Babylon.js is a powerful, beautiful, simple, and open game and rendering engine packed into a friendly JavaScript framework.
Renderer for 3D Tiles in Javascript using three.js, Babylon.js, and r3f
Explore and Troubleshoot your WebGL scenes with ease.
Classifies GPUs based on their 3D rendering benchmark score allowing the developer to provide sensible default settings for graphically intensive applications.
Community managed visual editor for Babylon.js
Build cross-platform native applications with the power of the Babylon.js JavaScript framework
A real-time procedural snow rendering demo built with WebGPU, Babylon.js and hand-written WGSL. Features GPU-generated terrain, snow deformation, procedural characters, cloth, surf wakes, water spells, atmosphere and post-processing—without textures, meshes, HDRIs or animation assets.
基于Babylon的GTA-6深圳 mini 青春 Lite版
Webclient for OpenMU created in BabylonJS, test it at:
Native dictionary app that runs on android, linux, mac, windows, reads AARD2 (.slob), MDict (.mdx/.mdd), Babylon (.bgl), Stardict (.ifo), Lingvo (.dsl), ZIM (.zim), wudict markdown (.wudict.md/.wudict.md.gz)