Claude Opus 5.5 video prompts for motion graphics, explainers, 3D scenes and interactive demos. Browse by use case, with previews, required inputs and tools.
threejs还原超时空辉夜姬《星降る海》场景
Mac 桌面上的活场景:一个能钓鱼的水族箱,一只追着鼠标扫帚咬的垂耳兔。开源,macOS,Three.js。
A *completely free* robust volumetric cloud sky, day cycle and weather system for threejs. Comes complete with three skybox options, standard earth and two sci-fi versions as well as a full weather system!
Playable 3D previz for AI video. Stage environments, act with keyboard controls (WASD), cut dynamic cameras, and feed exact motion into generative video models.
Browser-based multiplayer FPS built with Three.js and vanilla JavaScript — pastel-styled Nuketown arena, host-authoritative WebSocket networking, AI bots, and LAN play. No downloads, no accounts, just open and play.
霓虹天頂 — a rain-soaked vertical cyberpunk city you can fly through in the browser. three.js WebGPU + TSL, a Blender-baked Hong Kong night market, procedural megacity, time trials.
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Fully procedural animals for three.js: sculpted from SDFs, auto-rigged and skinned, with fur, feathers and scales, and IK gaits and actions. No models, no textures, no animation clips.
🧊 300+ source-backed GPT-6 Astra 3D prompts with WebP/WebM results, X sources, and creator attribution—for Blender, Three.js, games, CAD, and agents.
A scroll-driven Three.js soda-can showcase built by GPT-5.6 Sol Ultra in 20–30 minutes.
turn a video into explorable 3d scene with few prompts
A browser game to learn prompt engineering by playing — explore a world and solve challenges by writing prompts. Techniques from OpenAI, Anthropic, Google & xAI, each cited.
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A first-person walk up a dry wash between red rock buttes in Sedona at golden hour. Every mesh, texture and sound generated procedurally in code — zero external assets.
An AI workforce on your desktop. Describe the work; a team of AI agents does it in the open and hands it back checked. Any model, any harness: Claude Code, Codex, Hermes, any ACP agent, or you. Windows, macOS, Linux.
GeoCrafter: GeoGuessr meets Minecraft. A Minecraft-style block game inside Google Street View and real 360° street photos: build, dig and blow up real streets in your browser. Formerly Street Craft.
A cozy pixel-art adventure in the browser (a demo): a story in ten chapters, eight heroes, Party Mode for 1–8 players with phones as controllers. Everything procedural.
Motion graphics for AI agents. Creative direction + production skills for Claude Code & Codex, powered by HyperFrames. Build brand films, kinetic type, 2D/3D and programmatic video. Every frame is code
A interactive 3D edition of The Gateless Gate ancient Zen Buddhist text.
PRISM... WebGL Liquid Glass Interactive Showcase built with Three.js, GSAP, and Next.js
Arcade kart racer in the spirit of Mario Kart, built entirely with Three.js. 100% procedural assets, no build step. Built by five Claude Opus 5.5 sub-agents from one prompt.
WebGPU Custom Glass Material using TSL + shader transition
A Diablo-class isometric action RPG in the browser where every texture, mesh, rig, animation and sound is generated procedurally at runtime. Three.js, zero external assets.
A browser-local Gaussian 3D memory terminal with particle tides and cinematic 4K film export.
One sentence in, a researched 3D motion graphic out — a Claude Code skill that makes looping real-time HTML films (Three.js) and frame-exact MP4s
Voyager Simulator - a WebXR space shooter built with A-Frame. First VR game, learn WebXR, 3D optimization, and game balance.
使用GPT6 Astra 制作的一个可爱的解压小应用:Softie