The HTML5 Creation Engine: Create beautiful digital content with the fastest, most flexible 2D WebGL renderer.
Babylon.js is a powerful, beautiful, simple, and open game and rendering engine packed into a friendly JavaScript framework.
A terminal for the web
WebGL2 powered visualization framework
๐ The concise and progressive visualization grammar.
Interactive, thoroughly customizable maps in the browser, powered by vector tiles and WebGL
A JavaScript library aimed at visualizing graphs of thousands of nodes and edges
MapLibre GL JS - Interactive vector tile maps in the browser
3D Gaussian Splat Editor
5KB WebGL globe lib.
A typescript interactive engine, support 2D, 3D, animation, physics, built on WebGL and glTF.
A library of creative canvas components. Real HTML with WebGL effects running over it. React, Vue, Svelte, vanilla.
๐ Large-scale WebGL-powered Geospatial Data Visualization analysis engine.
โฑ Broadly scoped ecosystem & mono-repository of 215 TypeScript projects (and ~185 examples) for general purpose, functional, data driven development
Zero-dependency canvas shaders that can be installed from npm or designed in Paper
gl-react โ React library to write and compose WebGL shaders
Modern photo gallery for photographers, with S3/GitHub sync, EXIF details, maps, and a WebGL viewer.
High-performance Toolkit for WebGL-based Data Visualization
Use VRM on Three.js
LayaAir is a fully platform rendering engine with rich 2D/3D rendering capabilities and a mature integrated development platform
Explore and Troubleshoot your WebGL scenes with ease.
WebGL-based viewer for volumetric data
๐ฌ Postprocessing for react-three-fiber
A library for building rich, web-based geospatial 2D & 3D data platforms.
Browser-based visual editor for building WebGL, WebGPU, WebXR apps
GPU-accelerated force graph layout and rendering
Classifies GPUs based on their 3D rendering benchmark score allowing the developer to provide sensible default settings for graphically intensive applications.
๐ฅ A flexible rendering engine for visualization.
The worldโs first fully web-based DXF/DWG viewer and editor that runs entirely in the browser โ no backend server required.
A free, open-source javascript fingerprinting library
WebGL effects made easy.
A free, open-source bilingual 3D museum where young children and their grown-ups explore prehistoric animals across land, sea, and sky.
A tutorial on infinite canvas
A comprehensive macromolecular library
JAX in JavaScript โ ML library for the web, running on WebGPU & Wasm
TypeScript/JavaScript 3D maps and geospatial data visualization engine library
Next generation toolkit for web3D and photorealistic graphics
High-performance Lottie & dotLottie web player powered by Rust + WASM, with React, Vue, Svelte, Solid & Web Components.
Turn one illustration into an animated 2D mesh avatar with a coding agent and a local editor
Interactive 3D insect field guide: 63 species across 14 orders, every body procedurally generated in the browser with TypeScript + Three.js โ no model or texture files in the repo. Eight species step through a full life cycle; the hoverers beat their wings.
It can load and render cool animation effects
Monorepo for iTwin.js Library
A fast 2D and 3D game engine โ TypeScript SDK, C++/WebAssembly core, visual editor. Ship one project to web, desktop, WeChat MiniGames, playable ads, and native Android / iOS.
๐ฎ A modern Web graphics engine for production 2D and 3D experiences.
Trilingual 3D visualization of Macau's public transit and aviation โ LRT, buses, ferries, and MFM airport flights with schedule-driven simulation
Hermes3D is an open source 3D engine built on Hermes Agents for creating games, simulations, and high-performance 3D applications.
User-friendly, high-performance viewer for 3D Gaussian splats
A liquid glass effect library for the web. Apply realistic glass refraction, blur, chromatic aberration, and lighting effects to any HTML element using WebGL shaders.
Build 3D apps with React
Interactive, extendable street imagery map experiences in the browser, powered by WebGL
A World of Tanks-style armored combat simulator built directly with Three.js and Vite: 220 vehicles, 33 destructible battlefields, and 13 modes, with plate-level armor, ballistics, modules, spotting, and physics. Play in your browser on desktop or mobile. Built end-to-end by a multi-agent Claude/Codex pipeline.
Liquid glass components for React
Real-time holographic cloth design tool. Drape posters and graphics on simulated fabric โ iridescent foil shader, Verlet cloth physics, macro depth of field, film grain, bump maps, and transparent PNG export. Built with Three.js (WebGL 2), React, and DialKit. Physics and shaders written from scratch.
Building beautiful websites used to be gatekept. Not anymore. So I built all of them.
A live isometric world in the browser: a seaside town, a new city, a farming village and a Starship launch site, all simulated in real time. Built with Claude Opus 5.5, three.js, TypeScript and Next.js.
AI-led Live2D creation with OpenAI Codex: MIT TypeScript/WebGL viewer, tested tools and a reusable production Skill. Character assets are separately licensed.
โด โ โต GSS โ GPU Style Sheets. A CSS-like language for 3D scenes: selectors, the cascade, nesting, keyframes and transitions, compiled into one raymarching shader for WebGPU and WebGL2. No Three.js, no meshes. Playground, VS Code extension, and a <gss-scene> tag for any page.
WebGL shader orbs for React, distributed through a shadcn registry
SOFT LAB โ an index of digital matter. A personal collection of web interaction effects, rendered live in WebGL / canvas / CSS.
GT-VBAO ambient occlusion for three.js WebGPU and WebGL2 (TSL)