender, with an integrated agent, moodboard, generation tools and layer-based painting
A Blender add-on to integrate our assets natively in the asset browser
Tetra3D is a 3D hybrid software/hardware renderer made for games written in Go with Ebitengine.
Ambient UI gradients built with layered CSS blend modes. Backgrounds that feel like light.
Turn any video into a Mixamo-rig animation - GVHMR estimator, spec-driven retarget, FK apply in Blender via MCP. Works with any Mixamo character; built to be operated end-to-end by an AI agent.
An open-source AI agent for Roblox Studio. Builds, scripts, and playtests in your place using your ChatGPT/Claude subscription or custom API.
Free, 100% client-side tool to remove Google Gemini and Veo 3 AI watermarks from images and videos using mathematical alpha unblending with zero quality loss.
Blender-to-browser workflow, Codex skill, and interactive Three.js hero examples with editable source assets.
Create GTA-style 3D models and scenes with your AI and Blender, using models and textures from your game. Early alpha.
Turn real-estate listing photos into a 3D house model and a cinematic walkthrough video. Photo camera solving, procedural Blender (bpy) modeling, virtual staging, headless Cycles rendering and photo-vs-render comparison films.
Crystal Clicker is a fast-paced, web-based hybrid game that blends idle clicker mechanics with escalating tower defense strategy. Designed with pure Vanilla JavaScript and styled using modern CSS glassmorphism, the game challenges players to protect a glowing central crystal core against relentless waves of invading enemies.
A fruit fly connectome (165k neurons, 25.6M synapses) trained to drive a simulated street from pixels. Code, patches, renderer, results.
Official repository for paper Sequential Trajectories and Simultaneous Blending: Multi-Emotion Modeling for Instruction-Following TTS
Navigate the complex landscape of .NET software architecture with our step-by-step, story-like guide. Unpack the interplay between modular monoliths, microservices, domain-driven design, and various architectural patterns. Go beyond the one-size-fits-all solutions and understand how to blend these approaches based on your unique needs.
Constraint-based geometry sketcher for blender
3D Engine with Blender Integration
I have created this addons for export asset from Blender to Unreal Engine
An Android app for customizing Material You colors on devices with Android 12+. It lets you tweak accent colors, background saturation, and more for a personalized look.
Textual is a native IRC client for macOS
UPBGE, the best integrated game engine in Blender