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Goldwaterfung / Stratawright

Stratawright is an agentic DAW that your AI agent (Claude Code, Cursor, Codex) can natively control so you can focus purely on making music.

▲ ~2/7d ★ 124 C++ 14d ago
helloyork / shittim-logon

Replacing the Windows 11 logon screen with a live-rendered Spine scene: the concept and the adapter. No game assets, no Spine runtime -- it does not build.

▲ ~2/7d ★ 110 C++ 1mo ago
wivi514 / Dead_Rising_2_Case_Zero_Xenon_Recomp

Native PC port of the Xbox 360 XBLA game Dead Rising 2: Case Zero, by static recompilation. Windows and Linux, Vulkan, keyboard/mouse and controller. You supply your own copy of the game.

▲ ~2/7d ★ 102 C++ 5d ago
oscar30gt / pulse

Pulse is a multi-platform digital logic simulation engine for VHDL made with C++. It transforms VHDL source code into logic components so it can be simulated and debugged.

▲ ~2/7d ★ 99 C++ 25d ago
JDui / GUI-DLSS5

面向泄露版DLSS5制作的离线可视化界面,使其可以对视频/图片进行画面处理

▲ ~2/7d ★ 99 C++ 1mo ago
poisonxa16 / pxa

The set-and-forget LLM engine for Pascal and Volta: PXQ codec + kernels, auto-tuned per card. Ready-to-run PXQ models in MODELS.md; benchmarks vs llama.cpp in the README.

▲ ~2/7d ★ 88 C++ today
misaka-ning / vision-studio

基于 C++ / Qt 6.8 的本地 YOLO 推理与模型可视化工具。支持 ONNX / PT 模型、图片与视频检测、摄像头输入、灰度与双目单目处理、标注视频录制,以及模型结构图、层级树和参数表。采用 AGPLv3 开源许可。

▲ ~2/7d ★ 80 C++ 1d ago
ymcrcat / rgpu

Keep Python on your laptop. Run PyTorch operations and hold tensors on a remote GPU, including from a Mac with no CUDA installation.

▲ ~2/7d ★ 79 C++ 3d ago
doximity / mvcc

Compile and run CUDA on Apple M4-M5 GPUs

▲ ~2/7d ★ 78 C++ 5d ago
S12cybersecurity / LogonStealer

Abuses the Credential Provider interface to steal plaintext passwords from logonui.exe via CredProvDataModel.dll hooks

▲ ~2/7d ★ 78 C++ 13d ago
Cubeiic-HanXuan / cube-shell-cpp

Linux 服务器远程管理工具,可以代替Xshell、XSftp 等工具对Linux服务器进行管理,cube-shell 简洁且强大

▲ ~2/7d ★ 73 C++ 8d ago
headpiece747 / ninfer-5090-windows

Native Windows port of NInfer engine for RTX 5090. Features Qwen3.8-27B with QUASAR and NInfer models, MTP/DFlash2 with vision and 262,144 context

▲ ~2/7d ★ 73 C++ 3d ago
mstan / MarioKartSuperCircuitRecomp

Static recompilation of Mario Kart: Super Circuit with optional 60 FPS and Adaptive Widescreen mods · Part of the R.A.I.D. community

▲ ~2/7d ★ 72 C++ 5d ago
cli0xfa / simple-krw-vuln

Windows 内核任意内存读写漏洞收集仓库,收录简单、稳定、可编译复现的 Exploit(权限提升 / 终止安全软件)

▲ ~2/7d ★ 70 C++ 18d ago
Rurixis / MSRKit

A concept of using a ROP chain paired with a WRMSR primitive to call kernel functions and map unsigned drivers through BYOVD (AmdTools64.sys)

▲ ~2/7d ★ 66 C++ 1mo ago
N0zoM1z0 / th08-web

One browser tab. Two legal DAT files. One endless night. Source-built C++ → WebAssembly port of Touhou 8.

▲ ~2/7d ★ 61 C++ 1mo ago
OMouta / Unishade

Universal post-processing without injection. Previously named RobloxShadeHost.

▲ ~2/7d ★ 60 C++ 3d ago
Destroyjevski / SuperMario3DWorld-VR

Native OpenXR VR mod for Super Mario 3D World (Wii U) on Cemu, with stereoscopic rendering, 6DOF head tracking, diorama and first-person modes.

▲ ~2/7d ★ 59 C++ 13d ago
origami-ltd / gamecube-reVC

Grand Theft Auto: Vice City running in the Gamecube — Part of the wasm.com.br preservation initiative.

▲ ~2/7d ★ 58 C++ 27d ago
localai-org / gem-x.cpp

Track live or prerecorded humanoid movements to produce a 3D skeleton. C++/GGML conversion of NVIDIA's GEM-X

▲ ~2/7d ★ 58 C++ 6d ago
Gerrylgr / TrailBlazer_Community

A Nav2-inspired modular ROS 2 autonomy stack with lifecycle-managed servers, plugin-based algorithms, including FAST-LIO2 SLAM, field-mapping(Occupancy+ESDF), global-planner(A* planning), path-optimization(B-spline+LBFGS), and local-planner(MPPI control).

▲ ~2/7d ★ 57 C++ 1mo ago
sexyiam / VMPLift

map and lift the VM handlers so you can read them in IDA/Ghidra made for vmp 3.8-3.10

▲ ~2/7d ★ 55 C++ 1mo ago
0ct0sec / M5PANCETTA

Oh no. not again. RPG. Sniffing. Wardriving. Sniffing farts.

▲ ~2/7d ★ 54 C++ 1mo ago
ntqueryinformation / FeedKit

One-click installer/uninstaller for DLSS5-Feeder: brings DLSS 5 neural rendering to games without DLSS. Fetches everything fresh from upstream at install time.

▲ ~2/7d ★ 54 C++ 1mo ago
ChiyunNoh / TRaIL-Odom

[RA-L 2026] TRaIL-Odom: Tightly Coupled Continuous Time Radar-IMU-LiDAR Odometry with Adaptive Doppler Weighting

▲ ~2/7d ★ 53 C++ 1mo ago
VANdexj / OmniRisk

OmniRisk: omnidirectional trajectory-risk learning for agile quadrotor dynamic avoidance. One forward pass scores every maneuver onboard; real-world evasion at up to 15 m/s.

▲ ~2/7d ★ 53 C++ 23d ago
onuroluc / sirca-shell

My own top bar and dock for KDE Plasma 6 on Wayland. Popups grow out of the bar, everything is blurred and see-through, light/dark and 7 colours.

▲ ~2/7d ★ 52 C++ 29d ago
dclstn / Xbox360AutoDNS

Xbox 360 DashLaunch plugin: brings the console online after BadAvatar/XeUnshackle by swapping the live DNS

▲ ~2/7d ★ 51 C++ 9d ago
dollarwong / ninfer-v100

NInfer on Tesla V100 (sm_70): Qwen3.8-27B deployment, build/convert scripts, systemd service, and cross-engine benchmark (vs llama.cpp). Fork of Neroued/ninfer with sm70 vision-encoding speedup.

▲ ~2/7d ★ 51 C++ 1mo ago

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