Free, open-source desktop geographic information system for viewing, editing, analyzing, and mapping spatial data on Linux, Windows, and macOS.
Official mirror of Blender
An unofficial native Android port of the original Xbox version of Black, with touch controls, gyroscope aiming, controller support and extended graphics options.
Fast and minimalist 3D viewer.
Animated sprite editor & pixel art tool (Windows, macOS, Linux)
Dragon's Crown Pro native PC port for Windows, with direct PS4 PKG installation, TRG launcher and modern graphics options
Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
Experimental Xbox 360 emulator for PlayStation 5, built on Xenia Canary with native audio, DualSense input and RADV Vulkan graphics.
MariaDB server is a community developed fork of MySQL server. Started by core members of the original MySQL team, MariaDB actively works with outside developers to deliver the most featureful, stable, and sanely licensed open SQL server in the industry.
SPlisHSPlasH is an open-source library for the physically-based simulation of fluids.
Animated sprite editor & pixel art tool -- Fork of the last GPLv2 commit of Aseprite
OpenSCAD - The Programmers Solid 3D CAD Modeller
Next-generation, Vulkan-powered graphics layer for Linux gaming, bringing Lossless Scaling frame generation, scaling and more, to Steam Deck, Steam Machine and desktop Linux.
A native PC port of The Darkness (Xbox 360) for Windows, featuring DirectX 11 graphics, mouse and keyboard controls, and customizable settings.
Train, inspect, edit, automate, and export 3D Gaussian Splatting scenes from a single native application.
A native GameCube and Wii emulator for jailbroken PS5, powered by Dolphin. Cover-flow library, box art, memory cards, original music.
Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2
RenderDoc is a stand-alone graphics debugging tool.
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
Minimal graphics API. Built on top of latest Vulkan extensions. As close as possibly to my "No Graphics API" blog post and the SIGGRAPH talk.
Xendroid+ is an enhanced fork of Xendroid, built to advance Xbox 360 emulation on Android. It expands on the original project with a focus on better performance, broader game compatibility, improved graphics and audio, and a more polished user experience.
3D CAD viewer and converter based on Qt + OpenCascade
Open 3D Engine (O3DE) is an Apache 2.0-licensed multi-platform 3D engine that enables developers and content creators to build AAA games, cinema-quality 3D worlds, and high-fidelity simulations without any fees or commercial obligations.
3D engine with modern graphics
Graphical program used to map keyboard buttons and mouse controls to a gamepad. Useful for playing games with no gamepad support.
ReShade add-on: DLSS, FSR and XeSS anti-aliasing with built-in optical flow, on every graphics API
Draco is a library for compressing and decompressing 3D geometric meshes and point clouds. It is intended to improve the storage and transmission of 3D graphics.
Minimalist tutorial and code for doing something meaningful with Vulkan in 2026
Dolphin is a GameCube / Wii emulator, allowing you to play games for these two platforms on PC with improvements.
Open3D: A Modern Library for 3D Data Processing
Simple and Fast Multimedia Library
Open-source search database for full-text, vector, and hybrid search with real-time indexing and SQL.
Skia is a complete 2D graphic library for drawing Text, Geometries, and Images. See documentation for contribution instructions.
openFrameworks is a community-developed cross platform toolkit for creative coding in C++.
This is the Official source code repository of Synfig Studio animation software
A production-ready C++ vector graphics engine supporting SVG and Lottie formats, featuring advanced rendering backends such as WebGPU for high-performance graphics.
Dear PyGui: A fast and powerful Graphical User Interface Toolkit for Python with minimal dependencies
The official repository for ROOT: analyzing, storing and visualizing big data, scientifically
Modern C++ Terminal Emulator
Capture and analyze the high-level performance characteristics of graphics applications on Windows.
Open source dlss frame gen enabler for 30 series graphics cards
Real-time desktop glass for Dear ImGui using Win32, DirectX 11, DXGI Desktop Duplication, and HLSL.
One stop solution for all Vulkan samples
MQTT gateway for ESP8266 or ESP32 with bidirectional 433mhz/315mhz/868mhz, Infrared communications, BLE, Bluetooth, beacons detection, mi flora, mi jia, LYWSD02, LYWSD03MMC, Mi Scale, TPMS, BBQ thermometer compatibility & LoRa.
A graphical processor simulator and assembly editor for the RISC-V ISA
Low Level Graphics Library (LLGL) is a thin abstraction layer for the modern graphics APIs OpenGL, Direct3D, Vulkan, and Metal
Pencil2D is an easy, intuitive tool to make 2D hand-drawn animations. Pencil2D is open source and cross-platform.
AnKi 3D Engine - Vulkan and D3D12, modern renderer, scripting, physics and more
RT64 is an N64 graphics renderer for playing with enhancements in emulators and native ports.
Open source robotics simulator. The latest version of Gazebo.
Intel® Graphics Compute Runtime for oneAPI Level Zero and OpenCL™ Driver
an extensive Qt5 & Qt6 Plotter framework (including a feature-richt plotter widget, a speed-optimized, but limited variant and a LaTeX equation renderer!), written fully in C/C++ and without external dependencies
High-Performance Rendering Framework on Stream Architectures
A cross-platform C++20 3D library with Python bindings and the high-level API of three.js.
Traktor Game Engine
This repo contains the DirectX Graphics samples that demonstrate how to build graphics intensive applications on Windows.
Console-based GLSL Sandbox for 2D/3D shaders
high-performance rendering backend (C++, Python, C#, Java)
Tutorial for the Vulkan graphics and compute API
The DirectX Tool Kit (aka DirectXTK) is a collection of helper classes for writing DirectX 11.x code in C++