A 2D horror-survival and escape game built from scratch in C++. Navigate unsettling levels, survive the glitches, and escape the nightmare. Features a custom C++ game core, robust asset management, and comprehensive system architecture documentation.
Cross-platform Qt6 GUI for zapret (Windows winws + Linux nfqws). DPI-desync launcher with strategy cards, live logs, ping indicators, and system tray.
A ultra-lightweight, high-performance Windows desktop and taskbar enhancement utility with a native C++ Windhawk mod and a standalone tray daemon.
Fast and minimalist 3D viewer.
A focused launcher for your desktop - native, fast, extensible
MLX: An array framework for Apple silicon
Cross-platform GUI proxy utility (Empowered by sing-box)
DLSS 5 Neural Rendering on AMD GPUs, built into OptiScaler: model interleave, residual composition, XeSS frame generation up to 6X, FSR Ray Regeneration. Discord: https://discord.gg/AMDNR · Ko-fi: https://ko-fi.com/3zinr
Clipboard manager with advanced features
Statically recompiled PC port of The Nightmare Before Christmas: Oogie's Revenge (Xbox): up to 4K, ultrawide, 120 fps, ray-traced ambient occlusion, gamepads, the game's own menu. Bring your own disc.
Volumetric fog, sun and moon shafts, lamp light, water and per-zone looks for the World of Warcraft 3.3.5a client
Mod loader, scripting platform, and VR support for all RE Engine games
The Discord music status that works with any media player
3D engine with modern graphics
OBS複数サイト同時配信プラグイン
Improved version of the X-Ray Engine, the game engine used in the world-famous S.T.A.L.K.E.R. game series by GSC Game World. Join OpenXRay! ;)
Flexible toolkit for making desktop shells with QtQuick, for Wayland and X11
将你的创意随心所欲地书写在屏幕的任意角落。智绘教Inkeys 拥有丝滑流畅的高性能画笔、丰富强大的功能,以及众多贴心小设计,全面提升你的效率与使用体验。 | Unleash your creativity by writing anywhere on your screen with ease. Inkeys brings you ultra-smooth, high-performance brushes, a powerful array of features, and numerous thoughtful design touches to elevate your efficiency and user experience.
NyameBox, The Original NekoBox Rebranded, the cross-platform Qt proxy utility, empowered by sing-box and thrift
Atmosphere mod for Classic WoW clients 1.12.1. Includes volumetric light, realtime shadows, sun rays, water, and more
A game engine with a fully bindless, GPU-driven renderer featuring real-time path-traced global illumination, hardware ray tracing, and a physics simulation running at 200Hz, built over 12+ years of R&D
The fastest and most memory efficient lattice Boltzmann CFD software, running on all GPUs and CPUs via OpenCL. Free for non-commercial use.
Tray application and Dolphin/Plasma integration for Syncthing
Header-only dependency-free BVH construction and traversal library.
High-Performance Rendering Framework on Stream Architectures
Traktor Game Engine
A high performance Vulkan/DX12 game engine in C++ & C#
Embree ray tracing kernels repository.
Ray tracing examples and tutorials using VK_KHR_ray_tracing
Library for reading and writing large multi-dimensional arrays.
The Persistence of Vision Raytracer (POV-Ray)
LuxCore source repository
An Open, Scalable, Portable, Ray Tracing Based Rendering Engine for High-Fidelity Visualization
C++ Object Oriented Wrapper for raylib
OGSR Project - Evolution of X-Ray Engine
Advanced viewer implementing several rendering methods for 3D gaussians using Vulkan API
F.E.A.R. 2: Project Origin VR Mod [WIP]
Modified OptiScaler focused on adding neural-rendering and a bridge between Ray-Reconstruction and Ray-Regeneration
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C/C++/ObjC language server supporting cross references, hierarchies, completion and semantic highlighting
C++ tensors with broadcasting and lazy computing
The core of our monitoring platform with a powerful configuration language and REST API.
The Universal Storage Engine
GammaRay is a tool to poke around in a Qt-application and also to manipulate the application to some extent.
vokoscreenNG is a powerful screencast creator in many languages to record the screen, an area or a window. Recording of audio from multiple sources is supported. With the built-in camera support, you can make your video more personal. Other tools such as systray, magnifying glass, countdown, timer, Showclick and Halo support will help
A modern C++ BVH construction and traversal library
Simple Open-source Ray Tracer
Compressed numerical arrays that support high-speed random access
A modern cross-platform low-level graphics API
Vulkan, OptiX and CUDA Interoperation Modular Rendering Library and Framework for PC/Linux/Android
A pathtracer for R. Build and render complex scenes and 3D data visualizations directly from R
A Vulkan Raytracing framework for various bidirectional path tracing techniques
Simple Theorem Prover, an efficient SMT solver for bitvectors, floating-point and arrays.
Serialization library written in C++17 - Pack C++ structs into a compact byte-array without any macros or boilerplate code
Embeddable physically based renderer
Providing common input methods to Mac users
Game Optimizer (CPUs Threads Optimizer) - Windows tray app that pins games to the right CPU cache complex using the Windows CPU Sets API. No affinity masks, no SMT disable, no BIOS changes.
UnityRHI is a Direct3D 12 render hardware interface and native plugin stack for Unity. It records commands in C# and replays them directly on Unity's D3D12 command list, exposing ray tracing, bindless resources, compute, explicit resource barriers, and NVIDIA neural rendering features.
A fast, native Windows productivity launcher inspired by Raycast. Search and launch apps, system tools instantly.
A tray icon battery monitor for the steam controller 2026