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4ian / GDevelop

๐ŸŽฎ Open-source, cross-platform 2D/3D/multiplayer game engine designed for everyone.

โ˜… 28k JavaScript today
playcanvas / engine

Powerful web graphics runtime built on WebGL, WebGPU, WebXR and glTF

โ˜… 17k JavaScript today
gbdev / awesome-gbdev

A curated list of Game Boy development resources such as tools, docs, emulators, related projects and open-source ROMs.

โ˜… 4.5k JavaScript 4d ago
devanshutak25 / 3d-resources

Curated, CC0 reference hub for 3D, VFX, and game dev. 3,400+ tools, assets, and tutorials across 12 sections. Searchable, filterable, free.

โ˜… 1.0k JavaScript 8d ago
openfl / lime

A foundational Haxe framework for cross-platform development

โ˜… 854 JavaScript today
jame581 / GodotPrompter

Agentic skills framework for Godot 4.x. Domain-specific skills for AI coding agents (Claude Code, Copilot, Antigravity, Cursor)

โ˜… 853 JavaScript 6d ago
steffendx / GoNorth

GoNorth is a story and content planning tool for RPGs and other open world games.

โ˜… 624 JavaScript 1d ago
AnkleBreaker-Studio / unity-mcp-server

Unity MCP Server โ€” 268 tools for AI-assisted game development. Connect Claude, Cursor, or any MCP client to Unity Editor & Unity Hub. Scene management, GameObjects, components, builds, profiling, Shader Graph, Amplify, terrain, physics, NavMesh, animation, MPPM multiplayer & more. Free & open source by AnkleBreaker Studio.

โ˜… 521 JavaScript 14d ago
koronto11 / ludo-npc-ai

A visual workspace for game narratives and NPCs. Build worlds, arrange scenes and characters, edit branching dialogue, review AI drafts, and rehearse stories. Collaborate with your own AI through bilingual Skills.

โ˜… 107 JavaScript 9d ago
thrixel / build-world

Build interactive 3D worlds with high-quality assets from Thrixel and your AI agent of choice.

โ˜… 104 JavaScript 1d ago
rawprogress / fable-cities

A Cities: Skylines-class city builder running in the browser, built in Three.js by AI agents. Code ships when it's finished.

โ˜… 81 JavaScript 1mo ago
winchxyz / tidewright

A 3D sandcastle simulator that runs entirely on the GPU. No engine, no libraries, no asset files, no build step. Built in one prompt with Claude Code.

โ˜… 76 JavaScript 2mo ago
iamlukethedev / The-Ninth-Vigil

A Diablo-class isometric action RPG in the browser where every texture, mesh, rig, animation and sound is generated procedurally at runtime. Three.js, zero external assets.