Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc.
A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West and Death Stranding 2.
[SIGGRAPH2022] Approximate Convex Decomposition for 3D Meshes with Collision-Aware Concavity and Tree Search
An extension of the Flexible Collision Library
Flexible Collision Library
DART: Dynamic Animation and Robotics Toolkit
Optimal Reciprocal Collision Avoidance (C++)
Ultracopier acts as a replacement for files copy dialogs. Features: play/pause, speed limitation, on-error resume, error/collision management ...