A golden-hour Japanese temple built entirely in code with three.js. No models, no textures, no HDRIs. Rendered offline into a 70s 1080p60 film
A collection of cool demos and explorable worlds!
X1aoZhe's OpusMC — 浏览器里运行的 Minecraft 复刻(纯 JavaScript + WebGL2,无引擎无依赖)
Ten Chinese ink-wash landscapes painted and animated entirely in code (WebGL2 + Canvas2D), cut into a one-minute film with a synthesized soundtrack.
Rebuild Star Wars Battlefront II (2017) maps in the browser from your own installed copy: extraction, decoding and a three.js runtime. No game content included.
JavaScript 3D Library.
A spy satellite simulator in your browser, except the data is real. Live open source spatial intelligence on a photorealistic 3D globe.
Open-source JavaScript charting library behind Plotly and Dash
An agent skill for creating detailed, interactive isometric illustrations of real-world machines and complex systems. Generates polished SVGs with optional WebGL shaders and 3D effects.
Powerful web graphics runtime built on WebGL, WebGPU, WebXR and glTF
An open-source JavaScript library for world-class 3D globes and maps :earth_americas:
GPU Accelerated JavaScript
A renderer agnostic two-dimensional drawing api for the web
a modern & lightweight HTML5 game engine
Claude Code skill for short films with no video model: 51 film styles, each a style prompt plus a demo film made entirely in code by Claude Opus 5.5 (incl. OPUSCAR 98 and the new Evidence Films). By Lemomo. · Opus5.5 x 51 种影片风格:风格提示词 + 纯代码样片 + 导演与技术指南(新增「实证影像」)
Tiny fast 2D/3D HTML5 game engine with many features and no dependencies.
A Tiny WebGL helper Library
A post processing library for three.js.
The fastest and smallest JavaScript polygon triangulation library for your WebGL apps
基于Vue3 + THREE.JS 免费开源的三维引擎及配套编辑器,包含BIM轻量化、CAD解析预览、粒子系统、插件系统等功能。 A free and open-source 3D engine based on Vue3 + THREE.JS and its accompanying editor, featuring functions such as BIM lightweighting, CAD parsing preview, particle system, and plugin system.
Drag-and-drop preview for glTF 2.0 models in WebGL using three.js.
🎉一款让你的三维可视化项目快速落地的开源框架,天然具备良好的跨平台与🎊国产化适配能力 支持低代码编辑器、Web / 小程序 / App 全端部署,永久免费商用。 融合数字孪生、三维可视化(WebGL / WebGPU / three.js / tres.js / tvt.js),并扩展 AI 能力(Skills / OpenSpec),助力智能化场景快速构建 🚀
Mesh replacement for THREE.Line
WebGL Three.js Cesium.js Examples And Demo - WebGL 的 Three.js 和 Cesium.js 案例 --- Star ---点星星
The open collection of GL Transitions
XR Animator, AI-based Full Body Motion Capture and Extended Reality (XR) solution, powered by System Animator Online
Path tracing renderer and utilities for three.js built on top of three-mesh-bvh.
把本机 Wallpaper Engine 的壁纸搬进 DSH 网页界面:场景壁纸由内置 MIT 开源引擎 WebWallGL 实时 WebGL 渲染(粒子 / puppet 骨骼 / SceneScript / 音频反应 / 鼠标交互),失败自动降级内嵌 MP4 与场景静态帧;Web 壁纸严格沙箱 + WE API;iOS 风格液态玻璃 UI 高度自定义,遮挡暂停省电、ffmpeg 帧率上限转码、系统音频频谱与 Now Playing、自定义上传与自动轮播;设置存宿主端,对 agent 零 token 开销。Windows / macOS / Linux 三平台原生(同一个包、同一条命令)。
WebGL Globe Data Visualization as a ThreeJS reusable 3D object
Physically-Based Rendering in glTF 2.0 using WebGL
Realtime WebGL origami simulator
Phaser CE is a fun, free and fast 2D game framework for making HTML5 games for desktop and mobile web browsers, supporting Canvas and WebGL rendering.
A vector field explorer
A Three.js-based framework written in Javascript/WebGL for visualizing 3D geospatial data
WebGL based particle system engine for three.js
liquidGL – Liquid Glass Library - WebGPU/WebGL
A flexible, memory compact, fast and dynamic CSG implementation on top of three-mesh-bvh
Open source previs software in the browser: block a scene, pose characters, author camera moves and cuts, then take the same shots to an AI video model.
A JavaScript library for creating real-time 2D and 3D shaders. JS -> Shader. https://shaderpark.com/ https://twitter.com/shaderpark
An agent skill that builds award-caliber websites from one line
Solar Wanderer / 遨游太阳系 - 1:1 Real-Time Solar System Explorer in the Browser. NASA JPL ephemeris, WebGL2, Three.js. From solar surface to 100,000 AU Oort Cloud.
Three.js procedural terrain generator with tile, infinite world, planet mode, volumetric clouds, realistic water and GLB export.
Google Chrome DevTools extension to live edit WebGL GLSL shaders
Build 3D web experiences that work everywhere. From browser to VR headsets, mobile AR to iOS WebXR – create once, deploy anywhere. No app stores, no waiting, no limitations. Get started at https://docs.needle.tools/getting-started
全息闪卡通用 Agent Skill,不挑宿主、多模态模型都能用:一句话生成可拖转、会流光、带层次景深的 3D 闪卡网页,附可编辑 Blender 工程 · A host-agnostic Agent Skill: turn one sentence into an interactive 3D holographic card page with layered parallax, plus an editable Blender project.
worlds via code, from fable 5.1
A free, open-source framework for cinematic, interactive 3D websites with AI-generated assets (Nano Banana 2 + Meshy 7.1 on fal). 20 example sites.
world.execute(me); — an unofficial fan-made lyric MV told as a chat with Claude, rendered frame by frame from code. Prompts included; no music or lyrics. 非官方同人歌詞 MV:以程式碼逐幀渲染,附完整提示詞,不含歌曲與歌詞。
Describe any machine in one line. Claude builds a photoreal, physics based, interactive simulation of it in one HTML file, plus the film to post it. An open source Claude Code skill.
A fully procedural first-person jungle in Three.js. Zero external art assets - every texture, mesh and sound generated in code.
Fully procedural cinematic ocean and extreme weather simulation in the browser. Multi-cascade FFT waves, volumetric clouds, hurricanes and tsunamis - every pixel generated on the GPU at runtime, zero external assets. Three.js / WebGL2 / GLSL3.
Video-making skills for Claude Opus 5.5 in Claude Code — every frame and note generated in code, one skill per style: hand-painted animation, kinetic-typography reels | 用 Claude Opus 5.5 以代码制作视频的技能合集
Real refraction liquid glass for the web: SDF lens maps + SVG displacement + backdrop-filter. One file, no WebGL.
Ryza AI companion. Bring your own LLM/TTS. 莱莎 AI 陪伴,自填大模型与语音。
High performance 3D Gaussian Splatting (3DGS) renderer for Three.js. WebGPU and WebGL2. Supports PLY, SPZ, Streaming LOD including SOG and RAD.
Kayforkind Content-Derived Design CLI. HTML in, standalone HTML out from the source's own nouns, dates, numbers, and colors. Not the reimagineit.ai interview SaaS.
黏土风格 3D 双语动物世界 · A playful clay-style animal world built with Three.js and Blender.
Production pipeline and Claude Code skill for Vocaloid-style hand-drawn (手書き) lyric music videos: deterministic Canvas2D/WebGL2 animation engine, JIZURA lyric motion, AI illustration, Blender toon 3D, headless rendering to 16:9 and 9:16.
Dynasty Warriors-style voxel action game in the browser: Zhao Yun vs 300 soldiers. Three.js, no build step.
WebGL2 replica of Apple's Liquid Glass: squircle SDF thickness field -> Snell refraction with a meniscus rim, dispersion, variable-blur scattering, Fresnel rim