A golden-hour Japanese temple built entirely in code with three.js. No models, no textures, no HDRIs. Rendered offline into a 70s 1080p60 film
A collection of cool demos and explorable worlds!
Rebuild Star Wars Battlefront II (2017) maps in the browser from your own installed copy: extraction, decoding and a three.js runtime. No game content included.
🥉 useful helpers for react-three-fiber
Tower defense game that teaches cloud architecture. Build infrastructure, survive traffic, learn scaling.
Claude Code skill for short films with no video model: 51 film styles, each a style prompt plus a demo film made entirely in code by Claude Opus 5.5 (incl. OPUSCAR 98 and the new Evidence Films). By Lemomo. · Opus5.5 x 51 种影片风格:风格提示词 + 纯代码样片 + 导演与技术指南(新增「实证影像」)
Tiny fast 2D/3D HTML5 game engine with many features and no dependencies.
A BVH implementation to speed up raycasting and enable spatial queries against three.js meshes.
基于Vue3 + THREE.JS 免费开源的三维引擎及配套编辑器,包含BIM轻量化、CAD解析预览、粒子系统、插件系统等功能。 A free and open-source 3D engine based on Vue3 + THREE.JS and its accompanying editor, featuring functions such as BIM lightweighting, CAD parsing preview, particle system, and plugin system.
Renderer for 3D Tiles in Javascript using three.js, Babylon.js, and r3f
Mesh replacement for THREE.Line
XR Animator, AI-based Full Body Motion Capture and Extended Reality (XR) solution, powered by System Animator Online
Path tracing renderer and utilities for three.js built on top of three-mesh-bvh.
WebGL Globe Data Visualization as a ThreeJS reusable 3D object
WebGL based particle system engine for three.js
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A flexible, memory compact, fast and dynamic CSG implementation on top of three-mesh-bvh
A three.js agent skills for producing awesome graphics for scenes and games
A procedural terrain generation engine for use with the Three.js 3D graphics library for the web.
Open source previs software in the browser: block a scene, pose characters, author camera moves and cuts, then take the same shots to an AI video model.
Agent skill for creative 3D visualization: turn an idea into a Three.js/Blender scene worth exploring. Claude Code + Codex plugin, 223 recipes, 440 knowledge records, 22 proved kits, 37 runnable studies.
URDF Loaders for Unity and THREE.js with example ATHLETE URDF Files open sourced from NASA JPL
Agents Office v3 (Beta) — a headless office where AI agents do real work
Three.js procedural terrain generator with tile, infinite world, planet mode, volumetric clouds, realistic water and GLB export.
Build 3D web experiences that work everywhere. From browser to VR headsets, mobile AR to iOS WebXR – create once, deploy anywhere. No app stores, no waiting, no limitations. Get started at https://docs.needle.tools/getting-started
Collaborative 3D Modeling Application on the Web
全息闪卡通用 Agent Skill,不挑宿主、多模态模型都能用:一句话生成可拖转、会流光、带层次景深的 3D 闪卡网页,附可编辑 Blender 工程 · A host-agnostic Agent Skill: turn one sentence into an interactive 3D holographic card page with layered parallax, plus an editable Blender project.
worlds via code, from fable 5.1
Perform live shows with your three.js creations
🌊 DeepSeek Harness 海洋皮肤与动态主题 | Real-time ocean theme with adjustable waves, sunset & glass opacity. DSH plugin + Chrome/Edge extension; keeps your new-tab homepage.
A free, open-source framework for cinematic, interactive 3D websites with AI-generated assets (Nano Banana 2 + Meshy 7.1 on fal). 20 example sites.
200+ Curated GPT-6 Astra prompts and 3D examples for games, Blender scenes and interactive worlds. 14 languages, previews and source links. Updated twice daily. Curated by Tripo.
Describe any machine in one line. Claude builds a photoreal, physics based, interactive simulation of it in one HTML file, plus the film to post it. An open source Claude Code skill.
A fully procedural first-person jungle in Three.js. Zero external art assets - every texture, mesh and sound generated in code.
Fully procedural cinematic ocean and extreme weather simulation in the browser. Multi-cascade FFT waves, volumetric clouds, hurricanes and tsunamis - every pixel generated on the GPU at runtime, zero external assets. Three.js / WebGL2 / GLSL3.
Video-making skills for Claude Opus 5.5 in Claude Code — every frame and note generated in code, one skill per style: hand-painted animation, kinetic-typography reels | 用 Claude Opus 5.5 以代码制作视频的技能合集
High performance 3D Gaussian Splatting (3DGS) renderer for Three.js. WebGPU and WebGL2. Supports PLY, SPZ, Streaming LOD including SOG and RAD.
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Kayforkind Content-Derived Design CLI. HTML in, standalone HTML out from the source's own nouns, dates, numbers, and colors. Not the reimagineit.ai interview SaaS.
Semantic digital twin and 500-agent simulation laboratory for age-friendly research in historic districts.
Valdrada is a real-time digital twin of New York City built from public data.
黏土风格 3D 双语动物世界 · A playful clay-style animal world built with Three.js and Blender.
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A cinematic zoom on places in the world
Dynasty Warriors-style voxel action game in the browser: Zhao Yun vs 300 soldiers. Three.js, no build step.
Generative art skill for Claude Code — deterministic, hash-seeded, onchain-ready
🚴 Claude Code / Codex skill for FIT & KML sports analysis — cycling, running, hiking, sensor and grade insights, local 3D route reports, PNG & H.264 MP4 exports. 运动轨迹分析与 3D 路线故事
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A 3D lunar rover survey game. WebGL2, no build step, no third-party assets - every texture and sound generated at runtime.
A playful procedural 3D kitten generator built with Three.js.
Browser-based 3D previs workspace for storyboarding, camera blocking, character posing and keyframes
A walkable first-person anime cel-shaded Japanese sakura station town, fully procedural in plain three.js
SamuraiThirdPersonTemplateThreeJS
Build interactive 3D worlds with high-quality assets from Thrixel and your AI agent of choice.
长风 Long Wind — a real-time wuxia action game in the browser (three.js). Every line of code written by Claude Opus 5.5; the first playable version in about a day.
A boat journey through a Japanese river valley, in four seasons and at any hour, rendered live in the browser with three.js.
LEWIN AI AGENT — lightweight talking avatar. Grok speaks; lipsync runs in the browser without a GPU viseme model.
A Cities: Skylines-class city builder running in the browser, built in Three.js by AI agents. Code ships when it's finished.
Claude Opus 5.5 prompts for 3D scenes, games, animation and simulations. Source-linked examples in 14 languages, synced from CMS.
Interactive 3D atlas of oral and maxillofacial anatomy for dental education. 643 BodyParts3D meshes plus 77 schematic nerve, vessel, gland, sinus and joint structures the source dataset omits, fitted to this skull's own landmarks.