An agent skill for creating detailed, interactive isometric illustrations of real-world machines and complex systems. Generates polished SVGs with optional WebGL shaders and 3D effects.
A toolbox of film styles made in code for Claude Code: 59 ready to use, and your own. Each style is a style prompt plus a demo film made entirely in code by Claude Opus 5.5, with no video model. By Lemomo. · 一套用代码做片的风格工具箱:59 种现成风格,也能做出你自己的
A spy satellite simulator in your browser, except the data is real. Live open source spatial intelligence on a photorealistic 3D globe.
Rebuild the object in a reference image as a code-only, procedural, quality-gated, animation-ready Three.js model. Token-efficient image-to-3D.
把本机 Wallpaper Engine 的壁纸搬进 DSH 网页界面:场景壁纸由内置 MIT 开源引擎 WebWallGL 实时 WebGL 渲染(粒子 / puppet 骨骼 / SceneScript / 音频反应 / 鼠标交互),失败自动降级内嵌 MP4 与场景静态帧;Web 壁纸严格沙箱 + WE API;iOS 风格液态玻璃 UI 高度自定义,遮挡暂停省电、ffmpeg 帧率上限转码、系统音频频谱与 Now Playing、自定义上传与自动轮播;设置存宿主端,对 agent 零 token 开销。Windows / macOS / Linux 三平台原生(同一个包、同一条命令)。
JavaScript 3D Library.
A free, open-source framework for cinematic, interactive 3D websites with AI-generated assets (Nano Banana 2 + Meshy 7.1 on fal). 20 example sites.
An agent skill that builds award-caliber websites from one line
Turn one illustration into an animated 2D mesh avatar with a coding agent and a local editor
Open source previs software in the browser: block a scene, pose characters, author camera moves and cuts, then take the same shots to an AI video model.
Open-source ThreeUI Community catalog with live interactive components and complete Community source.
50 open-source skills that teach your AI coding agent to make motion graphics, animation & video — kinetic typography, data-viz, explainers, TikTok/Reels, WebGL, Manim. 14 installable packs. By iart.ai, the AI motion agent.
world.execute(me); — an unofficial fan-made lyric MV told as a chat with Claude, rendered frame by frame from code. Prompts included; no music or lyrics. 非官方同人歌詞 MV:以程式碼逐幀渲染,附完整提示詞,不含歌曲與歌詞。
Physically based real-time ocean in pure WebGL2: FFT waves, volumetric clouds, rain, squalls, lightning and sound. No image assets.
A library of creative canvas components. Real HTML with WebGL effects running over it. React, Vue, Svelte, vanilla.
Describe any machine in one line. Claude builds a photoreal, physics based, interactive simulation of it in one HTML file, plus the film to post it. An open source Claude Code skill.
High performance 3D Gaussian Splatting (3DGS) renderer for Three.js. WebGPU and WebGL2. Supports PLY, SPZ, Streaming LOD including SOG and RAD.
用 Claude Opus 5.5 写代码做视频:先给三个方案和预览,确认后逐帧渲染成片 | Canvas / WebGL / Three.js / Remotion / HyperFrames | Claude Code Skill
Video-making skills for Claude Opus 5.5 in Claude Code — every frame and note generated in code, one skill per style: hand-painted animation, kinetic-typography reels | 用 Claude Opus 5.5 以代码制作视频的技能合集
Fast polygon triangulation into triangle strips: ear clipping with a constrained Delaunay fallback for broken rings. Header-only C++17 and WebAssembly, with an earcut-compatible JavaScript call.
Free, open-source anti-detect browser launcher for web scraping and multi-accounting. By the ProxyShard team. Engine-level fingerprint spoofing in Chromium 156 (WebGL / WebGPU / Client Hints / fonts / TLS), 220+ device profiles bundled, stable QUIC + WebRTC over SOCKS5.
Powerful web graphics runtime built on WebGL, WebGPU, WebXR and glTF
A 3D ticket you can bend, flip and tear off. Verlet paper physics, holographic GLSL foil and a rip sound made in code. Built with Gemini 4 Argon.
X1aoZhe's OpusMC — 浏览器里运行的 Minecraft 复刻(纯 JavaScript + WebGL2,无引擎无依赖)
Zero-dependency canvas shaders that can be installed from npm or designed in Paper
XR Animator, AI-based Full Body Motion Capture and Extended Reality (XR) solution, powered by System Animator Online
Claude Opus 5.5 video prompts for motion graphics, explainers, 3D scenes and interactive demos. Browse by use case, with previews, required inputs and tools.
Ten Chinese ink-wash landscapes painted and animated entirely in code (WebGL2 + Canvas2D), cut into a one-minute film with a synthesized soundtrack.
A retro game engine for Python
📬 Postprocessing for react-three-fiber
MapLibre GL JS - Interactive vector tile maps in the browser
Tiny fast 2D/3D HTML5 game engine with many features and no dependencies.
Production pipeline and Claude Code skill for Vocaloid-style hand-drawn (手書き) lyric music videos: deterministic Canvas2D/WebGL2 animation engine, JIZURA lyric motion, AI illustration, Blender toon 3D, headless rendering to 16:9 and 9:16.
A golden-hour Japanese temple built entirely in code with three.js. No models, no textures, no HDRIs. Rendered offline into a 70s 1080p60 film
A boat journey through a Japanese river valley, in four seasons and at any hour, rendered live in the browser with three.js.
A symbiote goo button: stretchy tendrils that reach for, wrap and grip your cursor. Raw WebGL2, single HTML file.
An open-source JavaScript library for world-class 3D globes and maps :earth_americas:
Recreates the new Apple Music liquid brand identity with webgl + opus 5.5.
Hermes3D is an open source 3D engine built on Hermes Agents for creating games, simulations, and high-performance 3D applications.
3D Gaussian Splat Editor
Build motion-first, high-touch creative websites on vanilla Three.js / Canvas 2D / WebGL / CSS. A Claude Agent Skill with real physics and automated verification.
A Diablo-class isometric action RPG in the browser where every texture, mesh, rig, animation and sound is generated procedurally at runtime. Three.js, zero external assets.
Babylon.js is a powerful, beautiful, simple, and open game and rendering engine packed into a friendly JavaScript framework.
The fastest and smallest JavaScript polygon triangulation library for your WebGL apps
liquidGL – Liquid Glass For The Web - WebGPU/WebGL
A drone flight over the Na Pali coast, rendered entirely in code. No textures, images or models.
The HTML5 Creation Engine: Create beautiful digital content with the fastest, most flexible 2D WebGL renderer.
The world’s first fully web-based DXF/DWG viewer and editor that runs entirely in the browser — no backend server required.
A free, open-source bilingual 3D museum where young children and their grown-ups explore prehistoric animals across land, sea, and sky.
Liquid-glass logo reveal as a single zero-dependency WebGL page (MIT)
Cocos simplifies game creation and distribution with Cocos Creator, a free, open-source, cross-platform game engine. Empowering millions of developers to create high-performance, engaging 2D/3D games and instant web entertainment.
3D force-directed graph component using ThreeJS/WebGL
Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2
An interactive five-chapter night walk through a Kyoto mountain temple, rendered live in Three.js.
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
5KB WebGL globe lib.
A World of Tanks-style armored combat simulator built directly with Three.js and Vite: 220 vehicles, 33 destructible battlefields, and 13 modes, with plate-level armor, ballistics, modules, spotting, and physics. Play in your browser on desktop or mobile. Built end-to-end by a multi-agent Claude/Codex pipeline.
Figures the community made with Anatomy, each rebuilt from source in a locked sandbox. Submit yours through your agent or a Gist.
Makepad is a creative software development platform for Rust that compiles to wasm/webGL, osx/metal, windows/dx11 linux/opengl
Self-hosted personal gallery application with online photo management and albums, supporting Live/Motion Photos, EXIF parsing, geolocation recognition, and an explore map.