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Search: threejs · Language: JavaScript · clear

tonychuhai / Cove

Mac 桌面上的活场景:一个能钓鱼的水族箱,一只追着鼠标扫帚咬的垂耳兔。开源,macOS,Three.js。

★ 61 JavaScript 28d ago
SkyeShark / Eanpa-Sky

A *completely free* robust volumetric cloud sky, day cycle and weather system for threejs. Comes complete with three skybox options, standard earth and two sci-fi versions as well as a full weather system!

★ 56 JavaScript 1mo ago
arturitu / ComfyUI-scene-camera-action

Playable 3D previz for AI video. Stage environments, act with keyboard controls (WASD), cut dynamic cameras, and feed exact motion into generative video models.

★ 52 JavaScript 1mo ago
luckeyfaraday / pastel-nuketown

Browser-based multiplayer FPS built with Three.js and vanilla JavaScript — pastel-styled Nuketown arena, host-authoritative WebSocket networking, AI bots, and LAN play. No downloads, no accounts, just open and play.

★ 50 JavaScript 2mo ago
billpwchan / neon-zenith

霓虹天頂 — a rain-soaked vertical cyberpunk city you can fly through in the browser. three.js WebGPU + TSL, a Blender-baked Hong Kong night market, procedural megacity, time trials.

★ 50 JavaScript 14d ago
majidmanzarpour / threejs-procedural-animals

Fully procedural animals for three.js: sculpted from SDFs, auto-rigged and skinned, with fur, feathers and scales, and IK gaits and actions. No models, no textures, no animation clips.

★ 49 JavaScript 18d ago
BeatAPI / awesome-3d-prompts

🧊 300+ source-backed GPT-6 Astra 3D prompts with WebP/WebM results, X sources, and creator attribution—for Blender, Three.js, games, CAD, and agents.

★ 47 JavaScript 1mo ago
f / can

A scroll-driven Three.js soda-can showcase built by GPT-5.6 Sol Ultra in 20–30 minutes.

★ 46 JavaScript 2d ago
romanticamaj / promptasy

A browser game to learn prompt engineering by playing — explore a world and solve challenges by writing prompts. Techniques from OpenAI, Anthropic, Google & xAI, each cited.

★ 43 JavaScript 1mo ago
StarKnightt / sedona-sunset

A first-person walk up a dry wash between red rock buttes in Sedona at golden hour. Every mesh, texture and sound generated procedurally in code — zero external assets.

★ 41 JavaScript 1mo ago
adityaagarw / Pantheon

An AI workforce on your desktop. Describe the work; a team of AI agents does it in the open and hands it back checked. Any model, any harness: Claude Code, Codex, Hermes, any ACP agent, or you. Windows, macOS, Linux.

★ 38 JavaScript today
furktunay / geocrafter

GeoCrafter: GeoGuessr meets Minecraft. A Minecraft-style block game inside Google Street View and real 360° street photos: build, dig and blow up real streets in your browser. Formerly Street Craft.

★ 33 JavaScript 7d ago
Hearthlight / hearthlight.github.io

A cozy pixel-art adventure in the browser (a demo): a story in ten chapters, eight heroes, Party Mode for 1–8 players with phones as controllers. Everything procedural.

★ 31 JavaScript 1d ago
imMamdouhaboammar / motion-graphics-skills

Motion graphics for AI agents. Creative direction + production skills for Claude Code & Codex, powered by HyperFrames. Build brand films, kinetic type, 2D/3D and programmatic video. Every frame is code

★ 31 JavaScript 16d ago
bridge-mind / turbo-kart-rally

Arcade kart racer in the spirit of Mario Kart, built entirely with Three.js. 100% procedural assets, no build step. Built by five Claude Opus 5.5 sub-agents from one prompt.

★ 29 JavaScript 28d ago
iamlukethedev / The-Ninth-Vigil

A Diablo-class isometric action RPG in the browser where every texture, mesh, rig, animation and sound is generated procedurally at runtime. Three.js, zero external assets.

★ 26 JavaScript today
Seokwoooo / promptfilm

One sentence in, a researched 3D motion graphic out — a Claude Code skill that makes looping real-time HTML films (Three.js) and frame-exact MP4s

★ 26 JavaScript 18d ago
PillCrew / voyager-simulator

Voyager Simulator - a WebXR space shooter built with A-Frame. First VR game, learn WebXR, 3D optimization, and game balance.

★ 25 JavaScript 1mo ago