Project Maya - run GLM-5.3-Flash (321B MoE) and DeepSeek-V4.1-Flash-1017 (748B MoE) privately on your own GPU(s), from one card to 16, NVIDIA or AMD, Linux or Windows. Engine, server, dashboard, OpenAI- and Anthropic-compatible API, quant tools.
OptiScaler bridges upscaling/frame gen across GPUs. Supports DLSS2+/XeSS/FSR2+ inputs, replaces native upscalers, enables FSR-FG/XeFG on non-FG titles. Supports Nukem mod for DLSSG-to-FSR3 FG.
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An all-in-one, pure C++ inference engine for audio models, powered by ggml. Supports TTS, STT, VAD, voice conversion, music generation, and more, with highly optimized performance. No Python dependency.
The Open Source Strix Halo AI engine. Qwen 3.8 Flash Next Q4_K_XL: 1,801.01 pp, 73.17 tg single user, 194.37 tok/s 8 users; Qwen 3.8 27B Q4_K_XL: 656.33pp, 70.56tg tok/s single user with DFlash2
Telegram Desktop messaging app
Addon Manager for Lossless Scaling (LSFG): DLSS 5 Neural Rendering, DLSS, XESS and FSR upscalers with motion measured from the frames, one-click installer, addons you install and tune in one window, live GPU and frame-time view. Tested with World of Warcraft: Forever.
DLSS 5 Neural Rendering on AMD GPUs, built into OptiScaler: model interleave, residual composition, XeSS frame generation up to 6X, FSR Ray Regeneration. Discord: https://discord.gg/AMDNR · Ko-fi: https://ko-fi.com/3zinr
Lemonade helps users discover and run local AI apps by serving optimized LLMs right from their own GPUs and NPUs. Join our discord: https://discord.gg/5xXzkMu8Zk
The new Windows Terminal and the original Windows console host, all in the same place!
DLSS 5 neural rendering (NR) model on AMD RX 9000 (RDNA4) through Vulkan
A recomp of Pokemon Soul Silver for single screen devices. macOS support thanks to DarthMDev.
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Video, Image and GIF upscale/enlarge(Super-Resolution) and Video frame interpolation. Achieved with Waifu2x, Real-ESRGAN, Real-CUGAN, RTX Video Super Resolution VSR, SRMD, RealSR, Anime4K, RIFE, IFRNet, CAIN, DAIN, and ACNet.
Run LLMs on AMD Ryzen™ AI NPUs in minutes; purpose-built and deeply optimized for the AMD NPUs.
Cobalt64: native macOS GPU acceleration for unsupported AMD Radeon GPUs. First supported family: RDNA4 (RX 9070 XT / Navi 48). Kernel driver, RADV Darwin port, Metal-on-Vulkan bundle.
Parsing gigabytes of JSON per second : used by Facebook/Meta Velox, the Node.js runtime, ClickHouse, WatermelonDB, Apache Doris, Milvus, StarRocks
A generic satellite data processing software.
Native WebGPU implementation. Mirror of https://dawn.googlesource.com/dawn. File bugs here: https://crbug.com/dawn/new
An inference framework customized for AI MAX 395, compatible with both Linux and Windows, and supports deploying only qwen3.8-flash-next. This project is for reference and learning purposes only. 为AI MAX 395定制的推理框架,Linux和Windows通用,只能部署qwen3.8-flash-next。本项目仅供参考学习使用。
ncnn is a high-performance neural network inference framework optimized for the mobile platform
RadeonTuner is an easy to use alternative for the AMD Adrenalin Software for users that just want the basics and use the driver only software install type.
NVIDIA's official DLSS 3/4/4.5 on AMD RDNA3/4 GPUs on Windows and Linux.
Bash's powerful command line editing in cmd.exe
LLM inference engine written from scratch in HIP for AMD Strix Halo (gfx1151) and Qwen3.8-Flash-Next - ~50 tokens/s out to 492k context
NVIDIA DLSS Super Resolution and AMD FSR 3.1 / FSR 4 for Bloodborne on shadPS4 (Windows)
AMD + OptiScaler DLSS 5/6X & XeFG 30X Multi-Frame Generation integration, configurations and deployment guides. AMD + OptiScaler 多帧生成方案,支持 DLSS 5/6X 与 XeFG 30X,附配置及部署教程。
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UCCL is an efficient communication library for GPUs, covering collectives, P2P (e.g., KV cache transfer, RL weight transfer), and EP (e.g., GPU-driven)
Public development project of the LAMMPS MD software package
BiteDJ is an independent project based upon the free and open source Mixxx DJ software and is distributed under the GNU General Public License v2.0. Support requests regarding BiteDJ should be directed at its maintainers.
Chromium fork named after radioactive element No. 90. Source code and Linux releases. Windows/MacOS/ARM builds served in different repos, links are towards the top of the README.md.
Fast Open-Source Search & Clustering engine × for Vectors & Arbitrary Objects × in C++, C, Python, JavaScript, Rust, Java, Objective-C, Swift, C#, GoLang, and Wolfram 🔍
The fastest Direct2D-powered image viewer for Windows. Features multi-threaded JXL/AVIF decoding, GPU acceleration, and a borderless geek UI. Supports WebP, RAW, & QOI with visual settings and auto-updates. Portable & SIMD-optimized.
ncnn implementation of Qwen-Image-2.1, with text-to-image, image editing, multi-reference image input and transparent RGBA output
DLSS 5 Neural Rendering on AMD - Featuring asyncronous mode (almost no performance loss!) and Linux support
AC8 mouse flight control, cameras & HMD / 鼠标飞控、摄像机与头盔瞄准。Offline single-player only / 严禁线上或多人使用。中文 & English docs.
Playerbots for TortoiseWoW 1.18.1 (Please read README.md)
Cyberpunk 2077 tweaks, hacks and scripting framework
A translator from Intel SSE intrinsics to Arm/Aarch64 NEON implementation
Modular node graph based noise generation library using SIMD, C++17 and templates
xTools: Qt-SerialPort-HID-BLE-UDP-TCP-WebSocket-Modbus-CANBus-MQTT-CoAP-TFTP-mDNS debugging tool, which support custom lua, javascript, chart view and data transmitting...
🎵 Music notation engraving library for MEI with MusicXML and Humdrum support and various toolkits (JavaScript, Python)
🎮 · Jazz² Resurrection: Native C++ reimplementation of Jazz Jackrabbit 2
AMD Neural Rendering: a ReShade add-on that runs neural rendering on Radeon. RDNA3/RDNA4, Direct3D 11 and emulators. Vulkan, OpenGL and 32-bit games experimental.
WHIRL (Windows HIP Inference for RDNA LLMs): native Windows C++/HIP LLM inference engine for the AMD Ryzen AI Max+ 395 (Radeon 8060S) and Radeon AI PRO R9700. Unzip and run, only the AMD driver.
Performance-portable, length-agnostic SIMD with runtime dispatch
Various patches necessary for certain ATI/AMD/Intel/Nvidia GPUs
Fast and exact implementation of the C++ from_chars functions for number types: 4x to 10x faster than strtod, part of GCC 12, MySQL, DuckDB, Chromium, Redis and WebKit/Safari
Unicode routines (UTF8, UTF16, UTF32) and Base64: billions of characters per second using SSE2, AVX2, NEON, AVX-512, RISC-V Vector Extension, LoongArch64, POWER. Part of Node.js, WebKit/Safari, Ladybird, Chromium, Cloudflare Workers, Ghostty and Bun.
The Advanced Media Framework (AMF) SDK provides developers with optimal access to AMD devices for multimedia processing
Simple rEFInd install script for the Steam Deck (with GUI customization)
Synchronizes Lighthouse devices with SLAM headsets using a Follow SLAM HMD mode that keeps the headset pose authoritative and continuously aligns Lighthouse tracking to it.
Calculate VMAF, VMAF NEG, VMAF v1, SSIMULACRA2, Butteraugli and ColorVideo VDP on NVIDIA, AMD and Intel GPUs, alongside PSNR, SSIM and XPSNR. Compare encodes with frame-exact playback that switches between the source and each encode instantly to easily spot differences.
AMDLSS5 MOD: the DLSS 5 neural network on AMD Radeon RDNA 4 cards (DX12 + FSR 3.1 or newer). Tested only on the RX 9070 XT: Resident Evil Requiem, Onimusha: Way of the Sword (demo), Cyberpunk 2077, Monster Hunter Wilds and The Witcher 3 (DX12). Based on Daniel's DLSS-NR-on-AMD.
The Compute Library is a set of computer vision and machine learning functions optimised for both Arm CPUs and GPUs using SIMD technologies.
C++ image processing and machine learning library with using of SIMD: SSE, AVX, AVX-512, AMX for x86/x64, NEON, SVE for ARM, HVX for Hexagon
The macOS kext for GPU bug fixes, QoL improvements, and extended hardware support.
Fast, modern C++ DSP framework, FFT, Sample Rate Conversion, FIR/IIR/Biquad Filters (SSE, AVX, AVX-512, ARM NEON, RISC-V RVV)
DirectXMath is an all inline SIMD C++ linear algebra library for use in games and graphics apps