Synth Drum Code
C++20 Raft key-value store with atomic persistence, framed protobuf RPC, retry-safe operations, and reproducible fault tests.
—
DLSS 5 (Neural Rendering) em qualquer jogo, emulador ou video que apareca na tela - sem injetar nada no processo do jogo. Precisa de uma GeForce RTX.
An Unreal Engine plugin for automatic Blueprint graph formatting and clean/performant wire routing. Press F to tidy up your entire graph.
An always-feasible QP solver for constrained robot control
Native macOS DJ application built with C++20 and JUCE 8 featuring low-latency dual decks, Rekordbox-style UI, and YouTube video DJ streaming
Open-Source AI-Accelerated Mesh and Texture Editing, and spiritual successor to Autodesk Meshmixer
container escape POCs for CVE-2026-80521 and CVE-2026-52910
Hearth: household working memory on a ZECTRIX NOTE4
A powerful private cheat for Destiny 2, featuring aimbot, full ESP, unlimited ammo, and instant ability cooldowns to enhance your gaming experience and ensure victory in every match
UnityRHI is a Direct3D 12 render hardware interface and native plugin stack for Unity. It records commands in C# and replays them directly on Unity's D3D12 command list, exposing ray tracing, bindless resources, compute, explicit resource barriers, and NVIDIA neural rendering features.
An extension for GTA 3/VC that brings PS2/Xbox particle effects to PC
a mario kart wii vr port
—
—
A Hyprland plugin which generates a magnifying glass with a flowing liquid effect centered on your mouse cursor
Local text to textured GLB on an AMD Strix Halo iGPU (gfx1151): FLUX.2 klein, a Vulkan-only TRELLIS.2 engine, and humanoid auto-rigging with SkinTokens on ROCm. No Blender, no CUDA.
Open-source ultrawide Hor+, FOV and native centered HUD patch for METAL GEAR SOLID 4 (Master Collection) on PC, with MGSFPSUnlock integration for 120 FPS
Metroid Prime through Metaforce, native and optimized for MacOS, iOS, and iPadOS
Invisible hook code(support win10 17134 ~ win11 26H1 ) InvisibleHook is an experimental Windows kernel/user-mode research project.
Fast market-making engine in C++20 with deterministic replay
Relight Anime: After Effects plugin that adds light and shadow to AI anime footage using estimated depth (TypeGPU lighting model ported to C++/CUDA)
—
ESPHome and Home Assistant integration for BenQ ScreenBar HALO 2 using BM5602 and M5Stack ATOM Lite
—
Dishonored VR Port
—
Performance overlay for Steam Frame: fps, CPU/GPU, temperatures, power, battery and Steam Link link in SteamVR (unofficial) / Steam Frame 用のパフォーマンス表示オーバーレイ(非公式)
Multiplayer Mod for Mirror's Edge Catalyst
适用于Windows端剪映专业版的快捷导出工具。
Clean-room ESP-IDF USB Host driver for RTL2832U-class SDR (Blog V4 first). Not a librtlsdr port.
AI-powered, camera-based mouse cursor control written in C++. Turn your webcam into a hands-free pointing device — built for gaming, perfect for everyday use and accessibility.
Variation-based Iterative-learning Planning for Robotic Navigation
Stellar Data Recovery Professional is the paid recovery edition for a disk that no longer opens. It reads what is still on the disk and copies the files it can reach onto another disk of the same computer. Professional is that paid edition
PoC for WinNotify, demonstrated through a driver mapper, and local privilege escalation.
Low-memory C++20 LLM inference runtime for quantized GGUF models on CPU — mmap-backed weights, paged KV cache, Q4/Q8 kernels, and reproducible llama.cpp benchmarks.
CVE 1-day in http.sys
A fast, native Windows productivity launcher inspired by Raycast. Search and launch apps, system tools instantly.
Windows 11 port of Compositor by Robbie Tilton. Layers, masks, painting, and offline background removal.
Game UI in HTML/CSS for Unreal Engine, rendered off the game thread — RmlUi + QuickJS on a dedicated UI thread. Windows, macOS, Linux, Android and iOS.
26赛季轮腿步兵强化学习sim2sim&sim2real部署仓库
—
Controlled gravity and accelerometer-bias ablations in FAST-LIO2 and LIO-SAM: code, evidence and video.
Unlocking NVIDIA Smooth Motion (DLSS Frame Generation) on Ampere (RTX 30 Series / SM86) via In-Memory Re-Hosting & Driver Interception
An Arduino Library for working with the AMT630A chip
—
—
Metal acceleration project for the ASRock BC-250 on macOS. Based on ChefKiss' NootedRed project. LLMs are used in this project for debugging.
Experimental live wallpaper engine for KDE Plasma 6 / Wayland. Runs Wallpaper Engine Scene wallpapers in an isolated renderer and streams frames to Plasma via shared memory.
Portable C++17 implementation of MiniMax Music 3 AI Music Generator using GGML. Text + lyrics in, stereo 48kHz MP3 or WAV out. Runs on CPU, CUDA, ROCm, Metal, Vulkan.
UFS Explorer Professional Recovery is the paid edition for a disk that will not open. It reads the files still on that disk and copies them onto another disk of the same computer. Professional Recovery is that edition. It reads one whole disk
The Moreau solver.
How to Register your own AV with Defender
A dedicated Bitcoin seed phrase generator that uses radioactive decay as an entropy source. Completely open source and designed to be simple, auditable, and built by anyone with readily available components.
A focused, lightning-fast native Windows app launcher with optional Obsidian capture built in.
A PS5 media and video player that also functions as a complete media library, with support for subtitles, multiple audio tracks, aspect-ratio adjustment, cropping, and many other playback settings.
Process Impairment Exploit Chain.
SlimeStory
High-performance C++20 + Python engine for dynamic and incremental graph analytics on evolving graphs — BFS, SSSP, connected components, triangles, k-core and PageRank.