LLM inference in C/C++
OptiScaler bridges upscaling/frame gen across GPUs. Supports DLSS2+/XeSS/FSR2+ inputs, replaces native upscalers, enables FSR-FG/XeFG on non-FG titles. Supports Nukem mod for DLSSG-to-FSR3 FG.
Port of OpenAI's Whisper model in C/C++
A custom launcher for Minecraft that allows you to easily manage multiple installations of Minecraft at once (Fork of MultiMC)
:electron: Build cross-platform desktop apps with JavaScript, HTML, and CSS
An all-in-one, pure C++ inference engine for audio models, powered by ggml. Supports TTS, STT, VAD, voice conversion, music generation, and more, with highly optimized performance. No Python dependency.
FlashMLA: Efficient Multi-head Latent Attention Kernels
MLX: An array framework for Apple silicon
The 7-Zip derivative intended for the modern Windows experience
An Open Source Machine Learning Framework for Everyone
Cross-platform, customizable ML solutions for live and streaming media.
ONNX Runtime: cross-platform, high performance ML inferencing and training accelerator
Diffusion model(SD,Flux,Wan,Qwen Image,Z-Image,...) inference in pure C/C++
cross-platform (Qt), open-source (GPLv3) video editor
ESPHome is a system to control your ESP32, ESP8266, BK72xx, RP2040 by simple yet powerful configuration files and control them remotely through Home Automation systems.
MNN: A blazing-fast, lightweight inference engine battle-tested by Alibaba, powering high-performance on-device LLMs and Edge AI.
Shadow of the Colossus (PS4) native PC port with DLSS-G / FSR 3 frame generation: 30 FPS locked, 60 shown. F7 uncaps live. Bring your own game files.
Bloodborne Seamless Co-op: a shadPS4 mod that keeps co-op alive through deaths, lamps, areas, bosses and the Hunter's Dream - up to 5 hunters.
Kodi is an award-winning free and open source home theater/media center software and entertainment hub for digital media. With its beautiful interface and powerful skinning engine, it's available for Android, BSD, Linux, macOS, iOS, tvOS and Windows.
Audio Editor
LiteRT, successor to TensorFlow Lite. is Google's On-device framework for high-performance ML & GenAI deployment on edge platforms, via efficient conversion, runtime, and optimization
This project aims to fix or address some issues in Grand Theft Auto IV: The Complete Edition
MuseScore is an open source and free music notation software. For support, contribution, bug reports, visit MuseScore.org. Fork and make pull requests!
WinUI: a modern UI framework with a rich set of controls and styles to build dynamic and high-performing Windows applications.
Scalable, Portable and Distributed Gradient Boosting (GBDT, GBRT or GBM) Library, for Python, R, Java, Scala, C and more. Runs on single machine, Hadoop, Spark, Dask, Flink and DataFlow
jank is the native Clojure dialect with seamless C++ interop.
Free and open source video editor, based on MLT Framework and KDE Frameworks
A fast, scalable, high performance Gradient Boosting on Decision Trees library, used for ranking, classification, regression and other machine learning tasks for Python, R, Java, C++. Supports computation on CPU and GPU.
This fork of Prism Launcher adds integrated support for Ely.by accounts.
ncnn is a high-performance neural network inference framework optimized for the mobile platform
3D CAD viewer and converter based on Qt + OpenCascade
Play Skyrim as a Minecraft player: Minecraft physics, inventory, blocks and combat inside Skyrim's world (SKSE plugin + Fabric mod).
rAthena is an open-source cross-platform MMORPG server.
Flexible toolkit for making desktop shells with QtQuick, for Wayland and X11
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Project Orion - Co-op Action Roguelike in Unreal Engine C++
RmlUi - The HTML/CSS User Interface library evolved
A retargetable MLIR-based machine learning compiler and runtime toolkit.
a highly automated and intuitive digital audio workstation - official mirror
Animate skeletons with natural language; NVIDIA's Kimodo ported to C++/GGML
A Prism Launcher fork aimed to provide a free way to play Minecraft
NVIDIA MotionBricks ported to GGML/C++; dynamically generates animations from keyframes using a neural network. Can be used in games or with robots
Tensor library for machine learning
Tiny cross-platform webview library for C/C++. Uses WebKit (GTK/Cocoa) and Edge WebView2 (Windows).
Simple and Fast Multimedia Library
Speech synthesis, speech recognition and voice activity detection for voice conversation, in C++ on ggml: Qwen3-TTS, Irodori-TTS, Qwen3-ASR, ReazonSpeech, parakeet and Silero VAD on Metal, Vulkan and the CPU, with an OpenAI-compatible server and live transcription.
Unbelievable Ruach Studio Sound Heresy. Borderless Open Weights SUNO Killer based on YuE2 SOTA Model. Creator, Writer, Refiner, Artist, Librarian, Trainer β Six as One. Everything you missed in SUNO and such. Turn the songs of your Heart into thundering energy β clear and unmuffled. Thus we call it OSEM: Open Source, Engaged & Musical.
Fit interpretable models. Explain blackbox machine learning.
ggml speech-to-text inference for 16+ model families
A unified cross-platform AI client supporting seamless transitions between standard cloud APIs and on-device, offline execution of custom and uncensored language models.
The Fastest Deep Reinforcement Learning Library
Machine learning compiler based on MLIR for Sophgo TPU.
A compiler-first PyTorch alternative. MLIR-based Boom IR, Guile scripting, CUDA and CPU. On consumer GPUs it already beats llama.cppβs LLM decode with the same kernels; the compiler makes the difference. GPLv3.
Infrastructure to enable deployment of ML models to low-power resource-constrained embedded targets (including microcontrollers and digital signal processors).
Extremely fast, in memory, serialization, reflection, and RPC library for C++. JSON, BEVE, BSON, CBOR, CSV, JSONB, MessagePack, TOML, YAML, EETF
QML based X11 and Wayland display manager
Circuit IR Compilers and Tools
Q Light Controller Plus (QLC+) is a free and cross-platform software to control DMX or analog lighting systems like moving heads, dimmers, scanners etc. This project is a fork of the great QLC project written by Heikki Junnila that aims to continue the QLC development and to introduce new features.
C++14 State Machine library
The third-party lightweight XAML-based out-of-box-experience oriented Hyper-V virtualization software based on Host Compute System API, Remote Desktop ActiveX control and XAML Islands