Cross-vendor 3D Gaussian Splatting trainer - video to splat to mesh, Vulkan or CUDA.
MLX: An array framework for Apple silicon
Android real-time display control software
Parsing gigabytes of JSON per second : used by Facebook/Meta Velox, the Node.js runtime, ClickHouse, WatermelonDB, Apache Doris, Milvus, StarRocks
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Taskwarrior - Command line Task Management
a multi-system chiptune tracker compatible with DefleMask modules
Xbox 360 titles recompiled to native Linux - launchers only. You import your own copy of each game; releases carry no game data.
Hyrule Warriors: Definitive Edition Recomp (HWDE) - static recompilation of the Switch game to a native Windows executable
The public CGAL repository, see the README below
Instant Kubernetes-Native Application Observability
Lightweight C++ command line option parser
Library for reading and writing large multi-dimensional arrays.
Reverse-engineered ports of Build games using EDuke32 engine technology and development principles (NBlood/Rednukem/PCExhumed)
Genshin Impact & HKSR Fps Unlock 原神崩铁帧率解锁
Peak compute, memory bandwidth and latency of CPUs, GPUs and NPUs: the same tests through every API that reaches a device. Command line and app for Windows, macOS, Linux and Android
Apache Arrow is the universal columnar format and multi-language toolbox for fast data interchange and in-memory analytics
cuDF - GPU DataFrame Library
C++ tensors with broadcasting and lazy computing
The Universal Storage Engine
Compressed numerical arrays that support high-speed random access
:twisted_rightwards_arrows: Neural Network (NN) Streamer, Stream Processing Paradigm for Neural Network Apps/Devices.
Simple Theorem Prover, an efficient SMT solver for bitvectors, floating-point and arrays.
Serialization library written in C++17 - Pack C++ structs into a compact byte-array without any macros or boilerplate code
Providing common input methods to Mac users
DELLY2: Structural variant discovery by integrated paired-end and split-read analysis
With Uno, finally take full control of your SQP/barrier solver for nonlinearly constrained optimization
A controller-driven companion app for LEGO Dimensions in Cemu. Browse your tag library, pick a figure and a Toypad position, and send it straight to Cemu and rpcs3, no mouse needed.
UnityRHI is a Direct3D 12 render hardware interface and native plugin stack for Unity. It records commands in C# and replays them directly on Unity's D3D12 command list, exposing ray tracing, bindless resources, compute, explicit resource barriers, and NVIDIA neural rendering features.
AI-powered, camera-based mouse cursor control written in C++. Turn your webcam into a hands-free pointing device — built for gaming, perfect for everyday use and accessibility.
Unlocking NVIDIA Smooth Motion (DLSS Frame Generation) on Ampere (RTX 30 Series / SM86) via In-Memory Re-Hosting & Driver Interception
Timewarrior - Commandline Time Tracking and Reporting